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Is there a way to stop my workers from working on a game? I have a message that there isn't enough tables to complete a game, yet I have more than enough tables in the room for everyone to sit at. How do I cancel the game so I can move on to another one. Also, before I start making a game, it would be nice if all the requirements I needed were listed.
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Ah, I figured it out. I'm an idiot and put the training cubicle next to the wall so that my worker couldn't get to it.
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I just started that game and my worker is outside the building trying to learn photoshop. I also don't see any progress being made towards finishing this training. I restarted my comp to see if this is a bug or not and it's still doing it. Is training supposed to do this?
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Solutions to workers not moving:1 table = 2 workers so make sure you have enough tables/Make sure you have a fridge and water container.
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IT is sort of weird how workers 'wait' for turns. Let's say i assign two for a small game,but then i make them train,this means before starting the two-man work,they would start training first,meanwhile i assign 4 others to work on a seperate igger game,however these 4 won't do a thing until the previous two did the preparations.
It is fine if the first game has the preparations done and then they go train,then the second will be done withotu troubles,otherwise they wait...this is kind of odd . You would think that teams can work seperatly
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Every single F*cking month i can't even start training a worker in a LVL 1 skill because i always have -15,000 + in budget!!!!!!!!
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Great game and the only problem i had was when i switched the graphics to medium after a day it would be back to high
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Once i moved into the next place, I quickly found out that a new company has like a MUCH better rating than me like in 6000 or something.
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Maybe it's dumb, but I don't understand how quality works. How come a rival company can do a 112 Quality micro game, when that s the best i do for a small one?
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I really enjoyed this game! on the beginning it was hard to keep it up with the gameplay, but then you just get used to it and start spitting on your enemies. 5/5 for me.
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game is totally unplayable. Turtorial gets stuck after the build mode objective. So you have to close it after that you just dont know whats going on . Though the concept is nice (but not new - there was a game with the same theme a few years ago) it needs serious work.
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Do not build in worker travel paths during the day. I have found it creates pathfinding issues that cause the worker to freeze in place permanently.
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My workers won't work on my project and it's been three straight days in a row. They just come in and sleep at their desks. What am I dong wrong?
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After moving to the second location, I had to restart the game because of two stuck workers.
This blocked two other workers on a project so I lost 4 workers.
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lasted 5 minutes - no way to turn off your sodding music.I DO NOT WANT TO LISTEN TO THE SAME TUNE FOR THE NEXT 2 HOURS.
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Projects need to able to be canceled. It's the second time I try to create a medium game but all workers sleep because apparently I didn't have enough tables. Even after I build more tables they still continue to sleep. Now it's the second game that's broken for me :(