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SPOILERS
I had colonized the entire city, found the cure for zombie-ism and purged the city of that roving gang. I then taught most of the 59 members of our strong hold to be the best leaders possible and with them formed a new government. We fixed the helicopter and set off(I'm assuming this was by ground as I selected this option via city hall) to save another city from the remnants of zombie-ism.
At this point you would think the utopia of Duncan would be able to resupply or some how support this new city, lord knows there wasn't any zombies or issues with our infrastructure.
side note:
I think I will jump off a bridge if I ever decide to do anything else to this degree while in character...
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Day 2"I found a Pistol in an abandoned car on the way back from scavenging. It's crazy the things people wanted to bring with them" Yeah, because a pistol is a ridiculous thing to have during the zombie apocalypse!
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nice game, but all the things i assigned 2 my people are hospital, farm, and police, but i never assigned a preacher to the church cause i never rebuild that church, but at the end of the game, we won
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I have to say the way the game lets u pick the setting and difficulty is amazing! This is a whole new perspective and i love the start of the game! Oh well better get to the rest of the game lol
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I want you to scout the area, if you find food dont take it, just come and report me if you find any, and if you find survivor dont even talk to them
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Church of the chosen ones screws you up if you don't know how to deal with it. It absolutely destroyed my city and I was doing perfectly fine. (Not saying this is bad, I like that my fort died in that way).
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"Had this Western showdown with a Zombie today. We're both facing off in the middle of the road, then BAM - I draw and shoot in one smooth motion.
Clint Eastwood, that's me"
Made my day.
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Implement the following in rebuild 3: materials that are required for building; a 'welding shop' that lets you fuse weapons together, such as a knife blade on the end of a baseball bat; cars and bicycles that let you do scavenging/scouting/killing missions faster and safer; explosive equips which are like +4 fighting but disappear after one mission; a sports arena where you can stage games to increase happiness; sniper rifles which let you shoot nearby zombies from inside the fort; a way for my men to NOT kill themselves daily; possibly actually show on the map the Last Judgement's fort, and you need to out-expand them. Plus if you think that some of these should be implemented. XS
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after reading threadith's comment, I realized I had totally screwed up by allowing Henderson to preach. I'm changing his name to DEMON!
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I took all of the gambler his food, and now he cannot feed his kitten anymore, so we took that too.
Dem feels
It's a shame we couldn't also take the gambler in with his cat.
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"Taking back this city seems pretty easy, but were prepared to do what it takes..." so lol they think pretty easy is like hard
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Living perfectly, working electricity, a helicopter getting fixed, ladies and mattresses coming every now and then, a bar, etc -arrgh relaxing through the zombie outbreak :D
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Gustav is at the gate with a convoy of minibusses filled with mattrasses and women, what he calls his 'Love Caravan'. We can hire them for just 15 food o.o
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my soldier lost both of his eyes but still manages to have 10 in soldier 10 in scavenging and 10 in building wow now that is effort
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Am I the only one who can't find where "impossible" mode is?....I would try to get the badge if I could see where the difficulty settings were...