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The game was A good game but you need more towers and you should include Pencil upgrades from like Pencil to crayon to pen etc. 3/5
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I realize that there was a flood of TD games awhile back, but come on Kong. Give credit where its due, lets see some badges!
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3/5. Art is simple and appealing which is good for those people who don't have the graphics card to run intense flash games smoothly. I like the idea of using your pencil as a weapon, but from what I see the trail the pencil leaves behind is just an effect. I think it would be nice for the trail to maybe to additional damage with the green pencil. Unfortunately, playability hurts the score (call me a hater or w/e, but GTFO if all you are going to do is hate on me.) The first level isn't newbie friendly and can take many tries. Nerfing the final 3 waves a little bit would make the game more playable to non TD players like me. I like how the slopes affect enemy speed, since it makes you think strategically with tower placement.
Overall 3/5, Good game, but not great.
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also, the slower you drag your pencil across a creep, the more damage you are able to do to it. and here's my map's code:
mEWriEWrhlEUmiERmjDXmlDQneCVngCQnlBXocBTohBSokBSpiBUpmBUqcBWqfBYqkCSrbCTrfCWrmDSscDYsiESskEUtaEWtdEYtgEYtkFQuaFSudFTugFXukGRumGVvdGYveHTvcIQueIVtfIVsbIUrkIUpiITpfISpcIRomIQojHYogHXodHUocHQocGXofGWoiGUolGUpeGTphGTpmGSqcGRqfGQqiFXqlFQqlEWqgEWqbEVplEVolESohEQoeDWodDRofCYoiCXolCXqcCWqfCUqiCUrdCTrgCSrjCQrmBYscBXsfBWsiBVsmBVtdBUtgBUueBTuhBTulBSvbBSwbBVwcCSwcCVwaCWvkCXvhCXvcCYumCYtfDStdDVtfDWtiDXtlDXucDYufDYwaERwdFTxaFUxdFWxgGQxhGTxhGWxiHQxjHXxjHXxdHYxaHYwiHXwfHVwcHRwbFXwbFUwcFRweEXwgEUwiESwllERxkEUxjlESwlERxblESwlERxbERxeEUxjl
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The concept is very good and like others said you need a few more updates and also to rework the update/criter info panel, they sometimes can get in your way and it is frustrating to have to make them go away while you're in a 'pencil frenzy'.
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Interesting concept but an easy game. The look of the playing field is wonderful and the inky blots make interesting patterns of "kill." But game play became grinding.
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I gave it a try, lost on level one-the towers didn't stop them fast enough, and when I grouped towers together, the critters didn't get hit more at all! Nice try.
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Its not that bad, I think the pencil needs buffs though its pretty much negligible when you have aoe missles hitting for like 75 a pop at like level 2 (upgraded) and have those single towers hit for over 150 a shot...and your pencil is ticking through 9-12's...
Yeah I like catboy357's suggestion make achieves do something otherwise they don't have much meaning. Plus its annoying how mobs get a tremendous speedboost when they go "downhill" pencil mechanic is not enough to deal with that annoying factor.
Decent attempt though 3/5 imo.
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I'm with KaiserSouza about expanding the "drawing" concept.
The game itself is okay, I guess. I think it's rather boring and kind of annoying after awhile. Great idea, but I'm just not a fan of the execution. 2/5
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I like it... my only criticism is that you should tell people the achievements so they have something to aim for rather than getting them haphazardly
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Good idea but it seems like only the basic and group turrets are effective especially for the cost. The grammar is just terrible.
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For those who think this is too hard... Remember to always look for a place that lets your towers hits the creeps multiple times while they are going "up," since that ensures the creeps won't speed up and run away from your towers. After the first level, always get as many upgraded splash towers as possible (up to 4) before buying anything else.
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"copy map to clipboard" button doesn't work in map creation.
mEUmiESmmEQncDXnfDUnhDRniCXnjCUnkCRnkBXnlBUnlBRnmCXnmDRnlDUnlDYnkGUnkFXnkFQoaEXodEWogEWojFQokFUokFXolGRomGSpcGSpfFYpiFWpmFTqbFQqeEVqgDXqkDUqlCYqmCVqmCSqkBYqgBYqdCSqbDRplEUplEYqaFUqgFVqjFTraEXrdDYrgDVrgDSrhCWrhCSriBXriCRrjCVrjDQriDUriDXrhESrgEVrfFWrfGQrgGSrkFYsaEWseERseDXsfCYsfCUsgCRsgCYsgDTshFVshFYsjFYtaFVtdETtjEQtlDWucDVufDWujDYvaDVukDVudDXuaETtkEXtjFStiFYtiGTucGUugGRvbFXvdFUvfEXvfETvdEQvbEQxcERxfEUxjl
hello :)
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I'd imagine it's hard to make a TD which is different from most of the others, but this one's managed it. Great game, 5/5.
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It has potential but its just not right, the pencil idea makes you forget about placing towers and upgrading them so you always dont get enough. Also you should be able to buy everything from the start instead of having to unlock it through the game. Please make a 2nd and listen to the comments here please