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Complete mission. Ending Screen. Choice: Next level - or - Main Menu. Click Main Menu just to see. Click continue. Mission from beginning. ... seriously? That's a pretty nasty trap and could probably be fixed without too much hassle -.-
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Very solid and good game - enjoyed it a lot. I just started to play Incubation again right after playing this. Would support a sequel for sure. Will there be a big Story / campaignmodus?
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I need more of this shit... oh and here is a joke
A woman gets on a bus with her baby. The bus driver says: ”Ugh, that’s the ugliest baby I’ve ever seen!” The woman walks to the rear of the bus and sits down, fuming. She says to a man next to her: ”The driver just insulted me!” The man says: ”You go up there and tell him off. Go on, I’ll hold your monkey for you.”
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If you wanted to make the game more challenging, at the very least you could make the monsters harder to kill, plus maybe limit the number of responses for a fighter in defense mode.
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Great game--the graphics are magnificent, and it's fun to play (I gave it 5 stars), although it is pretty easy. Level 6 was by far the hardest. A guy hiding behind a corner with a bayonet can take out pretty much anything, and doesn't run out of ammo.
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The last level is far too easy. Magnus can just use his grenade launcher to kill the giant enemy and most of the shooting enemies without running out of ammo. Then you just sit your four soldiers, armed with bayonets, so that they can attack the melee enemies as they come out with the bayonet. They don't use ammo with the melee attack so magnus can go around and destroy the few you can't block this way.
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I got two 0 damage against the target in first mission, one from 4 squares behind and one square to side, once from 5 square STRAIGHT behind. Bug or intentional?
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1st make the last level you have to kill all not survival becuase i wanted to see if i could kill all of the aliens 2nd new sequel with way more levels option to replay levels more classes (maybe like a skill tree and you can have more then 5 or so just in reserve) maybe have the ability to make your own exit tunnel things and have weak guys spawn from it (like mini robots) and multiplayer
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Absolute amazing game! Loved every second. I have one complaint, and just one only. Forcing people to play the tutorial with no option to skip it. Might A trivial complaint, but it stood out to me. All in all, it's now in my top 10 all time faves. <3 5/5
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great copy of incubation, too bad it's very short and the last level was kinda too easy with the well-known bayonet/defense camping. It's all great, but due to the high copy factor i had to give it 4/5. I really miss incubations energy weapons and all that stuff, gief sequel (there's enough lvls of incubation you can copy for that).
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would be nice if it was more obvious which boxes were credits and which were ammo. Also, overwatch with bayonet is kinda ridiculous, autokills all of the anklebiters...no need to actually close the holes with a heavy :/
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Nice game but it starts with an insane level of difficulty and then becomes easy at the end. there are no repeating missions, no farming for money, and very limited weapons.
It could just be more, more equipment, more choices, more freedom, oh and the ability to carry extra reloads of ammunition. a sniper rifle is nearly useless at the end because its too low in ammunition and is overkill for weak enemies.
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Well.. Insofar it seems the opposing ranged units have unlimited ammo.... Not gonna go any farther on that train of thought...
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For anyone unhappy with how long turns take to process due to movement animation, you can download Cheat Engine and enable speedhack x2 or x5. The only thing affected is turn processing time, so I don't believe it's cheating.