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Faantastic! One of these games, that at the first look doesn't seem to have anything, that would keep player play longer, but in practice, it sucks in better than most of vacuum cleaners. 4/5
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game is totally unplayable. Turtorial gets stuck after the build mode objective. So you have to close it after that you just dont know whats going on . Though the concept is nice (but not new - there was a game with the same theme a few years ago) it needs serious work.
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For some reason, whenever I try to get my workers to work on a small project, they always tell me that there aren't enough 'tables' and when I buy more, my workers still don't work. Any help?
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Are you thinking of making a sequel cause this game is amazing. This is actually a pretty unused idea which is surprising for the amount of video games out there. Anyway this is a really good game you've got here if you expanded on the idea, maybe update graphics a bit and increase areas like the game locations, items and Game genres you could make an amazing sequel. If you so chose to
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Game is invalid, Notch made an enormously popular game by himself. Lol, kidding. He's just one of those specially awesome cases, ya know?
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The next Game Corp should have comments that relate to the game you made, more game genres to choose from, fire workers and also games code, art, sound, and story should be based on who you put to work on the games, not predetermined
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Glitch where workers refuse to start a project because "not enough tables" when i clearly put more tables in every position possible, nothing in the way either. Also, needs a auto-save option, i worked my but off assembling my base and the game was so laggy i couldn't finish the day, so i relogged and lost it all.
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I just tried to "continue" my game, and when it loaded up.. my whole building dissapeared. and it looks like i just have a bunch of tables in the middle of a big feild.
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This game has so many bugs... i even stumbled across a glitch.. i tried to move one of my tables and it turned into an empty red space that i can sell as many times as i want. Also, all my work places are like... weird and it looks like all my workers are hiding under the tables.
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Somewhere in here i found the perfect representation of how COD games are made. (All negative votes are cod fans of course)
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The way your workers move is completely pointless (I think( and leads to many bugs(half my workers are stuck for no apparent reason). If you make a new game, I would get rid of it.
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When I click 'no sound', it would be awesome if that also turned off the 'speaking' noise in the tutorial. Because I want the sound of the game completely off...
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BTW my workers are bugged: they can't walk no matter what i do and i can't fix it. So i thought what if i go to Vancouver.. maybe it fix the bug, but..
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How can i go to Vancouer? There are must be a button to do this, but i can't find it. I checked everywhere but.. no results.
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Should clarify that for small project you need a 2x2 table and not a 2x1!!
Should show near worker what are he doing (training, working (which project) or like said before that he can't do both.
Don't know if it's hard to implement but someone who finish his part of project need to wait and sleep ?! If you know a company like that tell me where!!!
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two times i had a project never entering the pre-stage.. the 4 guys just sitting at there disks with ZzZzZz above them! i have more than enough tables. even made more and them around. (i know you need two next to each other have made loads of small and medium projects. but this bug keeps hitting me.
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Fun game, got really into it for a long while. However as I kept playing I realized it didn't have the depth I wanted it to have. A few features to complicate the game would have gone a long way. 3/5
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Pretty good game, only problem I've had is with a glitch after you hire all the workers in Vancouver. They all get up and just walk into the desks/walls below them until closing time and then repeat this behaviour the next day, so on and so forth. Wouldn't be too bad but it affects productivity as they don't work at all doing this.
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Would be nice if objectives remembered older games (my next objective is to publish a game with quality 800, I just published one with quality 1650), otherwise, decent game.
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It reminds me of software tycoon. It is a good game although it could be more detailed like you win in category "Best Shooter Of The Year" etc.
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Marvelous game! Nice to play, nice to watch...
OH GOD, some games stuck and the bastard apear to don't want to work anymore...
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I dont know how but the other studios produce much better games and have much more money! I have about 180.000 and the other over 2.000.000!! and they creat many games with over 2000 stars and i need 6 months to creat an 400 star game =/
and can U add a reset button?
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i started on a medium project, and the workers dont do anything, i think its a bug, they stay there all day long and i keep losing money.
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@everyone who complains about not being able to fire anyone, remember that you can only relocate to a new city when you've hired all of the workers in your current city. now, if you could fire employees, some major problems would come up. so QUIT YOUR COMPLAINING AND MAKE THE BEST OUT OF THE SITUATION
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Features that would make this game quite good; 1. Some kind of roster for employees that would allow you to see who is working on what. 2. Ability to cancel projects in progress. 3. Remove workers from list of available people for projects that are currently training. 4. FIX the bug that causes workers to get "stuck" and are therefore unable to ever complete their projects while still gaining wages.
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1/5 - I like the idea. Bad execution though. I paused the game... can't find a way to unpause... bought 1 statue hoping to fix the pause issue... every click would place another statue. After i filled up my space with all statues and still couldn't unpause the game I am done. Again, good idea... just bad programming.