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Comments for XenoSquad

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Thorock

Mar. 18, 2012

Under rating threshold (show)

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(-7)

swordmasta5

Mar. 16, 2012

Under rating threshold (show) a few really good tips: 1. be conservative with your ammo, often times missions have a lack of ammo crates,also pick which men you give ammo crates to carefully, refill the soldiers who are the best in the squad 2. pick weapons wisely, a good choice is the rifle or assualt rifle. preferably a assualt rifle, as they can be used in melee should you run out of ammo. 3. don't use damaged bridges for combat, it's a really bad staging ground to attack as if a melee bug comes on your man is dead....and it really can't be weaponised that well, however you can station men behind the flawed bridge. like this so it stays...if you like the tips ofcourse.

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(8)

swordmasta5

Mar. 16, 2012

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(-7)

bobthelatinguy

Mar. 15, 2012

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(-7)

reikkiman

Mar. 11, 2012

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(-5)

Chowderfanultra

Mar. 05, 2012

Under rating threshold (show) This game reminds me so much of X-COM:UFO Defense. All but one of your units die and u end up camping,You run out of ammo,You fail by rushing into the danger blindly,good ol' times. ;)

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(2)

cheesemeister18

Mar. 01, 2012

Under rating threshold (show) @samiforce, the description says it's a remake of the game "incubation", look up incubation, battle isle platinum to be specific. I'm sure the sequel which will presumably add the remaining missions and weapons from the original game will address all the storyline/class questions. But hurry up with the sequel already. PvP, level editor and an option to control the aliens would be awesome too.

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(2)

samiforce1995

Feb. 28, 2012

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(-7)

toborprime

Feb. 23, 2012

Under rating threshold (show) This was a lot of fun! Had an awesome Space Hulk feel to it. I would love a sequel (more please!) with a higher difficulty and classes. Job well done!

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(-1)

Xavier_James

Feb. 20, 2012

Under rating threshold (show) at about turn twenty the practically limitless aliens stop coming out of the man-holes on lvl eight

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(-2)

nIcKkEr_998

Feb. 19, 2012

Under rating threshold (show) good game but for when the second part????

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(1)

Gergling

Feb. 12, 2012

Under rating threshold (show) I like the mechanics, but I was unable to retain the skills I invested points into. I don't know if this is because I tried to go back to the briefing screen after starting the mission while looking for a level selection option (if so, the behaviour is inconvenient and frustrating).

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(3)

ISeeALL

Feb. 10, 2012

Under rating threshold (show) good game overall but really has loads of minor faults which all could be avoided. Need tooltips on buttons, tooltips or some kind of info over the enemies, at least general info what kind of attack the have. Need an option to speed up animations of enemy moves. It's not clear why in many cases you or the enemies do 0 damage. The font on the buttons looks bad. This game needs polishing

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(3)

oJPTo

Feb. 10, 2012

Under rating threshold (show) I am missing the information about what exactly is "going on", ie calculated. For example the hit probability if I shoot an enemy from where I am currently standing. General figures about enemies... help on GUI buttons when hovering with the mouse... without it, it's just frustrating.

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(4)

pompay123

Feb. 08, 2012

Under rating threshold (show) mayby you could add a levle selecor so that you cold get mor creds and xp

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(7)

gertdam

Feb. 01, 2012

Under rating threshold (show) There should be a way to replay misssion to get extra credits.

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(21)

bobsarmy

Jan. 30, 2012

Under rating threshold (show) we need so much more games like this

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(9)

SuperMegaBomb

Jan. 29, 2012

Under rating threshold (show) 5/5 Awesome Game!!!!!

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(8)

marlot

Jan. 29, 2012

Under rating threshold (show) 5/5 And Favorited, I love This Game!!!!!

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(7)

pio900radzio2007

Jan. 23, 2012

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(-12)

pio900radzio2007

Jan. 23, 2012

Under rating threshold (show) ta gra nie jest fajn

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(0)

speedmouse

Jan. 22, 2012

Under rating threshold (show) 1 suggestion name changing i dont like the names other tha that 100,000,000,000/10

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(1)

NebuPookins

Jan. 20, 2012

Under rating threshold (show) It'd be nice if when the level ends, you auto get all the money on the level.

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(1)

pandaraama

Jan. 17, 2012

Under rating threshold (show) metroid?

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(-1)

arcmegga

Jan. 12, 2012

Under rating threshold (show) The guys look like the ZPCI guys from sonny 2

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(0)

mohirl

Jan. 11, 2012

Under rating threshold (show) Good fun, although the last message is a bit trivial with the grenade launcher. Maybe a little too easy, but enjoyed it - makes me want to dig out UFO again.

