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Well, the portals work, which I know is a very difficult thing to program, but the controls are way too floaty and sensitive. It's really hard to align yourself with the portals. 3/5
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Good demake of portal. I just found the controls a bit overwhelming. Good overall. If you make a next version, be sure to include GladOs!
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Well, it's portal. So it almost has to be great. As others have said, the controls take some getting used to. Big thing for me was moving SO MUCH faster in the air than on the ground. Passed a few levels with blind luck in the precision movement department. Other than that, it was too darn short!
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FREEDOM!!! That was a really good game it really wants to make me go onto steam and buy the real deal but sadly not yet..... one day
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Way too easy, especially for what is essentially a copy. l30 was nice though make more, harder levels to earn some original kudos
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It seems like you spent more time on graphics rather than controls. It is too rigid and too constraining for the user. A major issue is that this is a spin-off of the portal concept. How the music is quite beautiful and visually distinct.
In my personal preference as an user is that there is far too much emphasis on graphic ( i know i brought it up in the last paragraph ), however enough said. Thank you for your programming and splendid job on the graphics + audio. :D
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To beat level 30 get some goo and then make them go in a infinity loop of falling once that has happened place a portal at the top side and then go on the trampoline and try aiming for the bottem side where the door is near after that happens use a other portal at the goo and go down.
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Why is there no air friction? It makes it impossible to move while jumping or have much control. PLEASE fix this. + so creator can see this.
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Not a bad game. Unlike the others I didn't really find the controls too terrible. A fun game to play - added to my favorites.
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Well here it is, Stupidguy12, portal 2 flash version!
(You will find the comment here: http://www.kongregate.com/games/Dragy/portal-the-flash-version )
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The controls were pretty weak, as well as some movement between portals was difficult. The level design was too simple, as I rarely had difficulty solving a test.
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The only difficulty of the game is to control the guy. There's way way too much inertia, and there are air brake. In fact, the whole physic modelisation is bad. And it's sad because there are good idea. And overall, the levels are so easy !!! The only one that need to think a little is the last one ! So bad ...
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I believe all the comments about this game being a clone of Portal: The Flash Versions are not a reason for disliking this game. It clearly has a different focus, it is focused more on puzzle. The choice of making it on a grid, and letting laser beams go through portals (excellent idea), as well as the wall/bounce/slide liquid shooters is great. As a skill+puzzle+physics game I still prefer P:TFV, but as of plain puzzle, I like this one a lot more, I'm sorry. It has way better, well tought ideas, though I would have added a bit more of thinking difficulty. The controls were different, but never annoying or hard to control... unless you played Portal 5 minutes ago. Me likes.