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Game completed – This badge will not be awarded if you use the walkthrough. Seriously. We can tell. We can read your brain. Even if you use another site to read it, we will know your deepest, darkest secrets. Don't toy with us. It will only end in disaster= no walkthrough oh hell no!
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The T.V. Head has a nice tie, suit, and shoes. Very classy overall. Unfortunately, HE HAS A T.V. FOR A FREAKING HEAD! He scared the crap out of me when I lit the candles. At first my brother saw him, but I went to transportation. I didn't believe him... Then he appeared and I fell over in my chair. I don't know why that is so creepy. Any ways, it was a outstanding game. I loved the music, the vague plotline, and huge mystery surrounding the whole thing. Thank you RobotJam for providing an entertaining part to my day. 5/5
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Walks into spirit room, walks out with TV man standing there... Good thing my chair has rollers or I'd have fallen out of my chair...
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Seriously i never read such an scarry achievement...
From now on i have fear in Greg (or the other guy who makes achievements).
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i've played and finished this game almost 2 years ago (19 months ago, to be precise) and I still think that what this game needs is... a sequel. seriously!
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For anyone who can't watch (or dislikes watching) walkthrough videos, there's a great walkthrough and review of Synapsis atJayIsGames.com, aka the Casual Gameplay site. I like their spoiler-tagged walkthroughs because they make it easy to find the one thing that may be stumping me without ruining any of the puzzles I can solve on my own. And this shouldn't need to be said, but no, of course Kong can't tell whether you look at a walkthrough; I have the badge to prove it! 5/5 for a nicely surreal game that managed not to get impossibly bizarre.
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oh dear, just passed through the game. tho i needed one time help, to figure out what that stuff is, that fell outta the clock. with the roboteye i had luck, but it really would be better if some descriptions are at certain objects. 3/5
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Anyone who has seen a Hellraiser movie would tell you: DO NOT OPEN THE PUZZLE BOX! IT WILL TAKE YOU TO HELL/UNLEASH HORRIBLE MONSTERS.
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(Part 1) I personally think that this is a story about a man "finding" himself while he's in a coma. The robot room is either a nod to RobotJam, or else a nod to The Wizard of Oz. When Dorothy and the Scarecrow first encounter him, he needs help to get working again. As we know from the beginning, this is the story of a worker, and from this we can deduce that he has gone crazy and needs help to get back to work. The prison room represents the man's reservations about himself/his subconscious. His subconscious helps him out in the real world, but he tries to keep it suppressed. In the game, the prison room helps a lot. The religion room represents the man's last hope to survive. The man usually does not resort to religion, but here, it is his last hope. Through religion, he actually found his last resort (his heart).
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since the man appears in the hospital at the end and you find a lifeless heart thats heated up by the holy church so it can pump blood into the brain, maybe he had a heart attack?
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Whenever I play this game, I always expect the "demon" from The Exorcist to pop up and scream (if you dont get it, play the scary maze game)
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WHAT THE F**K?! I go look at a room, come back and theres a f**king weirdo with a TV head, leave again, come back, and hes gone. Ive never done drugs but I feel like im on an acid trip man...