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the new high score is almost certainly a cheat. supreets51 never appeared on the top 25 before posting that score. To give an idea of how unlikely that is: in my records I have only 4 scores greater than 95, but 4009 scores greater than 58, the lowest score on the top 25. The game speeds up every point, indefinitely. It starts with the Unity clock set at 1, and adds 0.01 per point. If supreets51 can post a video of a score > 75 I'll take it back ;)
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@Riptear "This game is more timing then skill" You're not on the high score list, which means you haven't played corners. Corners start at 45. Once you learn how to play, 45 is when the game really starts. Up to 45 is boring warmup. Until you've played well past 45, you have no idea what is involved in high-scoring.
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I love how when you die, the drones start beating each other up.
Drone 1 - "Bruh, did you just touch my kill?"
Drone 2 - "So what if I did bruh?"
Drone 1 - "WELL THEN BRUH, LET'S GO DOWN!"
Drone 2 - "FINE WITH ME, IF YOU WANT A CAN OF WHOOPING!"
*Fighting commences*
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This game is more timing then skill, to keep them slower, zig zag while making your way to the squares. I at least found this to make it easier.
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@Juan_Fourie :) BTW, after 5 the spaces 2 in from the edge open up except for the corners of that square. At 30, the edges open up, except for the 4 corner squares. At 45 the corners open up, and have a higher probability of appearing. This increases the difficulty a lot, which is why the high score list has a long tail just above that score. In the meantime, the speed increases by 0.01 per point, meaning that at 100 it is exactly twice as fast as at the beginning (both yours and enemy movement).
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This entire game is a split-second risk/reward situation. You have to do so many calculations a second in your head without even realising it. When I play, and get good scores, I don't even notice what I'm doing.
That being said, I hate sticky keys.
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The only thing that would make this game better, would be if you made it into one of those "Good Music" type games where you added a sick soundtrack to this that really went with the electro light show that's being displayed as you play. 5/5
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I like that the orange cubes go after each other after you die, and since they can't die, it makes for a nice light show to calm you down after shouting at the top of your lungs in anger.
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I have played this game for 2 yrs now, way before I made this account, and here's a tip- DO NOT try to run in a straight line from the drones. (this tip is meant for beginners) This game is about quick thinking and reflexes! use that as an advantage. Be swift on your feet, and be prepared for when they rush you like they have a shotgun!
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A game, Where you are a cube. being chased by two other cube's, and they both have smart AI while going into some other cube's to get points, is very addicting, two might seem no problem to you at first, but they have proved to be smarter and harder to evade/avoid, I have no doubt's rating it a good ol' 5/5 and putting it as my favourite!
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Wish I could fight back. Or at least create a shield. Although the game's charm is in its simplicity and lack of all these features.
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This game needs badges! Impossible badge is reaching 100 (or 80 if we're being generous). Hard badge reach 20. Medium badge reach 10. Easy badge get 1 point ... or maybe just survive for 5 seconds, getting a point is too hard for an easy badge :p
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Play this game long enough and you start to realize that it isn't the yellow boxes that are your enemy, but the purple ones.
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The score is a measure of how well you are able to control the drones. When I play I almost never even look at the purple square. Where it is not relevant, except for split seconds here and there when you navigate narrow misses. I look at the orange squares. Those are what I need to control to survive. They don't think at all, so they could not be controlled by a second player. They respond directly and predictably to your controls.
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thinking that human players could somehow "control" the drones demonstrates a complete misunderstanding of how this game works. You control the drones. That's what the game is. Controlling the drones.
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This would be even more awesome with a 2- and 3-player version, which would allow the drones to be controlled by one's friends.
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Suggestion: Add a free-style mode where the player gets points when he avoids the orange things epically.The purple squares could act as multipliers.