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a932010

Jan. 13, 2012

Under rating threshold (show) "Found a little bonus in the church: two boxes of old porno mags from the 1980s"...lol.

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(28)

Halerin

Feb. 12, 2011

Under rating threshold (show) Who sent a scientist to fight zombies on his own? Well good job, he never came back

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(116)

Dude_22

Jan. 27, 2016

Under rating threshold (show) 3% risk of scouting an area one square away...dies

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(76)

OverlordChdba

Jul. 30, 2016

Under rating threshold (show) A few weeks into nightmare mode a survivor named Chuck Norris joined my fort and then somehow died randomly from a bite the next day. Not exactly what I was expecting...

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(72)

helenalestrong

Sep. 23, 2014

Under rating threshold (show) "Oh, man, there's someone trying to live in that derelict graveyard, all alone and surrounded by the dead. Let's send someone to invite them to live with us, in our stronghold of over 100 people, guarded round-the-clock by soldiers, with more than enough food for everyone, electricity for every house, education opportunities, hospitals, bars, and frequent parties!" "Ok." Two days later: "He said no, we should send someone more charismatic."

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(178)

cheahchungyin

Mar. 08, 2019

Under rating threshold (show) Why is this in the "Hot New Games" category after 8 years?

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(108)

MaddAddams

Feb. 22, 2011

Under rating threshold (show) I think you should get a +5% happiness every time you beat the horde. To balance out all the -5% you have to suffer through. On harder and nightmare, happiness is low enough to start.

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(6108)

AlexxChristo

Apr. 03, 2011

Under rating threshold (show) Must...Stop....Playing.....Can't regain social life. I love this game so much! :D

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(70)

Hootz

Mar. 12, 2011

Under rating threshold (show) Thank god you have infinite ammo.

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(140)

aguyuno

Feb. 26, 2011

Under rating threshold (show) So I just beat harder. Finally. Took 186 bloody days, but who cares? By the end of it I had 53 survivors, all of which were soldiers except for 5 scientists and 1 leader. Game gets a LOT easier once you find yourself a nice corner and have enough food/hospital/land to go around. From there you can just push out. It's a bitch, but it CAN be done. I do still think this should be an imposs badge, but that's cool. 5/5. Great game, and very original.

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(105)

acidrain39

Feb. 13, 2011

Under rating threshold (show) My friends are dying all around me... But I found some puppies and kittens so it's okay!

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(168)

24680

Apr. 18, 2011

Under rating threshold (show) I love how it's Motel 69. Leaving no question as to what goes on in there.

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(135)

Thanatosider

Feb. 18, 2011

Under rating threshold (show) It would be good if warehouse added to storage capacity

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(7634)

DearthOfMateriel

Jul. 25, 2011

Under rating threshold (show) Happiness: 0% >Fort Overrun! We lost 2 survivors and 2 blocks. >We weren't able to finish the research because they took the lab. >Soldier Hugo was killed. >Hey guys, we finished building that bar. Happiness: 5%

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(67)

Ghostreconz

Jun. 07, 2011

Under rating threshold (show) Part 1: Some tips for the hard badge: First, try to get a map with a TON of farms relatively close to you. I don't know if I'm just lucky, but without food shortages, it's easy. Far in the game, I had 14 spaces: 5 farms, 1 big farm (counts as two spaces), 3 suburbs, 2 churches, 1 hospital, and one police station. With the churches and the farms, you can also keep happiness up by throwing parties. I also suggest, if you find yourself near a laboratory, to take it from the undead quickly. Use it build binoculars and radio, then go onto the third tree, which helps farming and gives less food shortages. Another thing to do is to practice preemptive strike methods, and take one or two soldiers off guard duty to directly hit the zombies before they hit you. Finally, if you find yourself in a bleak situation in which there is little chance you will survive, just retire and start a new game. Better than wasting your precious time in desperation. Please hit the “+” if this helped!

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(314)

Kranach777

Mar. 03, 2011

Under rating threshold (show) Finally beaten it on the Nightmare. It was challenging and fun. Very good game. Btw, one time I had a quarrel among survivors - soldier attacked another soldier and killed him. The only strange thing about this was, that the soldier he attacked and killed was himself.

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(101)

silverwolf42

Feb. 19, 2011

Under rating threshold (show) Harder+ difficulties need a little balancing... a challenge without so much reliance on sheer luck. Fewer hordes (at least until you have a certain number of tiles... like, a third of the map) and a better chance of finding survivors (since you have to replace more killed-in-action people) would help. Starting out with a higher morale would also be good, since it takes time to build up to the point where you can have a couple bars and churches. One more suggestion; defeating a horde on any difficulty should give a morale bonus. What could be better for lifting spirits than triumphing in a major battle?

