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Comments for Fotonica

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brotharius

Jan. 18, 2011

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(-12)

GeminiK

Jan. 18, 2011

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(-3)

HatMan

Jan. 18, 2011

Under rating threshold (show) Oh, nm. Q or Esc gets you back to the main screen.

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(2)

HatMan

Jan. 18, 2011

Under rating threshold (show) Thank you, abaileyatd. Setting quality to low did fix the graphics problem for me. Gameplay will take some getting used to, though. What are the spheres that shatter when I hit them? Is that good or bad? If I fall down a level, can I ever get back up to a higher one? Is there a way to return to the main menu instead of automatically coming back to reply the level I just tried? Wish there was a little more color and variety to the landscapes, too. But it seems it's already very graphics intensive, if I have to set it to low to even get it to work. All in all, it's interesting and has a decent flow... an interesting twist on Canabalt. But I think I prefer the original, so far.

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(3)

Rallik

Jan. 18, 2011

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(-5)

Rallik

Jan. 18, 2011

Under rating threshold (show) I do not see much more than a white screen after starting a game. Is there something to adjust in the setup to fix that? All of the other unity games at least had some graphics on my (graphical) lame machine...

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(1)

HatMan

Jan. 18, 2011

Under rating threshold (show) I don't think it's loading properly for me. Menu works fine, but when I try to play, nothing seems to make sense. I see random frameworks of lines which sometimes distort weirdly. No platforms, no movement. The game has crashed my browser once, and seems to be causing to behave oddly now. I've loaded other Unity games with no trouble. Looking at Eu Plon Ka's comment, it seems I'm not alone. Anyone else having trouble? I'm using Firefox 3.6.

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(0)

abaileyatd

Jan. 18, 2011

Under rating threshold (show) To reiterate to those having issues with the game not rendering properly, try putting the graphics from high to low, it did the trick for me.

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(27)

mabimastr

Jan. 17, 2011

Under rating threshold (show) It gives you that feeling like Mirror's Edge. You feel the freedom of running at top speed and never looking back.

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(138)

Eu_Plon_Ka

Jan. 17, 2011

Under rating threshold (show) At least the menu works, because that is where I spent all my time. Its fine if you want to make some sort of runner, but at least make it playable. I have no idea why I am losing, or what I need to do differently.

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(1)

Leviathans_Fury

Jan. 17, 2011

Under rating threshold (show) This game is amazing... Everything fits :)

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(2)

ChaoticHeartLD

Jan. 17, 2011

Under rating threshold (show) I really like it, and I definitely applaud the graphics. Unique and interesting. Truth be told, I am working on a 3D Canabalt-style game for the competition, as well. Now, I am going to have to step it up a notch if this is my immediate competition. Well done. 5/5 from me.

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(2)

loopard

Jan. 17, 2011

Under rating threshold (show) awesome one-button mechanic, awesome visuals, very cool sound, and fantastic gameplay.. awesome game, yes Sir!. -I love the gold mode!

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(0)

CosmicMonkey1395

Jan. 17, 2011

Under rating threshold (show) it feels like if you use the mouse and rapidly tap out of confusion you kinda just stop, i know about holding it in air to desend but its not quite like that, it just kinda feels different, not helpfull, maybe its how the screen bounces when you land and stuff, kinda hard to get the feel for it

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(0)

playerofbeans

Jan. 17, 2011

Under rating threshold (show) mirror's edge = win

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(-1)

abaileyatd

Jan. 17, 2011

Under rating threshold (show) Very very cool game! In case it happens to anyone else, the graphics wouldnt render properly on high settings, I couldnt see the ground pieces. Needless to say I was very confused, but I put the graphics down and everything shows up fine for me now. Very fun, thanks!

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(2)

doomcat

Jan. 17, 2011

Under rating threshold (show) I'm assuming that it must not be rendering correctly for me because this really doesn't make any sense. The menus all work fine, but the actual game play is just a motion blur then randomly confetti. 1/5 until game play looks legit.

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(-2)

knapp16

Jan. 17, 2011

Under rating threshold (show) I feel like im in the matrix... but its not all green

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(0)

Elimis

Jan. 17, 2011

Under rating threshold (show) Gold mode makes everything so hard. Love the difficulty of the game. Some learning curve (the tutorial took me a few minutes). More levels please!

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(0)

Bot7

Jan. 17, 2011

Under rating threshold (show) OMG THIS GAME IS SO SCARY! and realistic feeling :D

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(2)

Mattf459

Jan. 17, 2011

Under rating threshold (show) GREAT Game! It has a fast paced style that I like combined with simple and well used graphics. 5/5

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(10)

GoldMatenes

Jan. 17, 2011

Under rating threshold (show) Remember guys, just because you're not used to a game and it's hard doesn't mean it's poorly made. Nice work, Santaragione. Come a long way from the AGBIC build.

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(5)

Alex123321

Jan. 17, 2011

Under rating threshold (show) AMAZING GRAPHICS! Good gameplay! if only i could read the words on the play menu 4/5

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(5)

Elektrus

Jan. 17, 2011

Under rating threshold (show) @Drovoxx There is yteelow already, if you run really fast.

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(2)

Drovoxx

Jan. 17, 2011

Under rating threshold (show) Might I ask why the scores is sideways for no apparent reason? Other than that, great game, just a bit repetitive. Add a color mode so people have an incentive to beat it.

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(0)

Oreov1

Jan. 17, 2011

Under rating threshold (show) I give it 3/5. Very confusing game. Some jumps seem impossible, and not much is explained. What are those white dots for? Why do they block my screen with shattered bits when I pick them up? I really hope that you can fix up some of these flaws. A first-person cannabolt style game has potential.

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(-2)

Overlord_Dave

Jan. 17, 2011

Under rating threshold (show) Brilliant. Probably the best use of unity on Kongregate. And fun too!

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(6)

spunkycub

Jan. 17, 2011

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(-4)

SantaRagione

Jan. 17, 2011

Under rating threshold (show) @Synapsis85 thank you for your comment! I suggest, if you'd like, to try again with an easier difficulty setting. Also try to let go 4 o 5 meters before the hole.

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(4)

Synapsis85

Jan. 17, 2011

Under rating threshold (show) Not really impressed. The game is kinda confusing about what I'm suppose to be doing. I can't really tell if "jumping" is doing any good at all, and the tutorial is absolutely no help. Typically, black and white games need a gray scale to best allow the user to see what's going on. Straight black and white is confusing in this setting.

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(-2)

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