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Phantom777

Feb. 19, 2009

Under rating threshold (show) @ranguvar: If you mean Kingdoms of the Wind, then he made it. And Epic War 1 and 2...

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balentor

Feb. 19, 2009

Under rating threshold (show) this game sucks

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wxve

Feb. 19, 2009

Under rating threshold (show) good game

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ranguvar

Feb. 19, 2009

Under rating threshold (show) does the layout of this game really remind you of another one only with a castle floating in the sky and using dragons? I feel dejavu o.o

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w3r3r4bb1t

Feb. 19, 2009

Under rating threshold (show) what I like in this game: i do really like the original concept and the idea, also the gui is great and well desinged, .. what i hate: the gameplay.. too repetitive, i have to redo levels just to get enough xp to do the next one; the gameplay is too long and spamming units makes it boring.. xp system, why do i get xp for lost untis eg. bottomline: lots of improvements, well done .. but i still can not enjoy the game

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Phantom777

Feb. 19, 2009

Under rating threshold (show) @My last comment: Not an incredibly big, ten day game either. Just a short, few minutes of free time kind of thing.

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Phantom777

Feb. 19, 2009

Under rating threshold (show) You know, I kinda think you should make a ground based TD style game from this. EAF vs. Mars, add in the ability to play as Mars and maybe some random bonus units (perhaps from other games you've made ;)). I would enjoy that idea a lot. Tower Defense where BOTH sides can train units and build towers... Well, that'd be an RTS, but still...

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rudy_sudarto

Feb. 19, 2009

Under rating threshold (show) pardon me, i might make mistakes old version should able to have information how much gold info although u dont have enough gold will update it soon. thanks.

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rudy_sudarto

Feb. 19, 2009

Under rating threshold (show) @lightsun u can see how much gold if u not able to cast it yet just see text at left besides not enough gold the text is white :) . thanks for playing.

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termos

Feb. 19, 2009

Under rating threshold (show) beaten all levels jipii! easy but fun

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ericbloedow

Feb. 19, 2009

Under rating threshold (show) my biggest complaint is that the game won't tell me how much gold i need to build stuff...UNLESS i already HAVE enough...very annoying!

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anzhirong

Feb. 19, 2009

Under rating threshold (show) Why is it that the computer when reaching 50% health will suddenly spawn 10 or 15 aircraft at once?

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gerix

Feb. 19, 2009

Under rating threshold (show) i got all upgrade

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Phantom777

Feb. 19, 2009

Under rating threshold (show) Considering who designed this, and the construction of the enemy fortress: Expect it to turn into a giant ship at the end.

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penguinwasher

Feb. 19, 2009

Under rating threshold (show) this developer really should have stopped making games after epic war...these are all the same and worse every time

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lightsun

Feb. 19, 2009

Under rating threshold (show) As the developer said, it seems a sequel of Kingdom Of The Wind but this one has better physics, and a couple more of features. I disagree that this one needs more researchs, there aren't a lot of them but I really can't think of something to add to the list. I'd change the colour of the enemy ship's, I frequently mess up with that. I don't get why you win experience points when you lose a match- You shouldn't. The game losses a lot of challenge. I don't get aswell how the CPU creates an army in a second and I got to wait a couple of seconds for each unit- But it makes everything a little harder. I'm a little tired of not having money, saving some for a new unit, and not knowing how much does it cost because it says: "Not enough gold"; may you please add the price of each unit? Maybe you should make each player have more than one base. It'd make the game funnier- and maybe if each base had it's special power it'd be a very good strategy game.

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Spoggles

Feb. 19, 2009

Under rating threshold (show) This game was kind of easy. At level 3, if you just build 3 defenders right away and continue to build defenders, the enemy can never recover.

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Bawberry

Feb. 19, 2009

Under rating threshold (show) In-game firefights are a bit hard to see (projectiles don't contrast enough with the background and are too small). I'd like to be able to see how much gold is needed to build a unit/tower, rather than just "Not enough gold". As far as the units go, there shouldn't just be better units. There should be a variety of units you can combine. Find a way to make the weakest unit useful for a greater duration, for example.

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Phantom777

Feb. 19, 2009

Under rating threshold (show) Three turrets as close as you can get to the front and center of your base keeps most attacks away while you earn money.

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redgarth

Feb. 19, 2009

Under rating threshold (show) When you don't have enough gold to buy something it just says "not enough Gold" It would be nice to know how much to save up.

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cerdagnol

Feb. 19, 2009

Under rating threshold (show) just finished the game in 2hrs, freaking easy, just be fast to attack and redo the first levels to gain exp

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tobster

Feb. 19, 2009

Under rating threshold (show) does anyone know the reason to play the first level over and over again and max out anything you want?

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coob

Feb. 19, 2009

Under rating threshold (show) enemy base at 0 and it didnt die what the hell

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un7ucky

Feb. 19, 2009

Under rating threshold (show) a.c.e.(after cristian eara) is what its called now by the way...

