Comments for Epic War 5

avatar for chubbafuzz
chubbafuzz

Oct. 8, 2011

Under rating threshold (show) As others have said, your units max out relatively quickly and after they're maxxed out all the xp they obtain is rendered useless. This problem is highlighted with your hero unit. Im just about halfway through the trials and my hero unit has ~ 4k of unusable xp. By any chance could we have this excess xp go towards upgrading other units or at least serve a function?

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(7214)

avatar for Talamare
Talamare

Oct. 7, 2011

Under rating threshold (show) We need better upgrades for the "epic" units, for example the 6000 hp golem gets an upgrade for 50 hp... completely pointless. Also the Hero needs at least 5x more HP to be able to deal with Trials

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(6976)

avatar for iluvI2ic3
iluvI2ic3

Oct. 6, 2011

Under rating threshold (show) I've only played as Viegraf so far but in the later stages, having him fight is a liability since he can get killed really quickly at times. He was really strong for the early levels but I think the heroes need to scale better throughout the game because it's too risky having him fight so he's more or less deadweight.

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(6841)

avatar for yeomans
yeomans

Oct. 7, 2011

Under rating threshold (show) there is a maximum building limit but no way to delete a building why?

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(6313)

avatar for DEVILaffect
DEVILaffect

Oct. 8, 2011

Under rating threshold (show) Trial 4: All titans. The best way to beat him is to build walls with the cursor over his right knee (the one on the left on screen). It will push him back a little every time. Trial 5: Black dragon, goblins/little hobbit, elf hunter, succubus, witch, and elder wizard (any ranged units will do, but these ones worked pretty well for me). Spam lvl2 meteor if you have it. Don't forget to plus both of these so everybody can see!

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(427)

avatar for XXXXZ
XXXXZ

Oct. 6, 2011

Under rating threshold (show) It would be nice if the different campaigns actually had different battles and different unit rewards.

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(5174)

avatar for jjss2
jjss2

Oct. 8, 2011

Under rating threshold (show) It shall be nice if you can upgrade your mana and reg. + if you agree.

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(1695)

Developer response from rudy_sudarto

we have reduce manacost

avatar for Kahafer
Kahafer

Oct. 5, 2011

Under rating threshold (show) No mini map?

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(1653)

Developer response from rudy_sudarto

no. we are sorry. but we try add if its possible.

avatar for kirayamamoto
kirayamamoto

Oct. 8, 2011

Under rating threshold (show) I don't know if this is true or not, but I think that the spells don't stack. I shielded my units and the attack from the king of hell only did 1500 ish then I raged them not a second after wards and it attacked again and did 3000 ish. There's no way that the shield ran out in one second. Unless the rage canceled out the shield. Anything to say dev? I think this should be changed if it's true. You should be able to stack spells(at least that's my opinion).

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(147)

avatar for GuildWars2
GuildWars2

Oct. 8, 2011

Under rating threshold (show) Late game the heroes are basically useless on the front line, even the mighty skull warrior boasting incredible defense and offence early game. It's been to not even move them at all once you begin the extra stages, and only use them for their spells.

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(191)

avatar for DEVILaffect
DEVILaffect

Oct. 8, 2011

Under rating threshold (show) Trial 1: succubus, elderly wizard, witch, little hobbit, goblin, and black dragon. You will want to have all of them fully upgraded. The goblins and hobbits will prevent colossus from moving most of the time, so just move your ranged units occasionally so they don't get too close. Trial 2: Black dragon, death, white tiger, goblin, centaurion, and witch. Goblins will prevent the iron fortress from moving and the ranged units will make sure they get close enough to stop it. THIS IS A VERY LONG FIGHT AND MAY TAKE MORE THAN ONE ATTEMPT. Trial 3: Golem, Black dragon, white tiger, death, goblins/hobbit as usual, and any other titan if you have one (if you don't anything will do). No strategy other than build up then just let them constantly attack and spam lvl2 meteor on the enemy golems.