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(66)

Jaxous

Mar. 16, 2011

Under rating threshold (show) How come you can't house people in the All-Mart or in the Hospitals? It's what I would do. Yeah, suburbs count, but hospitals and malls are HUGE. Why not just house a bunch of people in there?

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(25)

snowleopard001

Feb. 19, 2011

Under rating threshold (show) We had given up, and on the way back SURVIVOR KIM VALENTINE fell behind and got jumped by Zed. Then this chick KIM VALENTINE comes out of nowhere, shotgun blazing, and makes swiss cheese of the dead. I was Impressed, and she agreed to join us on the spot. O_O

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(96)

timfh

Feb. 12, 2011

Under rating threshold (show) This wouldn't happen in Madagascar.

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(10K+)

Arja

Apr. 25, 2011

Under rating threshold (show) There is such a HUGE difference between normal and hard settings, it's crazy!

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(60)

Meltingcl0ck

May. 07, 2012

Under rating threshold (show) 2% may seem like a small chance of getting killed but here in the city of NoZedsAllowed 2% is two percents too many!

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(23)

jayreds17

Mar. 06, 2011

Under rating threshold (show) fun, enjoyable, addicting, but absolutely ridiculously unfair on 'harder'. Seriously I must have been 50 days in, and sure i was gonna win about 13 times already ..... but its so $#^#ing addicting .....

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(23)

Qman20

Feb. 13, 2011

Under rating threshold (show) "Ward had to much to drink at the party last night. this morning we found him standing on the wall, pissing on the zombies on the other side." oh god, i fell out of my chair i was laughing so hard! 5 stars for you!

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(174)

Totalwin

Mar. 09, 2011

Under rating threshold (show) Lol i scavenged a SCHOOL for food, and it said we found "two boxes of old porno magazines from the 1980's" WTF?

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(200)

M4zuk4

Dec. 14, 2011

Under rating threshold (show) so i know its random but why was the church hiding porno magazines from the 1980's? lol

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(22)

jackrb54

Sep. 27, 2011

Under rating threshold (show) A lone gunman wandered into my town, but I had no room for him. The very next day, one of my soldiers dies. Typical.

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(56)

DragonSpire

Feb. 18, 2011

Under rating threshold (show) On Harder, the game kicks you when you're down too much. I'm struggling because of the growing horde outside and a lone gunman approaches us, which would be perfect if he joined, but instead leaves because "we look unhappy." Are you F-ing kidding me??

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(160)

Ghostreconz

Jun. 07, 2011

Under rating threshold (show) Part 2: Some tips for the hard badge: Never leave ANY men idle during turns. Recruit survivors, start building projects, or even scout, it'll help you in the long run. Don't waste time putting regular survivors in school to become soldiers. Let them help guard the base. It'll decrease danger to the fort by a bit, and it will train them, even if they don't see an invasion while guarding. Also, build to a side or corner as quickly as possible. It’ll decrease the spaces around you with zombies, as there are only three spaces directly near a side space, and with your other structures next to it, it should only have one or two spaces where zombies could attack from, leaving less zombies at your doorstep. Finally, never build directly near the two overrun buildings. (City hall and evil graveyard) It'll just increase the number of zombies attacking you drastically.

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(21)

Killpower

Feb. 16, 2011

Under rating threshold (show) A few tips for beating nightmare... 1. Restart the game a hundred times to make sure you have a lab a hospital and a big farm right next to your startup. 2. If you aren't expanding you are dying! Don't have the resources? We don't care! You'll get more people from constantly pushing out than you will from keeping the ones you have safe. 3. Your priority is police stations and housing. Never mind the rest. Let them eat cake! 4. Everyday unassign everybody give them jobs and then reassign all. You don't want idle people who could be holding a gun! 5. Whenever you have 50 food, throw a party. You'll get more happiness than you might lose for running out of food. Also happiness doesn't cap and adds to your final score... why do you think I am at the top (for now...) 6. Kiss goodbye to your sleep!

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(203)

supadaddio

Feb. 28, 2011

Under rating threshold (show) REMEMBER when you embark on particular ending that you plan ahead for its requirements ( ie, drafting government also requires happiness to be at 50% minimum, etc.). Also getting a lab right away to start researching is key (particularly zombie kill bullets and binoculars/stealth for less death/danger on recruitment---getting food capacity up is essential for avoiding starvation and ensuring the capacity to throw parties to keep happiness up to needed levels). Give this a "+" if it helps.