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tesseracter

Feb. 19, 2009

Under rating threshold (show) after level 6, i had the same strat every time. 4 missile turrets as low as possible, and one chump at a time to catch bullets below them, so they wouldn't come under fire much. wait till bigger enemy units arrive, throw little 10G units at the zepplins and let the turrets take em out. save gold till i could buy 2,3, or 4 zepplins, then build them all at the same time. when they get close to the enemy base, throw a few cruisers to take care of enemy turrets, and then FILL the sky with the 10G copters to bait the enemy. they target the closest enemy, then get whomped by the zepplins.

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tycomp

Feb. 19, 2009

Under rating threshold (show) Level 3 was a pain, I created 1 tower, then let the enemy come until I was down to 800 health on my base and the tower was near destruction, then launched the strongest attack I could.

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Deathlezz

Feb. 19, 2009

Under rating threshold (show) completed it quite repetitive after you get all units and stuff

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Harrycat18

Feb. 19, 2009

Under rating threshold (show) there is a problem with the time setting of this game: it cant be in 2569 because the Human-Covenant War was going on at that time. if ne1 is wondering what that is, play more halo!

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fiveboy111

Feb. 19, 2009

Under rating threshold (show) wont load

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MasacruAlex

Feb. 19, 2009

Under rating threshold (show) i give 5/5 it's a fun good game...quite unique !

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Boffo

Feb. 19, 2009

Under rating threshold (show) The first tower you get is worse than useless. Pop ten of them, get emp towers for half the price and 20 times the effectiveness. Then sit back and rack up the kills, popping out 100 thunderbolts to open the strike craft. Boom you win.

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MrDolomite

Feb. 19, 2009

Under rating threshold (show) lame, all you do is sit and watch. 1/5

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zofes

Feb. 19, 2009

Under rating threshold (show) BAGES!!!!

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tuffguy618

Feb. 19, 2009

Under rating threshold (show) Good game... Anyway you could bind the movement of the screen to the WASD keys instead of the arrow keys? or use them both?

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Groovydoob

Feb. 19, 2009

Under rating threshold (show) too easy, i was watching videos on you tube about the american economy while my fleet utterly destroyed every level

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NeilSenna

Feb. 19, 2009

Under rating threshold (show) After a bit more play, I'm moving up to a 4/5. Difficulty is all over the place though (1 + 2 easy, 3 harder, 4, 5 + 6 walkover, 7 harder)...

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NexaesD

Feb. 19, 2009

Under rating threshold (show) And its not bugged works perfectly

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NexaesD

Feb. 19, 2009

Under rating threshold (show) You can have Plasma Towers after killing 5 enemy "Corona" towers

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bimbol

Feb. 19, 2009

Under rating threshold (show) 4/5 so so game

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LucasBurgel

Feb. 19, 2009

Under rating threshold (show) This one haven't got achievements like some of yours? :( It's okay... 4/5

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tesseracter

Feb. 19, 2009

Under rating threshold (show) tech tree ran out at level 8. same as the others, and no micromanagement of ships. i would like to keep a few ships defending my base, but instead i need to time the burning of troops. --time to up the ante on these games, instead of churning out new art and fiddling with the numbers.

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Zwolf

Feb. 19, 2009

Under rating threshold (show) Just too slow.

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bam13302

Feb. 19, 2009

Under rating threshold (show) similar issues with this game as i had with epic war 2, the enemies ability to instantly spawn multiple high level units at once that would take at least (EVEN WITH MAX UNIT BUILD SPEED) 20 seconds for the player dropping the score from 5/5 to 3/5 because this problem is not being corrected and needs to be in games like this

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AgentCroque

Feb. 19, 2009

Under rating threshold (show) lol dont cry because you cant play i only lost once in all battles and it didnt get hard till about lvl 10, only slightly challenging

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AgentCroque

Feb. 19, 2009

Under rating threshold (show) hm after i beat the game the continue button didnt work anymore

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jujitsu

Feb. 19, 2009

Under rating threshold (show) Chigworthy:Frustrating, repetitive. I don't like games where you need to replay a level over and over until you beat it; it doesn't make for fun game play. Have the level difficulty ramp up slowly. Also the aforementioned ability of the enemy to spawn as many as 10 units at once is ridiculous. I AGREE

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konen

Feb. 19, 2009

Under rating threshold (show) Crappy

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hainsay

Feb. 19, 2009

Under rating threshold (show) @PrototypeZero, the first thing isn't a bug, it's meant to rise, and bring up the turrets with it, which can be a little dangerous

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AgentCroque

Feb. 19, 2009

Under rating threshold (show) this is 10 times better than kingdom of the wind. in the end you actually have to think strategically

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bluebot23

Feb. 19, 2009

Under rating threshold (show) me

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