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fun and interesting, for the first 20 levels or so... then maddeningly hard to find the exact timing. as others have pointed out, the music turns to garbage as the difficulty is raised; i had to play the last half with mute on so i wouldn't tear my eardrums out. 2/5 for an interesting concept that turned into another pain in the arse game
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The game was actually fun at first, until it got to the harder levels, ... it then sounded sloppy, even after you beat the levels
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I haven't played this yet judging by the name and the badges I have a feeling this is going to be hard to play with my computer muted
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controlling what number you set the ball to launch at was impossible. You click it at 7 and it ends up at either 8 or 1. horribly frustrating
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Level 17 was really annoying...turns out you have to click the bottom 6 gates from top to bottom VERY quickly...and if it doesn't work the first time, you have to turn them off and do it all again!
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The real goal of this game isn't just complete each level, is to get the correct timing on the gates, to make better melodies. Nice game, btw!
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blegh. Game is no fun. So much trial and error and guessing, no proper strategy to apply. Only played for badge of the day.
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This game is easy... Just takes a little getting use to the 3 or 4 ways to maneuver things to your advantage. On level 50 now
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Sometimes gate opens on number I clicked for, sometimes 1 to 3 later. Timing alone would be hard enough if controls were more fine tuned. Maybe let us input a number on the gate for what beat to open on, would still be hard, but at least reasonable.
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I think it would be nice if you picked the rhythm for each gate instead of having to time it; I sometimes have to try the same gate a few times just to get it on the right beat which is annoying.
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On 9gag: skrillex does not make music, anyone can do that! On kong, very simple example of what skrillex does: this is harder than solving a 9x9x9 rubik's cube with your teeth... oh the irony
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Thinking to myself: a music game, I have Guitar Hero, this will be sooooo easy!
Reach level 12: SOMEBODY HELP MEEEEEEE!
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Its great untill you realize you have no idea what your doing and start clicking randomly at the 'gates' to win. It needs a hint or somthing like that, an more sturcture.
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The first few levels were fun. You know, the ones that were solvable? And actually sounded like music at the end? After about level 12 (for me, your mileage may vary) it just became too frustrating to be fun, and when it did finally get solved, it was just noise. Interesting concept with the music (?) but needs better control for the timing and maybe some kind of hint button?
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add a + or - sign next to notes/ball launchers , it's VERY annoying and TIME CONSUMING to setup what works and what not and ADDS NOTHING TO THE GAME