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Comments for Robotic Emergence

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bhctrackstar

Jun. 04, 2010

Under rating threshold (show)

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(-14)

Felix753

Jun. 04, 2010

Under rating threshold (show) this game should be made as a multiplayer game!!!!!!!!!!!!!!!!!!!

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(3)

im2ignorant2care

Jun. 04, 2010

Under rating threshold (show) Apologies for the double post.. But game creator might want to fix the bug where you can still lose, even when the enemy's base is -7%.

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(0)

im2ignorant2care

Jun. 04, 2010

Under rating threshold (show) The last regular level ground my gears a little too much. I think the idea of environmental hazards (i.e. lightning) is a good idea. However, the idea of said hazards sitting at my front door waiting for my units to poke their heads out? Not so much.

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(5)

Vielo

Jun. 04, 2010

Under rating threshold (show) Awesome!

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(1)

megatomi

Jun. 04, 2010

Under rating threshold (show) they should make a multiplayer version

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(2)

antkilldie

Jun. 04, 2010

Under rating threshold (show) timmeh707: i agree with you

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(0)

zenithlord

Jun. 04, 2010

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(-3)

Jace_jn_r

Jun. 04, 2010

Under rating threshold (show) fun game, but the graphics are quite glitchy, the projectiles my guys fire will hang next to them while enemies wander right through and hit my wall.

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(1)

Firetaffer

Jun. 04, 2010

Under rating threshold (show) Hah I AFK'd for an hour and the endurance is still going, silly AI.

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(2)

Timmeh7o7

Jun. 03, 2010

Under rating threshold (show) Survival mode should be about endurance, not lasting for eternity. Especially since the AI isn't clever enough for smart building. It quickly maxes out a grand total of 7 buildings - I've read 5 from another person - but is unable to do anything else. As others have said, its quite easy to live on EMPs alone. The enemy should have more room, a set amount of HP, or a time limit, because, hell, you're going to run out of resources in the 800 feet you have eventually.

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(1)

AgnosticTheocrat

Jun. 03, 2010

Under rating threshold (show) Definitely one of the most absurd and unlikely back stories I've ever read. . .

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(0)

hyperhippy92

Jun. 03, 2010

Under rating threshold (show) Bah, too easy, too short. All i needed to do to win was spam pyramids. 2/5

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(-1)

hoeraria

Jun. 03, 2010

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(-7)

apelhitam

Jun. 03, 2010

Under rating threshold (show)

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(-8)

sammy_dude10

Jun. 03, 2010

Under rating threshold (show) good job on the game, 5/5, The one thing that will make your game better is unlockables, something to make the player want to play more or some reward for winning, new towers are nice but thhere should be more, this also comes with increased dificulty that is needed :D

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(2)

Grantilis

Jun. 03, 2010

Under rating threshold (show) Nice game, but once you get to endurance level, it becomes way too easy... Packed my side full up factories and now they barely get out of their side.

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(1)

mightymark5

Jun. 03, 2010

Under rating threshold (show) It needs more types of weather but, other than that great game.

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(1)

zeebonl

Jun. 03, 2010

Under rating threshold (show) y is there no auto save?????

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(0)

SuperSnotling

Jun. 03, 2010

Under rating threshold (show) Okay, it's a fun game, but I have to admit, the first level (Desolation plains, I think) I massively unbalanced. Why is it only my robots that are conductive? The enemy just keeps waltzing through the rain while my guys get fried...

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(0)

Door_Badger

Jun. 03, 2010

Under rating threshold (show) Some nice ideas and a lot of fun. AI needs ramping up a lot though, very much looking forward to the next one! 4/5

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(2)

apelhitam

Jun. 03, 2010

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(-5)

yarynochka

Jun. 03, 2010

Under rating threshold (show) WTF? The tutorial does not progress past placing the towers. And why am I placing the enemy towers?

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(-1)

AnemoneMeer

Jun. 03, 2010

Under rating threshold (show) Very well designed game. the ONLY things I can think of the improve it would be to be able to disable possible roads on a building, as to allow streamlining paths, to be able to choose if the building's units will go towards the top, or bottom of the screen, and to edit the pathing on the medics. Preventing incoem from EMP's is the only other thing I can think of. VERY well designed games.

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(1)

the1stRoberto

Jun. 03, 2010

Under rating threshold (show) Okay good game but got an issue, it is 2010 now and the wolrd is at about 7 billion so how did it almost triple in 10 years :P but i do enjoy that we no longer exist and that we are not the only war driven race/creation :P

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guilla

Jun. 03, 2010

Under rating threshold (show) I would like to see improved the healing/reviving bots, they go to repair first the ones nearest the enemy base, I would like them to repair the ones near my base :P

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(0)

jamezzzzz

Jun. 03, 2010

Under rating threshold (show) does anyone know how to get all the towers?