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(290)

avatar for GodsEyes
GodsEyes

Oct. 18, 2011

Under rating threshold (show) Giga heal 32mp = 750hp heal on white wolf okay decent BUT... Regen 25mp = 300hp each second for about 20 seconds. There needs to be better scaling for a spell like Giga heal. Also it would be nice to have a spell duration timer so we know how much time is left before a buff wears off just like EW4. Vote this up so developer can see =)

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(468)

avatar for Xidain
Xidain

Oct. 9, 2011

Under rating threshold (show) when you upgrade your units the upgrade goes straight to "MAX" maybe you could put add levels of upgrade onto them other than just the 9 for every unit. perhaps each spell could be upgraded rather than just getting them activated.

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(67)

avatar for Dermado
Dermado

Oct. 14, 2011

Under rating threshold (show) Also could really use a magic hub, I really dont want to click on a certain portrait to cast a spell, and click it again to recast it a few seconds later.

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(126)

avatar for noynoy1211
noynoy1211

Oct. 20, 2011

Under rating threshold (show) Also they should add more unit upgrades

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(91)

avatar for 000soki
000soki

Jun. 17, 2012

Under rating threshold (show) each stage should have normal, hard and epic difficulty

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(12)

avatar for ved123
ved123

Nov. 9, 2011

Under rating threshold (show) there should be an option of mana to be upgraded so that it regenerates faster or it limit exceeds 100

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(12)

avatar for eladinbar5
eladinbar5

Oct. 7, 2011

Under rating threshold (show) The hero really becomes a burden once you get to the later levels, having him retreat is the best thing to do. I think that the classic system where the enemy had to destroy your castle in order to win, is better than this one.

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(433)

avatar for MikeSF
MikeSF

Oct. 10, 2011

Under rating threshold (show) Colossus hints: Don't use your strongest guys vs it, you will lose quickly. The key to beating it is spamming fast, cheap units, hobbits & goblins, and then have your ranged units tick away at it. Keep this bumped so people stop asking this damn question without searching through the older messages.

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(126)

avatar for viperion88
viperion88

Oct. 19, 2011

Under rating threshold (show) The actual position of the Hero simply sucks, he does not do anything especialy on advanced stages: low HP, low attack, slow and stupid, in addition if he dies all your game goes to trash. No comparison to EW3 where you could stop 3 angry titans for 5 minutes ¡¡¡just with the hero!!! Also is there no further use to the unused xp, at least more upgrades to titans please

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(72)

avatar for P49_Delta
P49_Delta

Jan. 31, 2012

Under rating threshold (show) need elite unit quality upgrades for hero. How can you win if and enemy gets to your hero and he dies in 3 hits? Hero means he is suppose to e able to kill alot of stuff. Not sit back and munch on a cracker while people die. HERO!!! HERO!!!!!!! Not zero -.-

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(11)

avatar for HellsSerenade
HellsSerenade

Oct. 17, 2011

Under rating threshold (show) Ahhh i miss the days where my hero could take on 10 goblins

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(55)

avatar for lancelotjedi
lancelotjedi

Oct. 9, 2011

Under rating threshold (show) Yes! You get rewards for achievements! All games should have that!

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(126)

avatar for crocodileman94
crocodileman94

Oct. 5, 2011

Under rating threshold (show) what about more exp if you lose? a bit frustrating if you lose a 10 minutes fight and only get 10 exp for that

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(1089)

Developer response from rudy_sudarto

Its Been Updated

avatar for devoidsigma
devoidsigma

Oct. 22, 2011

Under rating threshold (show) after a while i forgot that my hero even existed

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(52)

avatar for gorillaz234
gorillaz234

May. 4, 2012

Under rating threshold (show) Does the White Tiger/Beast King remind anybody else of Okami?

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(10)

avatar for robert1234567999
robert1234567999

Dec. 23, 2011

Under rating threshold (show) @DarkSpaz,KEEP,A,WALL,NEAR IT! the infrerno will stop to hit the wall,thus giving you some time to attack it,this is recommended:have all your range attacking units (centaurs,etc) and move them back to the other wall you placed if the inferno beat the crap out of it. try and use a spell to kill the range units that follow inferno,though,it usually takes 3 freaking tornado's to destroy the wall,but with enemys coming and attacking it, it will change from 3 to 1 (that is still charging) one more thing,DONT USE TITANS! all titans will be dead in 3-6 tornadoes,and thats a pain,hope this helped!

