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Comments for XenoSquad

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disturbed_gregg

Nov. 02, 2011

Under rating threshold (show) Great game. It is too easy and too short but it is still a blast to play.

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(4)

scurvy135

Nov. 02, 2011

Under rating threshold (show) I love it! But I was hoping for the 10th level to be a lot harder. As it was, the grenade launcher let me win in 3 turns -.- Would have been nicer to have like 6-10 big dudes.

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(3)

Zoruss

Nov. 02, 2011

Under rating threshold (show) Easy mode: Use the Rifle with the bayonet on it, and park a man next to the spawn points on guard mode. As the little guys pop, he will melee them, one shot, one kill, and never run out of ammo. Use this method to camp and shut down the 'rabbit holes' while maneuvering your behemoth from place to place, and your sniper to snag the launchers and shooters. Vote this up to save it.

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(16)

Waffles911

Nov. 02, 2011

Under rating threshold (show) Love the game! Though, some scenery in some levels would be really nice. :P

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(2)

Dragonsavior

Nov. 02, 2011

Under rating threshold (show) This game is honestly quite a lot like WH40k Squad Command. It uses a lot of the same mechanics, similar (Though lower-tech) graphics, and a lot of the same objectives. For a flash game however, it is very good.

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(0)

olshanski

Nov. 02, 2011

Under rating threshold (show) The goal for the last mission should be to "destroy all manholes in 20 turns", not "survive 20 turns". I really liked this, but I'd like to see much slower advancement of marines, and much tougher monsters. I shouldn't be able to park a single marine with a bayonette over a manhole and obliterate everything that jumps out. I'd also like to see the missions start out with fewer marines, and the ability to have more heavy marines.

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(3)

Radivis

Nov. 02, 2011

Under rating threshold (show) Well done! This game has a lot potential. I loved the first missions. But actually for me the only real challenge were the artillery enemies. Everything else can be killed rather easily and without great danger. Tougher enemies in the latter levels that have a lot of HP, but can be hurt with normal weapons would be quite interesting. Or add different difficulty levels. The level cap at level 8 where you have maxed out everything doesn't feel right. It would be more fun to turn different soldiers into specialists with different skills.

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(3)

itztaytay

Nov. 02, 2011

Under rating threshold (show) A useful hint, try to get into a hallway and put an assualt rifle bayonet next to a corner where he can't get hit and just stabs all the little guys tht spawn, no ammo wasted and good exp farm

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(2)

lord_of_living

Nov. 02, 2011

Under rating threshold (show) When I saw the font cover am i the only one who thought Space Marine!

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(2)

Wildman496

Nov. 02, 2011

Under rating threshold (show) Good game. I liked the gameplay but I do wish there was a storyline and a way to skip enemies movements(or just fast forward through them). A way to sell items(decrease amount of creds throughout the game if you do this) so that you won't get stuck would also be nice. Also, maybe make the last level a bit harder, all you had to do was barricade yourself in a room and wait out the turns which is a bit basic.

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(7)

Posly

Nov. 02, 2011

Under rating threshold (show) Really fun game 5/5

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(9)

ODST1897

Nov. 02, 2011

Under rating threshold (show) A Multiplayer Version would be fun :) maybe realtime?

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(5)

Crywolf511

Nov. 02, 2011

Under rating threshold (show) Very nice game. Would be fun with a multiplayer mode. 5/5

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(3)

Dagonet

Nov. 02, 2011

Under rating threshold (show) Of course, what this game really needs (apart from the speeding up of enemy movements) is a multiplayer version.

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(2)

smilefr

Nov. 02, 2011

Under rating threshold (show) It is really great to see that the molehill API is already used to develop such applications, keep up the good work!

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(1)

Developer response from ryzed

pure fp10 without molehill

Eragon_CH

Nov. 02, 2011

Under rating threshold (show) Very easy, nearly too easy, but a very good game overall.

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(1)

YoEleven

Nov. 02, 2011

Under rating threshold (show) I only wish it was longer. 5/5 Nicely done.

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(1)

ThaBawss

Nov. 02, 2011

Under rating threshold (show) Please wait loading.... *10 hours later* - 1% "AHH!!!"

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(1)

me_amor007

Nov. 02, 2011

Under rating threshold (show) i want to keep plating the final level and kill all enemies and close all exits, yes good i finished the goal but not all are dead all my men are alive and i need a couple turns to cover all the ground my marine walks to slow to kill all exits

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(-1)

arcer7

Nov. 02, 2011

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(-5)

PorGG

Nov. 02, 2011

Under rating threshold (show) needs more lvls and so forth, otherwise top notch

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(3)

Scotty5198

Nov. 02, 2011

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(-8)

mamutma

Nov. 02, 2011

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(-6)

DJ1078

Nov. 02, 2011

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(-6)

mithclappers

Nov. 02, 2011

Under rating threshold (show) 5 out of 5,more games of this kaliber please :)

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(2)

eagle707

Nov. 02, 2011

Under rating threshold (show) let me undo a move its so anoyying that it ends when you move it doesnt let you undo it or comfirm your move it sucks

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(3)

Natter91

Nov. 02, 2011

Under rating threshold (show) Really good game. I think the bayonet is overpowered against the weak mobs, though. A marine in defense mode with an assault rifle can't be touched by them, ever -- it's an instakill as soon as they move up to attack.

