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its ok i think the first one is better. the upgrade system is the worst but it is over all pretty fun, i like phage wars 2 the best out of this particular subgenre
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there is a lot of games i would want badges for; here my top 3 (1) THIS OF COURSE (2) stick war
(3) battle gear + if you agree
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This game is wicked I love it, completed it easy with the bees but it is still good and how can you get stuck on it yh i died a few times with colony extinction but i managed to do it, btw if u upgrade full strength u will get a race of unike strength what are extremely powerful although the last level is well hard the boss just dosent seem to die but eventually he does, + this comment please :)
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noticed a bug in the begining sometimes when you move youre mouse on a icon to the left it can start to switching to itself a loot of times but a good game anyways and nice strategic :)
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there should be some form of experience bar or something that shows you how close you are to leveling because so far all i can see is that upgrading is a random process?
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You are unlocked new races? Funny typo. Please change this into 'You have unlocked...'. Other then that the game is nice. As with civ wars you have to make your race stronger not faster.
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It's kinda annoying that are comments on the first game were ignored, and we basically got the same game with the same problems. It takes way too long to level up, and the walkthrough wasn't even helpful. Don't you think the walkthrough should have both races, because level 6 seems impossible with just speed?
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Thanks for making such an amazing game way to go I would give you creds but sadly I can nt afford too spend money on non neccesities.
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horrendous fail, i love strategy games, but this is just bad, the bugs around level 8 are too strong, the upgrades appear to happen somewhat randomly in the middle of a level without giving the player an idea of when or relative strength of each. I don't mind losing a couple times until i can figure out a proper strategy, but endless grinding is ridiculous. The AI can have one inhabitant in a hut and i can send 40+ units towards it and still cannot overtake the base....1/5 until you can rebalance the game and give the player a semblance of how the upgrading works
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Other than the arrows being a bit misleading when you select multiple hives (I'd expect all bugs to follow the path of arrows, not just stop at the first hive they reach), it's a pretty good game.
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i rated 4/5 on the first game yet 2/5 on this one
- only 'improvement' from BW1 is the new bug graphics, which i hate
- level score screen animation is annoying and wastes time; also lacks a next level and/or restart button
- we need to choose 'load game' to start a new one after the first? who taught you how to code?
- an achievement for losing? i'd understand if the objective was to lose in like 10 or 20 seconds but AFTER 2 minutes? you're the lazy one
- if you want to make a game in english then learn some english for christ's sake; at the very least get someone who actually knows the language to help you
- add a meaningful and understandable bug species(not 'race') upgrade system
- add several play modes (survive for X time, hold a building for X time)
if you had done all the above instead of making a complete remake (actually worse) of the first game your rating would easily pass 4
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very amusing at first, but gets boring after a while... i'm listening to porcelain by Red Hot Chili Peppers right now! XD 4/5
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blue bugs are really powerful compared to grey ones...... they breed so fast and conquer so fast its insane, no way i can deal with that .. any tips?
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Since you guys are complaining so hard... on level 6 click a nest then hold the button then go to another nest without clicking then click a unused/used nest and both or more nest will send... + this if this helped.
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this is a very awkward game as far as cell style games go, also it seemed like the better i did the less stars i got, so i have no idea what is required for obtaining a 5 star rank in any of the maps. with the mechanics of how it sends bugs once you click it really ought to have a way to set a hive to send as created as well as send all, send as created would leave how ever many bugs were there when you chose that option but send any in exess of that amount continuously. all that being said, congrats and good job, keep it up, i cant even attempt to make a game like this yet
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Never beat the early rush. Wait for the enemy to reduce the neutral count and then attack... got through through in most stages.