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one more feature(doesn't have significant effect on the gameplay): avg. quality in the "Studio chart" tab in the general info can NOT be large than a single quality of a product. Currently it looks like you calculate it in some nontransparent way, but this effects year bonuses only, and therefore can be lived with.
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I have numerous suggestions that Rowkilla should add to the game. 1: To be able to go against friends in a head to head corperation battle. 2: To be able to trade with others. 3: To be able to expand your company and land of each building.And finally 4: To have a limited amount of stories added to your company building.
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After reaching slightly more then 2.000.000.000 in bank all my money turned negative and I ended up with -2.000.000.000.Is it a bug with the variable type?
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I had a woker get stuck just walking... since i can't fire him im stuck with 3 workers or start it all over.
it could've been at least a 4 star game but without any way to fire someone it will be a weak 1 star
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I believe that there are many things that could make this game better. For one, i can't understand how a specific option works exactly. For example how often do i earn money? What influences the money a game generates (apart from quality)? For how long will that last? I don't even know if my old games still pay me, or what games pay me anyway. Also needs a "total skip" option for the awards and a "Dont show this message again" for the income screen.
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I'll drink some water. Have fun being set there and going to drink water for the rest of the month and not working, instead of going home and relaxing
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it would be helpful that when you are just about to publish the game you could see who made it and how many people made it. then it would be easier to know how much money to put into commercializing.
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Please let me fire people, it glitched now two workers are just walking in place with an unfinished project they supposed to finish
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lol while playing this game on linux it starts glitching the fsck out, can't even load it without it looping through a bunch of madness
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Perfect, just needs zoom in and out. Also, i find it somewhat problematic the way they arrange themselves on the tables!
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It's good but it's kind of repetitive. Make game, sell it, Make more games, Sell more games. Get award. Repeat cycle. I think you need to have a mixture of things and maybe random inspections. You should also change the working times as well so you can make them work different shifts or make them all work 24/7. Like if you agree!
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I don't know what happend, the workers just look at me and they do nothing and make my internet slow down really bad....
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4 bugs one of them made me stop playing
1: (made me stop playing) when budged reach +2,000,000,000 it shifts to -2,000,000,000 and you cant do anything... you cannot publish and stuff...
2: no menu exit button
3: no fire employee or despecialize button if you specialize him to a wrong skill
4: sometimes in placement the employee will go in place and the game starts to go sloooow and you have to rearange the room... happened to me with the tables
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I am surprised this game has not a better rating.
The only thing is that it is a bit long, you should be able to cancel a project, and fire workers. Also you should not be able to put someone in training on a project. It lags a bit towards the end, but nothing major.
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I like the game, but I'd love to be able to tell which of my workers are training--or don't list them as available for a project. Sucks seeing talent waiting for three months for somebody to learn software.
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First of all, great job! I really enjoyed playing this game. But I found out that when you get to 2 billion in the bank, your money get negative and then you cant afford any new project. =(
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This is a free... albeit poor... copy of GameDev story. I think in trying to not be a copy of GameDev story you've dropped alot of the important features.
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I wish I could fire workers and I also think that the price of making games keep going up even if I'm not using advance technology to make them. Quite frustrating.
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The game is okay, but needs fleshing out. I don't understand how table configurations work. Took me a while to figure out how to expand the office. Assigning tasks needs to be more accessible.
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what do you mean you cant fire workers because it doesnt make sense? theres unproductive workers and productive workers. why cant you fire the unproductive people? unions?!
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my guys have the best job sleep because their wages r bigger then the income i cant make any money cuz all my games r archived
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absolutely great so far. im quite enjoying it and i guess its cool for a few hours, but ive not finished now. hope it wont dissapoint me^^
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Nevermind I think that was intended. Could you add something that tells me that I need to use linked tables? (Unless something does and I missed it) I assumed that four people could use a single table.
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I think I found a bug. I hired two new workers and told them to make a small game with my other two workers, but then all of my workers went to sleep at their desks without going to the table for pre-production. I can't start a new project while all of people are "working" on the game.