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(10)

avatar for Wisecracking
Wisecracking

Oct. 30, 2011

Under rating threshold (show) Need more amounts of units, for example, the hell raiders,a great unit, but can only have 5 at a time, so they're useless for the trials/extras. need 2+ of each epic unit when fully upgraded. Would be nice. Also if more epic wars are made, keeps hell raiders :D Also keep the accessories, I think everybody liked that.

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(10)

avatar for mecha372
mecha372

Oct. 16, 2011

Under rating threshold (show) Suggestion: Can you add a Hero Level so that, everytime he levels up, it's maximum health is increased permanently? So, that in the later stages, he can fight with the trials.

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(10)

avatar for d_swabey
d_swabey

Oct. 4, 2011

Under rating threshold (show) Ok... I'm going to say it, and hate myself for it: I don't think this is as good as some of the previous Epic War. Have been playing for 30 mins, and I love this series, so I assumed I'd be swept up in it's sheer existence like everyone else. However, the graphics I don't believe are as nice, the way the story presents itself is bland, with a distinct lack of animation and poor script writing, and the interface for team arrangement has gone backwards. Why have they removed the "click and drag" method? The maps don't seem nearly as Epic as the previous games either. Over time, they've been getting smaller. I know this review will get panned, but this feels rushed. I'm not saying it's not a good game, it just doesn't feel finished, or as clean as it could. I'm sure I'll still enjoy it, but I feel slightly jaded, experiencing a good game, when should have been experiencing a superb game. Epic War helped create and mould a new genre. I hope it continues to do so...

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(1398)

Developer response from rudy_sudarto

Thanks for your feedback. Actually your opinion regarding graphics is a bit subjective , because some tester said it is the best art yet i may know some still miss the old graphics ( ew1,2) . For drag control, actually we made it this way so if we porting to mobile device, it can port easily and mobile friendly. Once again, thanks for the feedback

avatar for deathreaper33
deathreaper33

Nov. 12, 2011

Under rating threshold (show) every titan is WAAAAAAAAAAAAAAAAAAAAAAY BETTER THAN THE HERO........ YOU SHOULD GIVE HIM AT LEAST 5000/6000/7000 HP

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(25)

avatar for calleharnemark
calleharnemark

Dec. 30, 2014

Under rating threshold (show) "sir, the enemies are just walking by the walls without a gate on it. can't we do the same?" "seems we can't. tear down this sorcery!"

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(14)

avatar for kadare
kadare

Oct. 14, 2011

Under rating threshold (show) I'd like to be able to equip more than one item : a sword, a shield, an armor. This 5th episode seems like a regression to me.

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(49)

avatar for Sevenlances
Sevenlances

Oct. 8, 2011

Under rating threshold (show) Would love to see a skill tree for the hero, I mean I like the one that there is but I am 2/3 through the game and have over 10000 exp just sitting there... Maybe make each of the hero's skills have more than one tier?

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(60)

avatar for DiscOH
DiscOH

Oct. 7, 2011

Under rating threshold (show) For all of those having trouble with the colossus have 3 ranged units and 3 low spawn time units (goblins hobbits etc). Keep kiting the colossus and cast rage on your ranged units while the squishy people tank. It helps to put electricity element on your spear men to stun his units as they spawn. I used hobbit, goblin, vampire swordsman, archers, centaurs, dark wizard dude. This formation also beats most "super boss stages" For isntance end of hope. Against most other titan stages like the Iron fortress use fully upgraded vampires to cast regeneration on your titan units while you have freeze+stun enchanted ranged units dealing damage from afar. upvote if you find usefull

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(91)

avatar for FrozenFerdinand
FrozenFerdinand

Oct. 10, 2011

Under rating threshold (show) hey rudy! would be nice if you could add a timer or similar thing that will show us the duration of our buffs (like shield and regen) so we could time our recast better :) nice sequel btw

