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Zarjio

Feb. 18, 2011

Under rating threshold (show) Playing the first time through on easy was a blast, but now that I've tried it twice on harder it was a lot less fun and much more frustrating. At the higher difficulties it seems to be less about doing things right, but just hoping you get lucky and bad things don't happen. I was going to have the food needed to throw a party probably 10 days in a row, and everyday something happened to reduce the amount of food I had. That's just entirely ridiculous - and the messages popping up saying, "Morale is low. Perhaps we should throw a party?" just served to annoy me.

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(2921)

Particleman

Feb. 15, 2011

Under rating threshold (show) HAHAHA! I drafted a constitution and got -580 morale points! Even in a zombie apocalypse, people still hate the government.

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(199)

djr5899

Mar. 07, 2012

Under rating threshold (show) I'm probably on over 1000 attempts to beat Harder with no luck. It's ridiculous. I wish there was a way when starting the game, you could choose "Like this map?", and if no, let it generate a new map. Really frustrating to start a game, set to harder, click next, find the map sucks, quit the game, start a new game, delete the old game, click ok and find that your map sucks AGAIN.....repeat, repeat, repeat. Not to mention every time I get a favorable setup, the game always seems to increase negative events against what I am best suited for....lots of scientists and labs, gee, wouldn't you know it, 4 madmen stormed your fort and killed all scientists....about to wipe out the zombie cemetary, gee, why are all my soldiers dying... :(

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(39)

gustavoxavier182

Dec. 27, 2018

Under rating threshold (show) I think the hard badge of this game is harder than the impossible badge of pandemic 2, because in this game you have to worry about having the right buildings next to your first ones when you begin, and the amount of zombies grows very fast and you have a small quantity of soldiers to put in the fort and to kill the zombies around (I know you can put civillians on the fort, i do it every time, but it is still not enough for me), i think this badge should be a impossible one, + if you agree with me.

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(15)

Jopan

Nov. 11, 2013

Under rating threshold (show) People can live in a parking lot but you need to convert a motel into an apartment to make it habitable? The zombie apocalypse must have messed them up good.

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(15)

Deadhire

Sep. 10, 2011

Under rating threshold (show) lol i lost about 7 people to zombies and 54 people to stavation , suicide and murder..... i tihnk it went rather well

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(15)

yowo

Jun. 06, 2011

Under rating threshold (show) My first leader died :(... So i killed them all >:(

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(15)

Axis_Vampire

Mar. 31, 2011

Under rating threshold (show) I had a soldier named "Tallahassee" at the start so i knew i was gunna win. He never died.

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(15)

Quze

Feb. 18, 2011

Under rating threshold (show) 5/5 all elements that you need in a game are there!!

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(15)

itsmeofcours

Aug. 01, 2011

Under rating threshold (show) "Last night, a deranged man crawled into our supply shed, stripped naked and covered in flour." ...WHAT IS WRONG WITH YOU GUYS?

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(58)

Destroyer80

Sep. 10, 2011

Under rating threshold (show) You have to RESEARCH fertilizer? Why not get it from that mall I took about 58 days ago!?!?

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(38)

00Xanth00

Feb. 20, 2011

Under rating threshold (show) This is like the Civilization series, you need to keep the happiness up, have defenses for your cities,(or town in this case) and research technology to help win the game! Great game by the way and I hope you make a second one; or a sequel!

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(57)

awsomezz

Feb. 16, 2011

Under rating threshold (show) My soldier lost 4 eyes, got shot in the shoulder by preists, and had malaria twice. His nickname was 'Crybaby'

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(125)

Particleman

Feb. 13, 2011

Under rating threshold (show) Well, the bad news is we lost two people to the zombies last night, but the good news is we found Twinkies and a puppy!

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(37)

NOSeffect

Feb. 12, 2011

Under rating threshold (show) Hrmm... my random event doesnt make any sense at all. It said my leader fell behind and died, but then it said he came out of nowhere with a shotgun blazing and rejoined? lol

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(55)

Suparit

Jun. 18, 2018

Under rating threshold (show) There are four endings in the game, each one requires different resources. 1) Cure Zombieism in the Laboratory requires 5 scientists, 3 Laboratories, and 10 days to complete the action. 2) Seal Evil Portal requires 15 soldiers and 10 days. 3) Draft Constitution at City Hall requires 5 leaders and 10 days. 4) Reclaim every square - oh, if you are during this one on Harder or Nightmare level, I recon you require madness, mad skills, and mad luck ;)

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(14)

Jakwattack

Sep. 19, 2011

Under rating threshold (show) Sir Edward Cockings was a brave man.... he was the last to fall in the 2 day fight that we had against the zeds

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(14)

mukidz029

Feb. 21, 2011

Under rating threshold (show) shouldn't reasearching the zombie vitals help lower the danger whenever doing missions?

