Under rating threshold (hideshow)
i had over over 125,000 seconds of game time, and probably some ungodly number of kills.. then my internet explorer glitched, and refreshed the page.. i never died, so it never submitted my score. so, anywaysss, for the record, i'm the all-time leader of this game.
Under rating threshold (hideshow)
Apologies for the double post.. But game creator might want to fix the bug where you can still lose, even when the enemy's base is -7%.
Under rating threshold (hideshow)
The last regular level ground my gears a little too much. I think the idea of environmental hazards (i.e. lightning) is a good idea. However, the idea of said hazards sitting at my front door waiting for my units to poke their heads out? Not so much.
Under rating threshold (hideshow)
fun game, but the graphics are quite glitchy, the projectiles my guys fire will hang next to them while enemies wander right through and hit my wall.
Under rating threshold (hideshow)
Survival mode should be about endurance, not lasting for eternity. Especially since the AI isn't clever enough for smart building. It quickly maxes out a grand total of 7 buildings - I've read 5 from another person - but is unable to do anything else. As others have said, its quite easy to live on EMPs alone. The enemy should have more room, a set amount of HP, or a time limit, because, hell, you're going to run out of resources in the 800 feet you have eventually.
Under rating threshold (hideshow)
wow my previous comment has a -3 rating 0_0
is it THAT insulting?
srysly, no offense guys (tho i couldn't see where it could have been offensive o_e)
Under rating threshold (hideshow)
good job on the game, 5/5, The one thing that will make your game better is unlockables, something to make the player want to play more or some reward for winning, new towers are nice but thhere should be more, this also comes with increased dificulty that is needed :D
Under rating threshold (hideshow)
Nice game, but once you get to endurance level, it becomes way too easy... Packed my side full up factories and now they barely get out of their side.
Under rating threshold (hideshow)
Okay, it's a fun game, but I have to admit, the first level (Desolation plains, I think) I massively unbalanced. Why is it only my robots that are conductive? The enemy just keeps waltzing through the rain while my guys get fried...
Under rating threshold (hideshow)
Very well designed game. the ONLY things I can think of the improve it would be to be able to disable possible roads on a building, as to allow streamlining paths, to be able to choose if the building's units will go towards the top, or bottom of the screen, and to edit the pathing on the medics. Preventing incoem from EMP's is the only other thing I can think of. VERY well designed games.
Under rating threshold (hideshow)
Okay good game but got an issue, it is 2010 now and the wolrd is at about 7 billion so how did it almost triple in 10 years :P but i do enjoy that we no longer exist and that we are not the only war driven race/creation :P
Under rating threshold (hideshow)
I would like to see improved the healing/reviving bots, they go to repair first the ones nearest the enemy base, I would like them to repair the ones near my base :P
Under rating threshold (hideshow)
i like the story, it's pretty plausible but there will be a WW3 before you say as it wont be long before the chinese go on a rampage world tour!
Under rating threshold (hideshow)
wow........ that was to easy, i got to 40600+ on endurance with over 5 million dollars in the bank, MAKE IT MORE DIFFICULT!!!!
Under rating threshold (hideshow)
i have at least 1 of every building and around 5 extra pyramids on survial and all are fully upgraded and the enemy is not doing anything new. I love this game but survival needs fixing
5/5
Under rating threshold (hideshow)
pretty fun. with a few tweeks it could be really good. make the endurance mode end, either have the enemies getting constantly harder or give the enemy's wall a large amount of health becuase at the moment it can go on forever without the player having to do anything. emp should get gradually more expensive becuase i beat one level by waiting for the enemy to almost reach my wall then using an emp, i was making back the cost of the emp + atleast $100 each time. the game shouldn't start until you have built your first building so the player can think of a strategy for road placement. there needs to be some buildings that are earnt from doing achievements like winning with no damage, winning quickly, building a certain number of robots, etc. you could even add a system where you earn another form of currency that can be spent on permenant upgrades.
Under rating threshold (hideshow)
the tank one is rly easy once u think about it, they can one shot most robots, but they fire slowly and only one shot at a time, so if u have ALOT of weak robots the tanks get easily overwhelmed
Under rating threshold (hideshow)
1/5 & un- Fav'd. Twilight Zone is stupid. Lightning constantly hits my gate where bots come out and EMP doesnt get crap for money. Stupid level = Stupid friggen
game
Under rating threshold (hideshow)
Why is survival easier to survive (At least until I get too bored to continue) than the last regular level?
I went to work for eight hours, came back, and survival was still going strong. My recommendation - lift the space/roads limitation completely for the AI. Simply have it purchase the factories, and generate the units it makes off-screen. Then it can create ever-increasing amounts of units, without ever running out of building space or connect-able roads.
Under rating threshold (hideshow)
Great game, though i could use some kind of "saving menu" or something like that and it was quite hard in the beginning without any tips.
Under rating threshold (hideshow)
Great game! However it need some fixxing.
To me the point in a survival mode is not that you last forever but that you will certainly lose sometime.. the point in a survival mode is to see how long can you handle the rising dificulty.
The enemy has less space to build in endurance mode than me and it should be the other way around.
And some factories look to produce slower or stop producing when im not looking at them (the screen is somewhere else).
Under rating threshold (hideshow)
This is a great game.
I would set the EMP at getting more expensive each time you use it, also change it so you dont get any money for the EMP Kills
For the endless one I would like to set the HP of the enemy wall, at least that way the game will end
Under rating threshold (hideshow)
But, why bother? Using EMP to go on indefinitely requires you to actually be there to press the button, whereas just by efficient use of space you can get enough buildings that you could go indefinitely while AFK.
Under rating threshold (hideshow)
Overall not a bad game or idea, However had to do lvl 4 twice to get the factories, and endurance mode is not fun. It is more of an idle mode, I did have the ai build 7 factories but I was could have kept it running indefinately and not lost