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I found a mistake. The description for "Farm" says "If we assign someone to work here full time, it will produce an extra +1 food." but the description for "Tend Crops" says "Assign one farmer fulltime to increase food by +2." Also, the actual effect on food production appears to be +2.
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"We Found a nice haul at the abandoned farm, some 1980's Porno Mags. The guys got a kick out of it, but All the Woman got going for them is the hair."
My whole team is guys :/
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Won the game without lossing men from zombie attacks t.e killing "saboteur" nad sending to love caravan do not count. I found that there is no more dangerfrom anything. Maybe the Gang will attack you but i did destroy it with Riffs
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completely won the game after 2 attempts. 100% happiness, 50 pieces of gear, 35 people, all squares covered, and 999 food and +22 each day.
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Idk if anyone else is having the same problem, but I've been playing the last few days and I know for sure I've gotten at least two of the achievements, yet I haven't been awarded the badges.
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Murraywonna, I am not computer savvy. By a quick googling of that error though, it looks like you simply need to update your Flash Player. (If you don't know where to do that online, it is via Adobe.) Of course it could also be a virus infection. Good luck.
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fantastic game. I love the idea of the big city being such good friends with an independent gang. The riffs are amazing, I want to play as the riffs.
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Why the heck its the Doctor with a German name always ask me in my new towns for a lab i mean he was working for a cure in the previous town and left the lab there for a new one,AND HOW HE ITS ALIVE WHEN YOU ARE CLOSE FOR THE CURE ENDING?!?!? WASN'T HE SUPPOSED TO STAY DEAD?!
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Only thing I can say this game needs is to be able to zoom out a little bit. Also, around day 200 are people supposed to just start dying? I lost like 8 people in 10 days, some of them new some of them from the beginning
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Manwithabook, you do not need to scavenge before killing the zombies. Do like I do and scavenge after killing the zombies but before reclaiming the squares. It is when you refrain from actually scavenging and simply reclaim that you merely receive a portion of the food available (this is because they are focused on building instead of scavenging). Doing it this way is doubly helpful in that you can have additional nearby squares unoccupied by zombies. In fact, there are many squares where one is able to scavenge multiple times so that even more nearby squares can be unoccupied (this limits the number of zombies able to attack). :)
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"A small merchant caravan came by today,but when they saw the state of our supplies they just gave us food and left.Didnt think we'd see charity like that again"What a coinidence.The same thing happened tomorrow and the day after and the day after that (;
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I continue to enjoy this game thoroughly and have been playing it for years, off and on. However, one thing I do find objectionable, now that I think about it, is the need to scavenge before you clear the zombies. Shouldn't killing the zombies and reclaiming the block entitle you to receive the same gear that it contained back when it was infested?
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It's been a long time since I first started playing this, and I have discovered the top hat, so excuse my excessive celebration.
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I kinda miss the evil graveyard from the first game. It felt so fulfilling sealing off a gate made by some necromancer of some sort