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Specifically, mute is available in the map window by clicking on the Options button on the bottom-center, and then turning off Sound BGM and Sound FX.
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@shadree: Not sure if you meant in the ENTIRE game or just the stages, but mute is available in the map window, just not while playing stages.
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wow....completely unfair.....multiple multiple deaths at stage 11.....i quit. its so unbalanced and the enemy is completely overpowered compared to player units.
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This game has some serious potential. The animations and designs of heros and units are well done but there are some problems with balancing your hero's strength as the game progresses.
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In contrast to Epic War 3 or 4,bosses own meaningless long HP in Epic War 5.Even if my army is powerful enough to afford their attack and defeat them,I have to spend so much time to do this.On the other hand,any tactic is unnecessary.All you need is the spell Regen. In conclusion,I give 2/5 to it ------ as a contrast,I give 5/5 to Epic War 3 or 4.There are more problems than I can say,but I choose death.
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Some may have trouble with the level "Hot Demon Party" as when the target "Inferno" attacks, the player's melee units may move forward, thus passing the Inferno. A way to fix this is gather three of your strongest melee units and three of your strongest ranged units (One unit NEEDS to have the "Wall" building ability) and kill everything before the Inferno. Next, put all of your units just out of targeting range of the Inferno. Next, order them all to attack (Except your Hero) and build Walls in order to stop the Inferno from moving forward once it attacks. This will buy your units time, and stop melee units from passing the Inferno.
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honestly, if you are going to go with a hero then it should be queen Etheria and maybe even Viegraff. Now that i think about it the skull knight has rage and you are bound to have rage on one of your troops in your army, however the regen spell (very useful) is only availabe to be unlocked by the vampires or Etheria, and you most likely will not use vampires. Similarly you probably wont use a person with the defense buff, although the golem does have it on him, you might not use it. In my opinion, regen is the better spell since it scales with the persons health and can be as effective as a level 5 heal spell (only available to the angel) with less mana
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By the way you will only be using your hero for spells later on. the skull knight gets rage, a castle that acts like a wall but spawns goblins as well and an offensive move (you should not really use it since it is a waste of mana). Queen etheria has regen (very good spell to use on high hp units) a healing altar and an offensive move (not to be used as much). the other guy is not as good as the other two in my opinion but he has a defense buff spell, a wall and a self healing move.
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lol this stream of poorly rated comments. Also the game is quite fun and the training time is not really that long, especially if you set it to a faster speed (you might need to do it for later levels). It is quite easy as well and one of the main strategies i use is having centaur lancers, archers, and a magic unit (any one) the goblin and then the other 2 are anything you want. You dont need goblins for the easier stages but they help if you are doing a trial stage (for collosus the strat is to use fast spawning people). Rage the back line units and watch them go to town on the boss
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Good game, maybe not have the best graphics or anything like that but the games with entrategia are great the bigger the difficulty the better the game
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learn and get better all you people saying buffs are required, i have finished the game in 4 hours you need some practice and knowledge nothing is wrong nothing needs to be buffed!!