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Visually it looks kind of neat, but somehow it was even less fun than a thing I saw that let you zoom in and out to see how big things were in comparison to other things...
It was more tedious than anything, causing me to resort to spamming w and s to switch rapidly between all weapons firing them all without discretion, before becoming bored.
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Is there a pause-button? And if not, how come you chose not to include one? Other than that - I haven't yet been able to play the game. In a sec. Nice effort with the graphics I've seen tho.
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as games go, this is an adequate distraction; could have been amazing, but has too many hang ups to be that: repetitive, ill explanation of where the points come from for upgrades, inability to spend said points past a preset cap, odd restriction on damage and criticals, etc
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Felt very slow and easy, got bored during day 4. Upgrades to reload time felt meaningless, since you could just keep switching weapons. Even when they started to shoot back, it wasn't much trouble at all to avoid/destroy the attacks. Game should start at a harder difficulty. Also, probably have longer reload timers, preferably showing on the HUD somewhere, so you know how long until your weapons will be ready again. That way, accuracy would matter more, since missing/overkill would set you back instead of being irrelevant.
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Switched off after the third wave of Day 1. It takes the physics into account for your torpedoes, but not to the damage of enemy ships. You see visible damage/cracking on them, but IRL no one is going to go full speed ahead. Only comm tower hits? How about a slow down for propeller shots? Also, get rid of the lock on the upgrades.
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We need to know from where the upgrades point are accrued from,and some explanation on the upgrade menu,i have no idea how much each upgrade cost...
Something about headshots.
If you shot Pin at the begining of level, then follow the projectiles and they hit headshot near the end of level, you get Class-X Headshot. Try it!
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My issue with the game is that it's pointless to try to kill the subs without headshots. I had a lot of fun with the game because of how difficult it was... until I realized the boat can move... Too easy.
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a little lame cause i have like 40 some points for a weapon, and i can only use like 7-10 of them and it says i only need like 4 to upgrade that part again and yet it turns red and i cant upgrade it...
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My issue is that its pointless to use anything except torpedoes. Sure, I don't get headshots, but the fact that they are twice as fast and I can direct them more than makes up for that.
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Stars disappear before they are catchable on screen ... fine! So not only beat the game, also the programmers work ...
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1* of 5 given.. Whats teh fun getting pwned by 100% shielded ships that doesnt even take damage from 5000 different shots at them.