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I've got a question: These numbers in % who get displayed when you mouse over a unit, what do they mean? Restistance or susceptibility? Sry for bad english and thx for answers!
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Note: The trick to increase total killings high score - Select Level 18, Elves, bring the Lord Of Hell On Field, create dryads, phantom archers, archers enough to heal all the damage forest guardian, angel knights and red dragon cause. This would give infinitely long 18th battle, leave the game on for days if you want, then just start creating forests guardians, red dragons alternately... It's an easy win
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I still like this game as my favorite. Actually have a fairly nice story and I like the controls and the arrow tower which it is great that it can autofire unlike the first game. The first game and 3 and 4 I like too though. After that it just lagg from the start and looks terrible sadly. I wish to get more of this old great concept . With both uppgrades between maps and in the maps and the combination of defending gathering resources and then for attack.
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well, after finishing the game and the first one, i think it would be nice if you had an "Auto Fire" for the bow, "Auto Send" for units and a description of each unit, including what kind of damage they do, i mean, most are really easy to know but advanced units aren't, like Angel Knight unit, it does melee damage with the sword but with the ice dragon kame hame ha what? it's melee, ranged or magical attribute? same with fire explosions from dragons/devils/cerberus... also, if you could see their resistances outside the battle would be VERY nice... good game though 5/5
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Am I doing something wrong? I'm currently fighting the finale boss ('Lord of Hell'), yet he seems to do nothing but stand there GAINING health from my continuous attacks.
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Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
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Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
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Tip: You can automatically unlock the titan for each race when you maxed out the castle in-game, so you have to max it in the research first before you can max it in-game
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I don't understand why elves are good and magic is bad in the last badge? the last boss absorbs both archery and magic. only weak against physical.
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AUTOSHOOT = "0"
To ensure no other idiots follow my example... I only learned this by mission 17 -_-. I don't know why. I usually read the instructions. I had to keep a finger or 2 pressing A&S for a LONG time in mission 16&17 boss
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sacrificing 1000 hobbits to win one level is fair right.........
well i send 10 times more to win one orc level...................
thats also fair......................i think
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Here's how to get all achievements:
Hobbits - Views the instructions and credits.
Dwarves - Load the game 3 times (you don't need to refresh the page, just quit, continue, quit, continue...)
Bombermen - Lose 3 games.
Red Dragon - Beat Level 17 (Defeat the End).
Devil - Beat Level 18 (Defeat the Lord of Hell).
Anger Soldier - Max out all Research trees for all 3 races (upgrade all your 3 races to full / max).
Repeat this message so to keep this alive!
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Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
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Orcs beat elves mostly because their totems that blows up their ranged units and strongest melee units, humans beat orcs because paladins steamroll through their units and keeps wizards sage, elves beat humans due to phantom archers and mages which freeze the paladins while their ranged units shoots barrages of arrows.