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(0)

eagle707

Nov. 02, 2011

Under rating threshold (show) make the little stupid things claw faster

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(2)

revenge968

Nov. 02, 2011

Under rating threshold (show) huh, if you restart a level, you keep any xp you earned.

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(1)

Asgard

Nov. 02, 2011

Under rating threshold (show) For the love of sweet zombie jesus, let me skip animations!!!

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(4)

Heez

Nov. 02, 2011

Under rating threshold (show) Donovan, you already CAN find new squad members in levels, did you actually play the game?

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(1)

ocramot

Nov. 02, 2011

Under rating threshold (show) A save/load feature will make it earn a 6/5

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(-1)

ocramot

Nov. 02, 2011

Under rating threshold (show) First of all I want to warmly thank the developers for making a game so similiar to Incubus, which I used to love, and then I want to warmly thank all the people who commented "hey, it looks like Incubus", beacuse I saw it only one time, couldn't remember the name, and wasn't unable to find it anywere! :D 5/5 + fav

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(-1)

titanx0267

Nov. 02, 2011

Under rating threshold (show) +1 if you think anyone who bitches about this being a ripoff of Incubation is an idiot. Read the author's comments.

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(1)

Cody1215

Nov. 02, 2011

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(-3)

Maximus_11

Nov. 02, 2011

Under rating threshold (show) M0rtuus - Incubation, the best game on 98 system :D.

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(-1)

lucas214

Nov. 02, 2011

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(-7)

M0rtuus

Nov. 02, 2011

Under rating threshold (show) Reminds me heavily of Incubation :)

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(2)

ultraprogamer

Nov. 02, 2011

Under rating threshold (show) Is it just my computer but my progress keeps getting reset on mission 3

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(-1)

AdeptSlayer

Nov. 02, 2011

Under rating threshold (show) Only one real problem, its too easy to neutralize enemy spawn points. Get a bayonet trooper. Put next to spawn. Tell him to defend. Never see a creep from that spawn attacking you ever again.

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(4)

Flazar

Nov. 02, 2011

Under rating threshold (show) at first i though it was too good to be true and it was going to be like one of those games with a nice pic to get attention and then i was like...HOLY SHIT ITS REAL!!!

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(4)

dominiquefsa

Nov. 02, 2011

Under rating threshold (show) nice game but the campain is a little short the longitivity of the game is short be very nice 3D game maybe a xeno squad 2 coming soon

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(2)

FireheroIsAlive

Nov. 02, 2011

Under rating threshold (show) awesome !!!!!!!! This Realy Need To have multiplayer and lobby and more !!!!! 100000000000000000000000000000000000000\5

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(-2)

HenriBR

Nov. 02, 2011

Under rating threshold (show) The hard badge has a bug: you don't have to complete the last level to earn it.

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(0)

Razkili

Nov. 02, 2011

Under rating threshold (show) For Level 7 read the mission briefing. You take your heavy unit to each of the sewer grates at time, make him stand right next to them and then click on the grate. He'll close the grate. You need to do that for all four of them. I found it best to have the other four units with the melee gun, stand each of them next to a grate, put the unit into defensive and just have them farm XP until Round 20 when the monsters stop coming. Then close off the grates and finish the mission.

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(1)

powerisall

Nov. 02, 2011

Under rating threshold (show) It would be nice to be able to use a stim pack once you are out of ap. Kind of annoying to plan to have an extra 3 and then move to the end of your range, and not be able to use it.

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(0)

DonovanC5

Nov. 02, 2011

Under rating threshold (show) This is THE best "flash" game i have ever had the privelige to play.I can only stop to look at how amazing this truly is.I have only but a few ideas to share with you.First the abilty to obtain more members of the squad threw finding them or "buying" them.Second Even larger levels.Third larger degrea of weaponery.And last add the ability to set turrents that could be found or "bought",that have a life span of 4 and a set number of bullets,also to have them automticly shoot enemys within it's range of 4-6 squares.all in all a great game you had your work cut out for you and was rewarded with in my mind,A award winner.

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(2)

misterlistersir

Nov. 02, 2011

Under rating threshold (show) An excellent remake of an excellent game that I had completely forgotten about, thank you for reminding me! My only suggestion would be in agreement with a number of others; that it becomes a little too easy after the 2nd/3rd level and the "challenge" of lasting 20 turns at the end is anything but a challenge. Minor quibbles though, all in all excellent and I really hope we get a sequel!

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(0)

Bufon

Nov. 02, 2011

Under rating threshold (show) Very, very good; still graphics a little slow... maybe some way to see faster the enemys turn, or the movement... 5/5 ;)

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(0)

Bananananananana

Nov. 02, 2011

Under rating threshold (show) Really needs a skip/speed-up function. The last level was tedious with my wait-in-the-corner-and-not-kill-anything technique.

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(0)

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