Comments for Planet Blirp 2

avatar for sowhat215
sowhat215

Jun. 10, 2014

Under rating threshold (show) its awesome like the first

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(0)

avatar for goretus
goretus

May. 12, 2013

Under rating threshold (show) 3/5 overall. can reach 4 with some work. but il will be 2 now for the death penalty

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(0)

avatar for GamerGuy75
GamerGuy75

Feb. 16, 2013

Under rating threshold (show) Is this the sequel to nx8games's game: Planet Blirp?

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(1)

avatar for tristani
tristani

Dec. 18, 2012

Under rating threshold (show) hi

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(0)

avatar for miniflav
miniflav

Dec. 6, 2012

Under rating threshold (show) Need a coin collector, this game is way too easy ... i won without using the good weapons, the best i used was the one cost 1000

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(-2)

avatar for miniflav
miniflav

Dec. 6, 2012

Under rating threshold (show) No save? For real?!

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(1)

avatar for vincentp
vincentp

Dec. 4, 2012

Under rating threshold (show) It's pretty good, solid core gameplay, but wow is there a lot of frustrating design decision. For instance, the coin magnet. Where is it? I don't see one anywhere. These coins are tiny, you have to run directly over them, and they spray freakin everywhere. The waves come so fast I can barely collect the stupid things, I'm just constantly watching more coins spill out all over the place. The skill reset with no level reset makes playing a second time unenjoyable and sort of pointless. 3/5 until some of the gameplay is ironed out.

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(6)

avatar for plit
plit

Dec. 3, 2012

Under rating threshold (show) yea. please fix level reset after game restart. after few failures - getting further is getting harder and harder.

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(1)

avatar for rikku_takashi
rikku_takashi

Dec. 1, 2012

Under rating threshold (show) i like the game, but starting at level 20 and trying to get skills is really rough. Do they passively carry over like the purchases do so you can upgrade even more?

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(2)

avatar for MechaPants
MechaPants

Dec. 1, 2012

Under rating threshold (show) Ctrl for is terrible if you use wasd. Because crtl+w closes the window *facepalm* make space the jump, and move the space functions to q or e. Just go ahead and assume wasd your game is hard enough where casual gamers won't get very far anyway.

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(5)

avatar for unclejo
unclejo

Dec. 1, 2012

Under rating threshold (show) Wow, a game that punishes me for wanting to play it multiple times, good design there!

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(9)

avatar for Argl
Argl

Dec. 1, 2012

Under rating threshold (show) I really like the idea of an evolutive shooter with a nice scenario, new maps, new buddies. 4/5 because the gameplay is still quite repetitive and is all about upgrades... Also, coin collecting system is frustrating : coins are very small and always scattered all around. Why about a simple magnet upgrade ? (sorry if I haven't seen it)

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(12)

avatar for Boytionc
Boytionc

Nov. 30, 2012

Under rating threshold (show) It's awfully buggy...

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(1)

avatar for GinoBoby
GinoBoby

Nov. 30, 2012

Under rating threshold (show) I really like the game! However, when I died and restarted, my skills were reset (which I think is good) but not my level! So getting upgrades was impossibly harder.

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(25)

avatar for Danimal696
Danimal696

Nov. 30, 2012

Under rating threshold (show) Shift for jumping, please add it to description, good improvement over the last one

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(6)

avatar for SpeedUP
SpeedUP

Nov. 30, 2012

Under rating threshold (show) Good concept. I like this game.

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(3)

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