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Absolutely LOVE this game. At first I had no idea what I was doing, but it started to get really fun and interesting. The music adds a lot to the experience too! I'm Glad Anthony decided to choose this as a staff pick, it deserves it.
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Congratulations! You just won the Beyond Clicking Badge and 30 points! Amazing game - tiny bit too much luck for my liking but damn fun and hard!
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the game is very fun but the last few levels are very luck-dependant and thus totally frustrating. The area is huge and by the time you find the next ball it is already big and you can't take it down unless you get a series of good power ups. Anyway, 3/5 because I honestly think that luck almost ruined the game.
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*gets to level 10* phew level nine was so hard... WHY ARE THEY MOVING SO FAST?!!!!!! WHY AM I SHOOTING LIKE THIS?!!!!! AHHHHHHHHHHHHHHHHHHHHHHHHHH *panics*
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I love how you have no clue what to do at the start, and when you know the rules but not the power ups, you are like, "Oh cool, a power up!...what does it do, I'm shooting in it and nothing is happening." Then BOOM, the whole area is cleared of white... haha, great game. Music is a little on the weird side though... cool but weird.
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good game I gave up on the hard badge a while ago I just got frustrated that I would be holding out an then a ball spawns behind me and kills me but otherwise good game
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While I may lack the skill this game requires, I find there is very little actual skill involved. One could fail a single level dozens of times and finally succeed after having gotten particularly lucky with power-ups. It's just poor design.
Having said that, I find this game very compelling. It is one of my favorite games, and it is truly rare that I find anything for which I am willing to become a masochist. The aesthetic appeal never leaves it even as the graphics downgrade themselves in lag and the music repeats ad nauseam. Truly a unique experience, if a slightly unbalanced one.
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I played level 27 4 or 5 times before I saw ONE powerup. When you can kill 20 enemies and not get a powerup, something is wrong with the game. I thought the level just didn't have them, and I was never going to beat it. 1/5
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Very interesting and fun game. My main complaint is that the difficulty of some levels (like 70) is way higher than other levels, such as 71-74, which basically consist of flying around gathering powerups while everything around you is exploding.
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The pause menu that comes up when you center the mouse over the ship gets very annoying. Otherwise an interesting and challenging game.
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OMG! Such a bad game! Should move like other shooters and shoot with space and get better guns and grenades and the circles should be zombies!
5/5 This is one of the best games I've played in a long long time.
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I'm seldom impressed. A very minimalist game creates a sense of atmosphere and mood and is very strongly made with almost no art use. Good job to the developer, I'm more than amused. 5 stars :D
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Meh. Very... meh. It's got some of the same problems as Whaa -- too unbalanced, uneven learning curve, fiddly controls. Like Whaa, it's pretty to listen to, but not exactly fun to play.
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At last finished. Fun concept Nice feeling, different bonus etc etc..
but why why 74 lvl. raaaaah.
Ah a bit dependent on luck bonus/good circle = kill faster = more bonus/circles... and the opposite too.