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Comments for Three Body Problem

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UnXisTenCe

Apr. 09, 2013

Under rating threshold (show) Ole!

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(1)

seraphic22

Jun. 05, 2013

Under rating threshold (show) Got 30! Waaaay too much satisfaction from that.

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(1)

PatrickM101

Aug. 04, 2014

Under rating threshold (show) A amazing game,truly this is the funnest arcade game i couldove thought of and the first one where i acctualy was amazed when i got to 10 points A beautiful game and i hope it gets up in the ratings, + if we share the same oppinion

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(1)

bravoelite66

Dec. 12, 2014

Under rating threshold (show) don't underestimate the orange!!!!!

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(1)

nina2262009

Oct. 08, 2013

Under rating threshold (show) Wow, it's hard, but addicting. It just makes me happy to outwit those drones.

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(1)

neurofreak

Apr. 22, 2014

Under rating threshold (show) Awesome. This game is basically flappy bird level of difficulty, except without being annoying

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(1)

Ycylyon

May. 29, 2013

Under rating threshold (show) The ai is interesting. Always calculates, where you will be in order to hit you. Apart from that, I just find this pretty frustrating :P 4/5 though

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(1)

jasonjie88

Sep. 15, 2014

Under rating threshold (show) You can use either the strategy of keeping the drones really slow, or make them really fast and run between the drones to collect the squares, but you can't use both strategies at the same time. Ironic, right?

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(1)

dombie05

Mar. 19, 2013

Under rating threshold (show) hello procrastinators

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(1)

lino1000

Jan. 01, 2015

Under rating threshold (show) this game is great. simple games are just the best. but one thing i would love to see is a 2/3 player mode where the second/third player controlls the orange bodies

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(1)

nag4

Aug. 24, 2014

Under rating threshold (show) soooooo apparently some how the guy on the top of the leader board has a highscore of 85

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(1)

dydlus

Jun. 30, 2014

Under rating threshold (show) High score of 25. Mode (i think this game ALLWAYS selects :P) : Harder than Hardcore. Rage-quits, broken monitors and smashed with bare fist's walls apreticed XD

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(1)

ccdb86

Jul. 11, 2015

Under rating threshold (show) to get 100 on this should be an impossible badge

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(1)

jac2012

Sep. 28, 2013

Under rating threshold (show) nerd3 FTW!

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(1)

NarutoGaiden

Dec. 23, 2012

Under rating threshold (show) I think the key to this game is to do the opposite of what you were going to do. This game's AI is one of the best that I've seen and they seem to predict my exact movements very accurately, making them very hard. I love this game!

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(1)

lastobelus

Aug. 30, 2013

Under rating threshold (show) A good way to get better at 40+ is to practice the corners on the easy level. Just go clockwise touching each corner and count how many corners you can get before dying. Even on the easy levels, its quite a bit harder than getting the squares that spawn in the middle. I think having blocks spawn in the corners and edges is mainly what makes the higher levels so difficult, much more than the increased speed.

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(1)

Ristanater

Dec. 22, 2012

Under rating threshold (show) GO NERD CUBED!

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(0)

daddyhughes

Dec. 22, 2012

Under rating threshold (show) NERDCUBED IS EPIC!

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(0)

Dan1234abc

Nov. 16, 2014

Under rating threshold (show) HOLY..... I JUST MADE A HIGHSCORE OF 16!! OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG !!!!!!!

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(0)

Electrotech

Dec. 22, 2012

Under rating threshold (show) Erm, guys? Nerdcubed is the best youtuber ever and all, but not many people care that he sent you here...

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(-2)

lastobelus

Mar. 23, 2016

Under rating threshold (show) @Riptear "This game is more timing then skill" You're not on the high score list, which means you haven't played corners. Corners start at 45. Once you learn how to play, 45 is when the game really starts. Up to 45 is boring warmup. Until you've played well past 45, you have no idea what is involved in high-scoring.

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(0)

mrbigj2100

Dec. 22, 2012

Under rating threshold (show) nerdcubed is awsome and he aslo led me here

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(0)

omrpps

Jan. 01, 2013

Under rating threshold (show) Gran juego...desesperante intentar quitarte de encima a esos malditos naranjas

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(0)

technospider

Oct. 11, 2013

Under rating threshold (show) Oh man, just got the top 10 record.. Comin for you Lasto and DJ!!!

