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keymapping is retarded, use q,e instead please or let us change them in game. fun game ruined with frustration of unused new key mapping.
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I loved the game, but when i bought the last bow, it somehow started missing even when the zombies were very far, also when it happened the missed text did not show up.
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i run into the same hit detection issue, a red clothed zombie insta-killed me because it actually followed wherever i was knocked back, no 1-2-3-4, just 4 hearts and dead
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A little low on the difficulty setting... weapons don't matter in the slightest, just speed the game up a bit. The arrows from the tower breaking stun is terrible, and there's a hit detection issue, so a hippie zombie spawning under you as you move that's knocked back where you're moving does 3 hearts of damage (the only 3 hearts I took that level QQ). Other than that it's really fine... just needs more oomph and difficulty.
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the better weapons dont improve that much. i wanted the last sword to kill the "minion" small zombies in one hit. the stick killed those indian dudes in three hits. the last sword killed the indians in 2 hits O.o
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If you lose on a level, it would probably be better to be sent back to the shop screen, rather than just replaying the level. It's too easy to get stuck on a level, just having to try over and over again with inadequate equipment.
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only problem i have is when fighting the fast indian like zombies they alwayse ram throuhg my meele, and even with top speed cant outrun them D:
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Force the player to act. After a certain time limit, the level ends. If you don't manage to capture all the crates or kill all the zombies, you are left with fewer resources or xp. This will force the player to charge the zombies, not just stay and camp in the safe areas.
How about classes? Wizard, who has only ranged attacks, assasin that leaves traps and so on...
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Trick is simple. a) save money as long as you can b) buy range weapon c) go front of the gate, so that zombies cant spawn behind you. and just keep shooting with your range weapon and you win always.
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the fact that we can't jump makes us feel like another zombie. besides that, the game is great, i'm waiting for the sequel :)
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Very short, no replay value. Artwork looks nice and gameplay is good. The upgrade system could be a lot more in depth as could the non-exitant level design.
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Nice game... I didnt buy anything until I had enough money for the super bow... Bough it, a few stun jumps and it was gg.
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Graphics is good, but upgrades system is one of the most pointless I ever seen. Weapon damage differences are very low and they work the same.
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I agree they need ways to get hp. I always get stuck in the gates :( if the zombies dropped hp it would be much easier.
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Need like at least a half a second invincibility after one hit or you just get crushed and health upgrades are useless.
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I think you should have so long to survive each night, and the night ends when that time is up, rather then when all enemies are defeated.
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If you dont buy weapons as they become available, for example save money to get better one, at the you wont be able to get achievement for getting all the weapons as Continue button will repeadaty show you the ending animation :( pls fix this.
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Fun game but a bit short. Upgrade your speed first thing you can, that helps loads by giving you time to run away to a safe shooting range.
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Hehehe... that was fun. :) The only criticism could go agains the unreasonably regeneration rate of your stomp attack. I often found myself in a death trap without being able to stomp. It drove me to tactic B - stomp, open gate, bash close gate.
Also... for those with qwertz keys... could you please remap to x+c?
Great game. :)
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It's a very neat game over all. The style of illustration/ graphics is great. I really love the whole "worktablöe" Set-Up". The music is very entertaining too. But the gameplay is lagging a bit. It's a nice concept and it's fun for a couple of minutes but the speed of the game is getting to you in a bad way. And you are forced to play it with a certain strategy, which is eating a lot of time too (keep one zombie behind the boat, farm crates a.s.o. The second problem are zombie hordes. As soon as you have more than 3 Zombies together (even worse if they use polearms) you are pretty much screwed. Add a second skill or something to support the king. But overall... neat game dude!
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The combat was either impossible or trivial depending on if you abused gates. And once you do start abusing the gates the game is entirely boring.