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(14)

Skibum522

Feb. 19, 2011

Under rating threshold (show) This was an excellent game. The only changes I would make are to the menus. There should be a way to mass-assign units; at the end of the game in "Harder", I was sending 30-60 soldiers on each zombie-killing mission (once I sent 86, which STILL didn't clear the block they were attacking).

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(14)

Ohmaigawd

Sep. 12, 2011

Under rating threshold (show) I like how my soldiers get more kills taking potshots over the wall after barbeque than they do actually defending the fort

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(36)

BamfFr0st

Jul. 12, 2011

Under rating threshold (show) "So those guys over there are building a constitution now." "WHAT? KILL THEEEMMMMMMM" *infinite hordes*

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(36)

baste

Feb. 19, 2011

Under rating threshold (show) It's funny how churches and bars do exactly the same thing.

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(36)

amussawwir

Jul. 03, 2011

Under rating threshold (show) how the does a constitution help agianst zombies

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(35)

DaveZZilla

Feb. 28, 2011

Under rating threshold (show) It's funny how I can send a guy to scout out a farm and he sees turnips all over the place. Then when I go to scavenge, all we can find is an apple tree.

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(35)

brian_james

Feb. 27, 2011

Under rating threshold (show) Finally got the hard badge. Take a few churches & bars to keep happiness up, expand housing, scout far away, recruit. Police stations and malls are a must. Always send soldiers to your perimeter. Send a few useless folk with them to kill extra zombies. Only take useful buildings. Lastly, but certianly not least: survivors are like goldfish... easier to keep replacing than they are to feed. Good luck!

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(35)

dookie99

Jul. 16, 2011

Under rating threshold (show) found kittens in a bar..... what were they doing in there?

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(34)

supadaddio

Feb. 28, 2011

Under rating threshold (show) Finally beat the game on harder/nightmare---pheww! Small tip to help: Refresh the game just as you see the screen start to go black for a "random" zombie attack (sorry horde attacks inevitable). Be aware that when you close in one of the endings zombie horde attacks will strike every 2 days in an attempt to stop you so make sure you were aggressive on recruitment, fortification, expansion (within reason) and training for more soldiers. Also each ending requires a lot more of the specialized class needed for each ending as well as food and happiness (10 soldiers for 10 days to close evil portal / 3 labs and 10 scientists & 10 days for cure to zombiesm / 5 leaders for 10 days to draft government, etc.) ...continued...give this a "+" to stay with other comment

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(114)

samboots

Feb. 23, 2011

Under rating threshold (show) soldier stephen king?!

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(34)

Gungrims

Jun. 27, 2016

Under rating threshold (show) >Soldier meets dog while scavenging >Gains 2 food

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(13)

EnricoM9

Jun. 10, 2015

Under rating threshold (show) Loosing one survivor in a zombie attack with 0% of danger, did he shoot himself?

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(13)

memocenk

Jun. 28, 2012

Under rating threshold (show) James was a GIRL ?? ?

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(13)

ghg429xl

Feb. 26, 2012

Under rating threshold (show) it said a madman got into the food supply undressed then covered himself in flour. i didn't lose food EWWWWWWWWWWWWww

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(13)

Gitarrmaniac

Feb. 09, 2012

Under rating threshold (show) I love this game! Before Rebuild came out, I didn't like zombie games that much, 'cause mostly they were just about those scary motherf*ckers running right at you and you had to shoot them. But this is something totally different. All the things you have to manage: happiness, food, living space, and the zombie hordes just makes this game so addicting! 5/5.

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(13)

idesireaname

Sep. 10, 2011

Under rating threshold (show) it said we've spotted some survivors, theyve got food but it wont last that long lets recruit them. so i went and scavenged for food there. desperate times

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(13)

fartingfred

Jul. 17, 2011

Under rating threshold (show) The Zombie Kill Squad these guys calling themselves the zombie kill squad showed up today armed to the teeth. After asking for some pointers they went out and offed zero of the Zed surrounding our fort. Nice guys! -Elvis Mcdermot

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(13)

HappyJoe

Jul. 12, 2011

Under rating threshold (show) Could use a zoom out button

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(13)

Megumichan

May. 25, 2011

Under rating threshold (show) Love this game. And the random events are both frustrating and hilarious. My scavengers found crates of porno mags from the 80s in a motel and a McNoodles (wtf was going on there lol) in the same day. Winning.

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(13)

eating1002

Apr. 25, 2011

Under rating threshold (show) its awsome but ITS FREAKING HARD

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(13)

XTremeVoltage47

Mar. 19, 2011

Under rating threshold (show) Is it just me but when you put all your forces out to protect your fort the zombies dont attack. But when you take out half your forces to do stuff the zombies come in and wipe out like 4 people and 1 block......

