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This game needs fullscreen,
when u are at montreal becomes hard to see all of ur workers at same time n other things up or down.
Thumbs Up if u agree
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david - get a team with the best experience in their spec like get 5 expert code, writing, sound, art (full green bar is expert) and use the large game
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There are no easy way to identify what each guy is doing, so somwhow if u assign a training guy to a project u must wait his training to project start. U could easy that micromanagement
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is this game based on another one for tablet, i remember that my tablet has an game like that, but i was stoled. is it really based on another game, if yes, wich game is that ?
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found glitch. If you have someone trying to train in a work station then delete the training station they keep searching for it and you can't get them to work
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beat it, loved it, after i beat though i noticed if you delete the doors and build walls turning you building into a sealed box, the employees all run against one random block and never go back to work, great game 5/5
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Two of my workers are stuck walking on the same tile. I can't fire them, can't get them to move and can't stop the game they are working on. Now 10 of my people are stuck waiting at a table for those two, who will never arrive!
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There is a few issues.
When you put a lot of plants and statues (for egz. all around the room), the game gets extremely laggy. Quality option seems not to work, it's always in auto mode.
And wery ofter a guy gets stuck somewhere for a whole day and stops the development.
Please work that out. Game's great! :)
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From that small company who everyone thought was nothing... thought was pathetic and weak and couldn't make a great game... TO THIS. Making the best games around we are unstoppable we are Burningninja Studios...
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I ran into an issue. Two of my workers got stuck next to the wall (don't know if that's what caused it). They looked like walking, one was walking down and the other to the right (towards the wall).
I tried moving furniture around them, placing doors next to them, nothing would work. And as they were in a project that kept two more workers in zzz status. Had to restart...
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........ There are no permanent upgrades. Something like a tech tree would really help if you make a mistake. When I trained my only coder in the middle of the Medium project, I was essentially sent back to the start of the game and had to get money all over again, being forced to make endless micro projects all over again................It is annoying when I need 10 people to pre-production, and one of them gets up to eat, and then the next guy does too. ONE AT A TIME. And there is nothing you can do to stop it.
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The inability to fire workers isn't a minor annoyance, it is a game breaking design flaw. I hired some new guys to reach a 'goal' and I got stuck in a rut. Even after 3 years, I am still far behind............... I kinda like the idea of having people specialize, but when you have small projects you either have 1 worker per class which results in lots of guys sleeping, or everyone does everything and you can't use the specialized skills......... There is a serious need for quick select. When I am making a small project it should be 3 clicks, not 25................. The differences between genre are too subtle. I can't tell the difference so I just randomly guess. Having one genre be clearly listed as 1 skill or 2 skills, or 4 skills specifically would really help me. ....... And why can people training be assigned projects? It is devastating when in the middle of a Medium project I accidentally train my one coder and I am just dead in the water........
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I really enjoyed this game! on the beginning it was hard to keep it up with the gameplay, but then you just get used to it and start spitting on your enemies. 5/5 for me.
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There is a serious need to be able to fire workers. Why can I not fire workers? I hired 2 guys too many and I got stuck in a rut and had to restart in the middle of a "medium" sized project.
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a pause button w/o having to go into build mode would be nice... and I'd like a place to see all my workers and their specialisations. a page for worker stats would be good. i have no idea how many guys of each type i have now!
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a couple of gripes. i want the ability to drag and move around. ppl who are training should show up on the list of workers ready to make projects and vice versa
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My workers glitched out and all got stuck in one square, hiring six people that can't move, or leave the office... bad business practice.
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It's happened twice now. I really want to love this game, I really, really do, but I can't when people will get stuck on a random object, become impossible to move and break my game. Two ruined games because of the inability to fire workers.
Bloody hell. I REALLY want to love this game. But I can't. I really can't.
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The game is wonderfull, but one time all my workers were slepping while they have a medium project to do. And I don't know what to do. This is a bug?
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i don't if anybody else agrees with me but a zoom button would be better so we can see the whole building without scrolling around a lot. Does anybody else think that?
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Great overall game, loved it from beginning to end.
Only suggestions are to make worker grouping a little more organized (Workers ordered by specialization and rank %) and to make it so they aren't one by one getting up at the discussion table to eat or drink something, causing all work to stop, instead just slow it down if not all the workers are there. There were times I had to wait literally an entire month cause workers were not actually discussing as a group but one by one getting something to eat or drink putting the whole production on hold.
Other then that amazing game 4/5 for sure :)
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Faantastic! One of these games, that at the first look doesn't seem to have anything, that would keep player play longer, but in practice, it sucks in better than most of vacuum cleaners. 4/5
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game is totally unplayable. Turtorial gets stuck after the build mode objective. So you have to close it after that you just dont know whats going on . Though the concept is nice (but not new - there was a game with the same theme a few years ago) it needs serious work.
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For some reason, whenever I try to get my workers to work on a small project, they always tell me that there aren't enough 'tables' and when I buy more, my workers still don't work. Any help?
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Are you thinking of making a sequel cause this game is amazing. This is actually a pretty unused idea which is surprising for the amount of video games out there. Anyway this is a really good game you've got here if you expanded on the idea, maybe update graphics a bit and increase areas like the game locations, items and Game genres you could make an amazing sequel. If you so chose to