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(-1)

superole

Jan. 10, 2012

Under rating threshold (show) Good game :) should have higher increase in difficulty. Maybe by spawning more than just the easiest aliens. they are too easy once you get the bayonet.

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(1)

coffeenice

Jan. 10, 2012

Under rating threshold (show) wowwww score 1 saikojin1 960

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(1)

coffeenice

Jan. 10, 2012

Under rating threshold (show) it is good :-D

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(2)

MechaGarfield

Jan. 10, 2012

Under rating threshold (show) Sorry about all the comments, but while I wait for the impotent little critters to stumble hopelessly to my bayonets I keep wanting and wanting more game and more challenge. It's just too easy. Make it more challenging and I'd love it to pieces.

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(2)

MechaGarfield

Jan. 10, 2012

Under rating threshold (show) Why can I shoot enemies through a door with the sniper rifle? The game sorta feels too easy as it is, but I find it soothing and addictive....too many easy levels and not enough infuriatingly challenging ones. =D

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(1)

MechaGarfield

Jan. 10, 2012

Under rating threshold (show) It would also be groovy to have spawn points for all types of enemies early in the game. Bring it on. ;)

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(1)

MechaGarfield

Jan. 10, 2012

Under rating threshold (show) A x2, x4 speed adjustment would rock. totally rock. In game difficulty selection too.

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(3)

Evilsora

Jan. 06, 2012

Under rating threshold (show) looks good

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(2)

Ninjamanhammer

Jan. 03, 2012

Under rating threshold (show) Chowder@ armor could be a good idea. Propperbly in a way that heavy armor would increase health but decrease ap, and light would not decreace ap but would not give much health. I am not sure about the weapons. But it would be cool if you had weapon ad-ons, like the bayonet, but could also be scope: accuracy and range, or a cooling system that would increase the number of shots you could fire before your weapon overheating.

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(5)

Chowderfanultra

Jan. 02, 2012

Under rating threshold (show) I wish there was more customization with the soldiers,like u could change his(or her)'s Armor. It would also to be nice to be able to make our own guns(kinda like Spore?). The gun would have a limit of items put on to it.Say if you put too much it would cost more AP to shoot and lower the units' AP to carry. Also the guns could have a basic form that which you can change. About the limits,The more items on the gun,the more money it takes to make it. Sorry if this is too long. Thanks for reading! :D

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(-1)

Ninjamanhammer

Jan. 02, 2012

Under rating threshold (show) Delthin@ but how do i then get money for it, i have none.

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(0)

Chowderfanultra

Jan. 01, 2012

Under rating threshold (show) If theres a sequel it needs difficulty lvls,moar upgrade lvls,moar stats,moar weapons,NAO!!!

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(-1)

mario610

Dec. 29, 2011

Under rating threshold (show) Needs more levels, or a sequel!

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(0)

Delthin

Dec. 28, 2011

Under rating threshold (show) Rather than trying to lead the huge monsters to the exploding barrels, just spend the 400 credits to give your heavy marine the grenade launcher. 3 shots and you've got a dead huge monster. And since you don't need line of sight, you can start blowing them up right from turn 1.

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(0)

BzAli

Dec. 27, 2011

Under rating threshold (show) The inclusion of bayonets make the enemy spawnpoints a levelling machine. Just place a bayonet-armed soldier where he covers both possible spawn-points, and he'll automaticly kill them as they spawn, reaching lvl. 8 very fast. Repeat with next soldier, and you'll soon have a max'ed squad.

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(3)

Brute555

Dec. 27, 2011

Under rating threshold (show) Excellent game - a tad easy though. I didn't lose a single guy. Maybe do difficulty levels with more bugs. Also 2 skill points per level up should be enough, with 12 levels instead of 8. Keep up the good work !!!

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(-1)

matkia58

Dec. 24, 2011

Under rating threshold (show) definitely need to make a sequel to this game 5/5 one of my most favorite games on this site

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(0)

MisaelP

Dec. 24, 2011

Under rating threshold (show) i have problems on the level with the 3 huge monsters i get one to a bomb when i get close to the bomb the monster goes somewhere else

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(0)

Ninjamanhammer

Dec. 24, 2011

Under rating threshold (show) I hace problems against the level with the 3 huge monsters. I try luring them into the explosives, but the just turn around and walk away. How should i deal with them?

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(0)

swordmasta5

Dec. 23, 2011

Under rating threshold (show) also add a help button. i have no idea how to use abilities..

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(1)

swordmasta5

Dec. 23, 2011

Under rating threshold (show) Stimpacks, AWW YEAH!

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(-1)

bulldog349

Dec. 22, 2011

Under rating threshold (show) Its a great game needs more weapons levels map making and multy player

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(2)

Ursus_Christos

Dec. 20, 2011

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(-3)

Stasok

Dec. 20, 2011

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(-4)

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