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Ugh, this game is fun, but at the point I'm at it is an endless cycle of publishing 2 small games and 1 micro game, and saving my money to hopefully afford a medium game. I'm slowly digging myself out one cycle at a time but it just feels like it's taking foever.
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uhm.. guys....
This is the story of a game agency who one day lost all his workers, he tried to get them back for years, however, no matter what he did non of the workers were ever seen again.
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what should i do with my 58 mil dollars? and thiers a glitch that when you log back on ur accound that u were on before the first game u make during that session the game will think that it is your first game u created altogether
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Training cubicle seems to cause a bug: some of my workers just run around aimlessly. plus if there is an option to fire them and solve the issue I haven't found it yet.
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I really hate the games which don't have the options section in its main menu to turn sounds and music off. Alright, developers spend time to find or create some suitable sounds for the games they develop, but really, does every player have to like playing with sounds?
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bug report: I have workers who seems to be eating all the food in the fridge... by that I mean he's not working... damn...
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so letme get his straight, my workers stay im the house for a month see their famalys and come back for a month dont they half to go home after each day? or is it because they are ninjas?
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It's INCREDIBLY annoying that you can't get to the mute options without shutting down the tutorial. That lost you a star right there. If I end up loving this, maybe I'll reconsider, but I guess I'll have to wait until somewhere I can make a horrible amount of pointless noise. Dammit, people. 2/5 >_<