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(2)

bam13302

Jun. 03, 2010

Under rating threshold (show) quantity over quality

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(0)

TypoKign

Jun. 03, 2010

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(-5)

Traive

Jun. 03, 2010

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(-5)

Traive

Jun. 03, 2010

Under rating threshold (show) I'm winning endurance mode with just two radio towers. This should be harder.

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(-1)

Minime125lol

Jun. 03, 2010

Under rating threshold (show) wow........ that was to easy, i got to 40600+ on endurance with over 5 million dollars in the bank, MAKE IT MORE DIFFICULT!!!!

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Stchurdak

Jun. 03, 2010

Under rating threshold (show) i have at least 1 of every building and around 5 extra pyramids on survial and all are fully upgraded and the enemy is not doing anything new. I love this game but survival needs fixing 5/5

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(-1)

Skouge

Jun. 03, 2010

Under rating threshold (show) its more like endruence for them

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(0)

smeata

Jun. 03, 2010

Under rating threshold (show) pretty fun. with a few tweeks it could be really good. make the endurance mode end, either have the enemies getting constantly harder or give the enemy's wall a large amount of health becuase at the moment it can go on forever without the player having to do anything. emp should get gradually more expensive becuase i beat one level by waiting for the enemy to almost reach my wall then using an emp, i was making back the cost of the emp + atleast $100 each time. the game shouldn't start until you have built your first building so the player can think of a strategy for road placement. there needs to be some buildings that are earnt from doing achievements like winning with no damage, winning quickly, building a certain number of robots, etc. you could even add a system where you earn another form of currency that can be spent on permenant upgrades.

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(5)

gamer2k

Jun. 03, 2010

Under rating threshold (show) the tank one is rly easy once u think about it, they can one shot most robots, but they fire slowly and only one shot at a time, so if u have ALOT of weak robots the tanks get easily overwhelmed

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(1)

a1k2

Jun. 03, 2010

Under rating threshold (show) needs to fix thunder. it always hit my units and not missing anything

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(-2)

Dipsomaniac

Jun. 03, 2010

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(-5)

Lurkily

Jun. 03, 2010

Under rating threshold (show) Why is survival easier to survive (At least until I get too bored to continue) than the last regular level? I went to work for eight hours, came back, and survival was still going strong. My recommendation - lift the space/roads limitation completely for the AI. Simply have it purchase the factories, and generate the units it makes off-screen. Then it can create ever-increasing amounts of units, without ever running out of building space or connect-able roads.

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(5)

sniffo

Jun. 03, 2010

Under rating threshold (show) Great game, though i could use some kind of "saving menu" or something like that and it was quite hard in the beginning without any tips.

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(2)

DeDezao

Jun. 03, 2010

Under rating threshold (show) Great game! However it need some fixxing. To me the point in a survival mode is not that you last forever but that you will certainly lose sometime.. the point in a survival mode is to see how long can you handle the rising dificulty. The enemy has less space to build in endurance mode than me and it should be the other way around. And some factories look to produce slower or stop producing when im not looking at them (the screen is somewhere else).

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(2)

oooNEOooo

Jun. 03, 2010

Under rating threshold (show) This is a great game. I would set the EMP at getting more expensive each time you use it, also change it so you dont get any money for the EMP Kills For the endless one I would like to set the HP of the enemy wall, at least that way the game will end

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(1)

kidha

Jun. 03, 2010

Under rating threshold (show) 5/5 !!!!!!!! WHAT PLENITING GAME

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(1)

BIGBADBROT

Jun. 03, 2010

Under rating threshold (show) reminds me somehow of a warcraft 3 map called CastleFight But I really like the concept 5/5 Multiplayer please :-)

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(2)

Toastydudeman

Jun. 02, 2010

Under rating threshold (show) Is the rain not a sound effect?

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(0)

Tartare

Jun. 02, 2010

Under rating threshold (show) But, why bother? Using EMP to go on indefinitely requires you to actually be there to press the button, whereas just by efficient use of space you can get enough buildings that you could go indefinitely while AFK.

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(1)

barbiz

Jun. 02, 2010

Under rating threshold (show) on Endurance one of every building and 1 more spider and 2 more tanks (17) in all see if you can build more

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(0)

chwooly

Jun. 02, 2010

Under rating threshold (show) Overall not a bad game or idea, However had to do lvl 4 twice to get the factories, and endurance mode is not fun. It is more of an idle mode, I did have the ai build 7 factories but I was could have kept it running indefinately and not lost

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(1)

suvius4

Jun. 02, 2010

Under rating threshold (show) very fun and creative game that i enjoyed very much! 5/5

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(13)

ScienceJesus

Jun. 02, 2010

Under rating threshold (show) how do i unlock the last two towers? they are the two under the sniper tower.

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(-2)

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