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(0)

mersumies

Jan. 22, 2014

Under rating threshold (show) Ok, now I've been playing for 216 seconds and I got to the high score of 8, this game's pretty enjoyable

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(0)

DeadSa13er

Jan. 10, 2015

Under rating threshold (show) Finally broke the 50 mark today and got a score of 55! I finally know what it's like to be on the highscores list!

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(0)

JanK33

Mar. 26, 2013

Under rating threshold (show) im here because of nerdcubed

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(0)

Duplete

Dec. 22, 2012

Under rating threshold (show)

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(-3)

bluerosie

Jun. 02, 2013

Under rating threshold (show) It seems the AI has to know it can come at you in a straight line.... Just gotta keep curving. Best is 6, only 100 more tries until I get a good high score... 1.. *Die* 2... *Die* 3......

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(0)

radicalspeeder

Jul. 29, 2013

Under rating threshold (show) nerd3

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(-2)

kraykan

Dec. 13, 2012

Under rating threshold (show) Perhaps you should add music to the game. The random crashing noises get annoying after the first few levels.

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(0)

Pandimo

Dec. 13, 2012

Under rating threshold (show) Wait... is the title a Sherlock Holmes refrence?

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(0)

HezbollahFanatic

Dec. 28, 2012

Under rating threshold (show) Hehe i love that kind of games:)

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(0)

manofcassidy

Dec. 22, 2012

Under rating threshold (show) nerdcubed is Powerful

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(0)

Jma0322

Dec. 21, 2012

Under rating threshold (show) Do the drones actually have an AI or are they purely physics based and attracted to the player?

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1sttperson

Jan. 14, 2014

Under rating threshold (show) guys is so hard because the drones actually point slightly in the direction you are moving =)

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Hooligator

Jan. 21, 2014

Under rating threshold (show) There's a logic in this game: You need to take the oranges to the opposite direction of the blue spot.

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Alsayen

Dec. 23, 2012

Under rating threshold (show) im here because of nerd cubed too

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(0)

juggla13

Dec. 23, 2012

Under rating threshold (show) nerd cubed brought me here to

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(0)

FlyToSky

Dec. 24, 2012

Under rating threshold (show) Such a great AI, I want to see more games like this from you man :D

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(0)

daniel_74

Dec. 22, 2012

Under rating threshold (show) fullscreen

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(0)

gravytron

Aug. 03, 2014

Under rating threshold (show) i fux wit it

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(0)

forgerr

Dec. 28, 2012

Under rating threshold (show)

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(-3)

sargent179

Jan. 29, 2014

Under rating threshold (show) it's like they predict/know where we are going,either that or the square appears to have a death wish

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(0)

MrMaselko

Aug. 10, 2014

Under rating threshold (show) orange rectangles are so smart... my highscore is 20

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(0)

Lamborghini446

Jan. 13, 2014

Under rating threshold (show) amazing game!!!!!!!!

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(0)

ArchTheKing

Mar. 16, 2013

Under rating threshold (show) I'm a procrastinator sent from nerd3

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(0)

lastobelus

Apr. 23, 2015

Under rating threshold (show) The score is a measure of how well you are able to control the drones. When I play I almost never even look at the purple square. Where it is not relevant, except for split seconds here and there when you navigate narrow misses. I look at the orange squares. Those are what I need to control to survive. They don't think at all, so they could not be controlled by a second player. They respond directly and predictably to your controls.

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PhatPandaDuck

Mar. 04, 2014

Under rating threshold (show) very... interesting very

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jonbro

Dec. 15, 2012

Under rating threshold (show) playing this more, there is something I really like about being able to manage the initial state before the point squares show up. It is like a bow before the match begins. I always try to make them crash into each other and then move away. One thing that I think could be played up with the aesthetics more is the difference in movement, how the enemies can move in any direction, but the avatar can only move in 8. This might not be an intentional decision, but it would be cool to have that illustrated in some way. Maybe leave the enemy trails the same, but the player creates a kind of subway map through the level.

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(0)

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