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I kind of wish you could give a unit 2 items. it would be so nice to have the black dragon use thunder and have good def
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My issue with this game is that your hero does NOT have the stats to back up his title. Like.....I NEVER use my hero. that needs to change
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Tips for fighting Death if you are Skull Knight: wait until your mana is at 100 to engage Death. Put yourself in front of your ranged units, because they are the only ones who can really damage Death. Let your melee units run around, they are useless in this level. Keep an eye on your health, and heal yourself if your health bar starts flashing red. After a while, Death should be dead. Keep this comment alive.
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TIP: If you have a rune EX. dark rune and you place it in a hero ,nothing has changed you must place it in an magic type attack EX.the elderly wizard their attack will be changed.
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Where to begin... the xp system is total crap, the "epic" units have useless upgrades and skills. The epic units attack at such a slow pace that its completely pointless to even use them... i beat all the stages using the regular units and won at a faster rate than i would have when using the epic units. In addition, items need to have the ability to get enhanced or upgraded using the useless xp we get. I have used all the heroes and prefer The Queen of Etheria due to her heal and even that is useless cause units have the same skills... i think that the heroes should have unique skills and abilities that units won't have. If you fix these few things, then this game would last so much longer and would have a point after finishing all the stages. (*^*) thanks for reading this (*^*)