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(13)

darkrider002

Feb. 20, 2011

Under rating threshold (show) I think that you should try and use a level up system for this game. Increasing a single units survivability on missions(making a scavengers ability to find more increase, or soldiers ability to survive/increase defense of the fort etc). This would make it easier on the higher difficulties. Also I think Science should do more. Like being able to construct defenses for the fort(Cannons, Mortars and other stuff). Then you have to scavenge for the parts and finally have your units construct the defense until it malfunctions or something. This would make the game more interactive and more possible at the higher difficulties. Still a solid 5/5 though.

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(13)

Ruler1994

Feb. 19, 2011

Under rating threshold (show) The game has 4 endings: 1.Controll all squares 2.After completing all researches (in the lab) there will be a new research called "Cure Zombeism" which needs 50% happiness,5 scientist and the control of 3 labs(i mean you have to reclaim 3 labs).It will take 10 turn to finish this research and win. 3.Eventually you will discover a City Hall square which will have A LOT of zombies (Overrun).Reclaim it and you'll need 50% happiness again and 5 Leaders.This will take 10 turns too to win. 4.If you kill all the zombies fro the Evil graveyard (which are a lot,overrun again) and reclaim it you will be able to close the portal and win the game.It takes 50% happiness (again) and 15 soldiers.You will win after 10 turns. Note that you CAN get all the 3 remaining endings after completing 1.And Smithman, there IS an ending for the evil graveyard

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(155)

AredOreo

Jul. 12, 2011

Under rating threshold (show) It's not an Evil Graveyard when you find a half litter of kittens, is?

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(33)

DaemonNic

Feb. 25, 2011

Under rating threshold (show) I find it rather ironic that the humans slowly grow to overrun the zombie held city.

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(220)

eaglei3

Feb. 22, 2011

Under rating threshold (show) As mentioned many times before, on harder and up difficulties, the game just seems to pile on the disadvantages an an unfair rate. You're starting area has no churches or bars near by? Moral drops to 0 from the large populace of dogs dying every day. No hospital near by to start? Say goodbye to a person every day from disease. And that is before you even begin to worry about the Zombies.

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(151)

MEw83799

Apr. 15, 2017

Under rating threshold (show) This hard badge might as well be impossible considering you need a godlike start and a couple dozen lucky coin flips to even stand a chance against the literally random battles. Anyway, some tips I found are that A) Churches will always be safe (at least during the first 3 turns) so if you start next to one, send your leader immediately. B) Making a beeline to a corner of the map isn't always the best choice, since rural areas (farms, trailer parks and graveyards) spawn on the right side of the map, and urban (apartments, malls and rubble) will spawn on the left, so if you're going towards the right consider grabbing a couple houses first, if you're going to the left get some farms otherwise you'll starve by turn 5. C) The game is basically an excesively long dice roll, so if you get a bad start don't be afraid to reroll and try to get something good. Good luck!

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(11)

jwilkes99999

Nov. 30, 2012

Under rating threshold (show) Well, I finally got the hard badge. That was ridiculous. I had to find my save file and constantly back it up until I found the perfect method to win. There's not strategy in harder or hardest. You just have to beat the random bad luck they throw against you. Have fun.

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(9)

mikerz1321

Jul. 17, 2011

Under rating threshold (show) Constitution written. Happiness drops 845... Proof that nobody likes the government?

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(32)

Spetsnaz2077

Mar. 05, 2011

Under rating threshold (show) I love how the mechanics of this game are in depth, but also easy to understand. On of my favorite parts of this game is that it doesn't make you feel like a banker; just managing numbers. It's great how it has a story when something good or bad happens, instead of it just saying "Soldiers died of sickness", or "scavenge mission failed". An over all great game. 5/5, well earned.

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(32)

Tifforo

Feb. 23, 2011

Under rating threshold (show) I beat it on harder, but if you think harder is bad, check out Nightmare: You start with 25 food and -6/day. That means starvation at the beginning of the day 6, or day 5 if your population increased by one. You WILL have starvation before you reclaim a building unless you scavenge. Sparing guys for the scavenge is rough when you only have three soldiers and need to reclaim stuff. On nightmare, your people die from disease ALL THE TIME if you don't have a hospital. You ALSO need two farms and housing ASAP and have to focus on reclaiming the buildings that have food in them. You are almost guaranteed to go down to zero morale in the first two weeks. Good thing the consequences of low morale don't occur on low day numbers. On nightmare, in about three weeks, you reach a situation where even having your entire starting population guarding would result in a danger level of 40-50+ on days that DON'T have a horde attack. Did I mention you only start with one builder?

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(32)

bleurgh

Feb. 12, 2011

Under rating threshold (show) Nice game, well thought out. The actual attacks coould be more graphic/interactive, though. Very realistic take on Z day, methinks :-)

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(2751)

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