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(59)

avatar for wolfman100
wolfman100

Oct. 8, 2011

Under rating threshold (show) Couple of tips for the trial stages: Trial 1, Colossus. He hits around 25k per punch, which 2 shots everything (more like 1HKO) in the whole game. Use goblins, hobbits, and lots of range. No elites. Trial 2 is Iron Fortress. Use lots of elite units and heavy HP. No range. Kepp their health up with spells. Trial 3 is all those demon things. The trick is to keep them separate, but the biggest two always gangs up. Use goblins, hobbits, etc, along with Black Dragon Omega Seal. keep restoring its HP and stuff. Back it all with range. Trial 4 is that Beast king. Use Black Dragon (that guy rocks) and other elite guys. Range is useless cause he can leap thru and tear em to pieces. I advise going towards the Angel and goblisn so they can help u. Trial 5 is hard. I used goblins and hobbits, Black Dragon, succubus, centurions and elf hunters. I even used my hero, the queen. I built a health tower just out of reach of the warrior, but could still heal my units. Then I spammed rage and killed her.

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(47)

avatar for bjmb
bjmb

Dec. 31, 2013

Under rating threshold (show) they shold let us cusomize our hero

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(9)

avatar for P5ych0k1ll
P5ych0k1ll

Oct. 6, 2011

Under rating threshold (show) Maybe make a shortcut to have just your hero retreat while the rest continue to assault? Especially since you now lose when your hero dies...

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(312)

avatar for compelledtograce
compelledtograce

Sep. 22, 2014

Under rating threshold (show) Great game, but in the next version there should be a better upgrade system.

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(7)

avatar for MASTER104
MASTER104

May. 10, 2012

Under rating threshold (show) Its just time consuming all u have to do is wait there barley any fun in it and bosses have so much health and ur hero is useless after the normal levels.....

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(9)

avatar for Chucky_Norris
Chucky_Norris

Feb. 29, 2012

Under rating threshold (show) is this even epic war anymore? no map,no uprgrade screen, no extra heros so far, you guys need to make it more like no.4

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(9)

avatar for outkillin
outkillin

Dec. 21, 2011

Under rating threshold (show) Should bring back mini-map

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(9)

avatar for brandonf123
brandonf123

Nov. 20, 2011

Under rating threshold (show) LOLOLOLOLOL on trial 2 just put a wall next to the bombers and they attack and just die

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(9)

avatar for Aless1531
Aless1531

Nov. 12, 2011

Under rating threshold (show) hero must have more health . when i attacked inferno he died in one spin. but good game

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(9)

avatar for Ads11
Ads11

Oct. 23, 2011

Under rating threshold (show) How about general upgrades? Eg unit speed, regen time upgraded. Definitely need better heroes, after a few battles you have to keep him back and can't use him in battle, he/she dies right away. But great game, although difficult...

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(9)

avatar for shadrack1701
shadrack1701

Oct. 17, 2011

Under rating threshold (show) They all have abilities AND can equip items??? There goes the next 4 hours of my life...

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(9)

avatar for Soul_Blazer
Soul_Blazer

Oct. 17, 2011

Under rating threshold (show) I'd like to drag n drop my units in the formation screen. Also directly change a unit in the accessory and skills screen instead of closing and reopening with another unit.

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(9)

avatar for Bblazer
Bblazer

Oct. 14, 2011

Under rating threshold (show) nice badges are added :)

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(9)

avatar for rockhopstar
rockhopstar

Oct. 11, 2011

Under rating threshold (show) I concur with most of the comments here re: gameplay, but in terms of interface I do have a quibble/suggestion that I haven't seen yet. Rather than being required to select each unit group to access their abilities, wouldn't it be more convenient to simply have a unified spell list? It eliminates a button-click and lets you see all the tools in your toolbox all at once. Eliminating even a single button-click (or a hotkey press) in flash game is a pretty huge quality-of-life improvement.

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(9)

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