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Comments for Neo Circuit

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xjosephx

Jan. 07, 2012

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(-23)

tkhula

Jan. 12, 2012

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(-5)

Developer response from RoughSeaGames

Branding are the only way to make money of those flash games. I am sorry to hear that you were nagged by this, but for a developer those things are necessary to get a little money back for all the effort. :)

frappeman

Jan. 12, 2012

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(-5)

Denny_Krane

Dec. 05, 2013

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(-5)

RedeemedWahrior

Jan. 06, 2012

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(-5)

tamtarter

Jan. 07, 2012

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(-16)

CoolColJ

Jan. 08, 2012

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(-8)

Philomorph

Jan. 11, 2012

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(-9)

Tulkinghorn

Jan. 06, 2012

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(-9)

runescape246

Jan. 05, 2012

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(-13)

LatexDucky

Jan. 05, 2012

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(-13)

d4rthr1ch

Jan. 05, 2012

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(-17)

kamike

Feb. 14, 2012

Under rating threshold (show) It was pretty good, but I can't find myself going through on harder difficulties. They don't seem like they add much.

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(-1)

Xoz444

Jan. 13, 2012

Under rating threshold (show) I love the game. HOWEVER, level 14 is friggen impossible, everything else was fun but level 14 was murder.

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(-1)

dace21

Jan. 12, 2012

Under rating threshold (show) Love the game, the strategy, timing, and patience needed to accomplish the levels was awesome, and the idea was brilliant too.

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(-1)

Developer response from RoughSeaGames

Much appreciated! Thx a lot! :)

RyuDante

Jan. 11, 2012

Under rating threshold (show) I noticed that if a node is connected to at least 2 nodes, and one of them is full, then the flow stops for both and not just for the full one. I don't know if it was meant to be like that, if not, I hope it helps.

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(-1)

Developer response from RoughSeaGames

This issue was just fixed with the new VERSION 1.06.

GucciGirl

Jan. 11, 2012

Under rating threshold (show) This great game should surely have badges :)

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(-1)

kylerwhi92

Jan. 11, 2012

Under rating threshold (show) sorry but i have to say something. when i want to upgrade, it wont do it right, and when i trying to connect a node, it starts upgrading as soon as i push it.

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(-1)

mitko_r_l_new

Jan. 25, 2012

Under rating threshold (show) the upgrade is great, there is a massive difference in GPU-1 and GPU-3(you can see it in GPU-2), and the high-speed if it is at level 3 it sends 10-20 energies per second, but only few at level 1, and the RAM is good too (although i use it only as another source of energy), the only thing missing (might seriosly unbalance the game) is double production rate. Great game 5/5 from me.

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(0)

Developer response from RoughSeaGames

Thanks. :)

bol42

Dec. 18, 2013

Under rating threshold (show) unconnected ram with 0 units wins from connected node with 20 units ?

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(0)

Kentucky2013

Dec. 07, 2013

Under rating threshold (show) Loading time is a little big

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(0)

sonicjac98

Jan. 13, 2012

Under rating threshold (show) it doesnt let me go to level 2, even though i passed level 1.

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(-2)

ima_noob

Jan. 12, 2012

Under rating threshold (show) frapp hard lvl 12 isnt hard 24 is though =0

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(-2)

Very_Unoriginal

Jan. 11, 2012

Under rating threshold (show) Are the other colors and me playing with the same rules? Just watched a single enemy CPU shrug off the attack of a hub being fed by a CPU(additional hub in the center) and a GPU and then counterattack up the chain, taking each one in turn. All were the same level.

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(-2)

Developer response from RoughSeaGames

Yeah all play with the same rules. The AI does not cheat. It can just make and cut connection faster than a human. Thats it.

aporte

Jan. 11, 2012

Under rating threshold (show) ı lose all my progress, FIX THAT!!!, y selected contınuos and ı have to star for 0, ı have even subımıted hıgscores, thıs gamer have a lot of bugs!!

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(-2)

Developer response from RoughSeaGames

Hmm, did not have that before. Can you give more detail about this bug?

TBearDe

Jan. 09, 2012

Under rating threshold (show) Could you switch the position of the new game and the continue button in the main menu? I always press the new game button...

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(-2)

I_am_RyZ

Jan. 09, 2012

Under rating threshold (show) damn, I hate levels with 3 enemies - at least one of them is out of your(and, therefore, 2 other enemies) focus => he wins

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(-2)

Neffyy

Jan. 07, 2012

Under rating threshold (show) frustratingly dificult

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(-2)

Developer response from RoughSeaGames

next version will have an easy mode.

Cocoduf

Jan. 29, 2014

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(-3)

nhoojn

Mar. 16, 2012

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(-3)

PumpkinDog

Oct. 22, 2012

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(-4)

Cocoduf

Jan. 29, 2014

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(-5)

PumpkinDog

Oct. 23, 2012

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(-5)

Koitenshin

Jan. 13, 2012

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(-5)

Developer response from RoughSeaGames

The aim is to conquer all nodes on the playing field. I know its a little annoying, but thats only at the start levels.

b00marrows

Feb. 08, 2012

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(-6)

venturesome

Jan. 15, 2012

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(-6)

Vinge327

Jan. 13, 2012

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(-6)

Developer response from RoughSeaGames

its far from a shameless copy. The original concept of nano wars is inspired by Galactic Empire (C64). Anyway my game was inspired mainly by Tentacle Wars and Mushroom Wars.

Cocoduf

Jan. 29, 2014

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(-7)

Vinge327

Jan. 13, 2012

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(-7)

Developer response from RoughSeaGames

As other developers try to iterate on jump&runs I iterate on cell games. I think there is nothing wrong with this :)

jostifrank

Jan. 09, 2012

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(-7)

Cyndaquil

Jan. 07, 2012

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(-7)

venturesome

Jan. 15, 2012

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(-9)

picten

Jan. 05, 2012

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(-10)

venturesome

Jan. 15, 2012

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(-11)

venturesome

Jan. 15, 2012

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(-12)

picten

Jan. 05, 2012

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(-13)

jamesdsc

Jan. 13, 2012

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(-14)

venturesome

Jan. 15, 2012

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(-17)

Developer response from RoughSeaGames

Oh my first hater. When you got haters you know that your game has at least some attention :)

kevinmitnick

Jan. 13, 2012

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(-17)

inyourface45

Jan. 08, 2012

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(-18)

Developer response from RoughSeaGames

I am sorry you could not beat level 8. Next version will have an easy mode. 1/5 is a little harsh, but anyway thanks for letting me know ;)

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