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As fun as it was at first, this quickly turned from a musical tune with an actual solution you can find without the help of an Autistic robot to an impossible puzzle that resulted in noise at the end.
Good concept but really under-developed.
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It looked funny at the beginning, then it was a little annoying. Frankly, I played this just for the badge of the day.
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Really fun. I didn't notice this one when going through the badges, which is why I'm glad the badge of the day directed me here.
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buttertoast0211 for lvl 17 you have to use the bottom 6 gates at the same number, so they're released at the same time, so for example, put the bottom on 1 and it stops at 2, then keep going up at one going to two and over time the green wall will go away. I'd suggest people click the plus mark if you need help on this level.
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Needs a way to manually input the tempo of the gate. This way specific levels can be easier to play (although I didn't actually reach such levels).
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blegh. Game is no fun. So much trial and error and guessing, no proper strategy to apply. Only played for badge of the day.
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Thinking to myself: a music game, I have Guitar Hero, this will be sooooo easy!
Reach level 12: SOMEBODY HELP MEEEEEEE!
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This game needs a better interface for selecting the ball-release-time. Either keyboard numerical entry or +/- buttons.
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Played this game on Oct. 1, 2011 and finished on Oct. 2. I really liked this game back then, and it was fun looking at it again. Thanks for the nostalgic BotD.
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@Eppie Spacely, every level has only one or two possible solutions, look where balls hit and try to hit every brick with ball.