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(129)

finalstrike64

Mar. 31, 2011

Under rating threshold (show) I got attacked 2 days in a row and in that 24 hours my only soldier defending the fort named "Gray" transformed from a black man to a blond white woman. Impressive

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(77)

FantajiFan

Feb. 21, 2011

Under rating threshold (show) Tip for the Harder+ Achievement: Be VERY aggressive, especially at the beginning. Don't leave soldiers to defend the first three days, for the whole game send single soldiers your perimeter. Another huge tip: Survivors who defend the base turn into soldiers. Try to make sure you always have 1 or 2 survivors defending as they'll become soldiers the next turn. Early game, the rest of your units should scout aggressively while leaders and new leaders you find recruit, at 2+ leaders go for 25% risk. Throughout the whole game, do not be afraid to send units into areas with 25% risk. On the first few turns aim for capturing an Apartment and School. On my final win, I couldn't find either one within 3 squares around me, so if you can't find it, turn something into one. Once you're established, just aim for a victory condition. I recommend finding the graveyard or city hall since that's much faster than the research or capture all squares victory conditions.

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(125)

mantaray12345678

Jul. 18, 2011

Under rating threshold (show) Danger to Fort: 2% Danger on killing mossion: 1% Sure why not. This ought to work. FORT OVERRUN by half the strength of zed that you have men. Soldier died when a single zomebie smacked the back of their head. -_-'

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(19)

olive08

Jul. 17, 2011

Under rating threshold (show) i was playing on nightmare and only had one guy left, a builder so i said screw it and put him on detail. zombie attack: defense 30 vs 306 zombies. fort held?!

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(19)

Quillade

Jun. 08, 2015

Under rating threshold (show) The "Dog Died" report was so unnecessary. My heart!

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(120)

megamanO

Feb. 28, 2011

Under rating threshold (show) Psh, I'm leaving this town. Time to join the Zombie Kill Squad.

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(444)

Hawkeye430

Jun. 15, 2011

Under rating threshold (show) i love how names from games or shows pop up sometimes,for instance peter griffin the scientist... and sam fisher the soldier...coincidence? i think not

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(116)

Arcwind

Mar. 24, 2011

Under rating threshold (show) I think the Lasting Legacy badge should be made into an impossible badge. Mainly because yes harder is very beatable with skill, but at any moment bad luck can make everything crash down...

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(94)

hiunknown

Apr. 05, 2011

Under rating threshold (show) day 56 guy commits suicide. day 57 electricity is researched and 3 dogs are found to boost happiness from 15% to 60%

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(71)

kauzu1

Dec. 07, 2018

Under rating threshold (show) This sounds awful but has anyone else just LET their city die after a riot/strike? Like "Wah! We dont have any bars or churches, we're unhappy, now we arent going to do any work to protect against the zombies/give ourselves food" ....Okay then. Die, i guess?

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(18)

cheesburgel

Feb. 14, 2016

Under rating threshold (show) "After a year, fighting zombies gets on the psyche. Olaf O'Flynn finally broke today." It's been, like, 2 days...

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(18)

FunVass

Jun. 28, 2014

Under rating threshold (show) My solider, Joe Habble Lost eyes 5 times and still the best fighter i had.

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(18)

zalivar

Apr. 11, 2012

Under rating threshold (show) Scientist"Everyone we have discovered a cure for the zombie disease!" Leader"Tear down the lab we need some booze!"

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(18)

dojel

Oct. 15, 2011

Under rating threshold (show) morale of that story:in a Apocalypse,being depressed is more important than survivig, also, never go out alone

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(18)

koljin

Feb. 16, 2011

Under rating threshold (show) I shed a tear for my favorite soldier "Bennet" you will be greatly missed. in his/her journey he/she took at least 10 bars and hosted like 20 party's. Bennet why did you have to die this way?

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(18)

Crystialose

Oct. 04, 2015

Under rating threshold (show) "A survivor came to Happyland today looking for some place to call home. We showed him around, but he didn't like how unhappy everybody was. Well, what did he expect?"

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(46)

KonekoTatsu

Feb. 13, 2011

Under rating threshold (show) It took three men two whole days to search McDonalds. And they came back with a dog. WTF.

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(175)

wargamer1000

Jun. 04, 2011

Under rating threshold (show) He just had a feast because its his birthday yesterday and then the next day he died because of starvation. WTF!

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(44)

y8man

Sep. 13, 2012

Under rating threshold (show) A short tip for the Hard Badge: If you have people doing nothing, instead of guarding the fort, you can let them scout the area. That really helped a lot for me

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(17)

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