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Y'all crazy as hell. Make the ball as big as possible and then use your larger center of gravity to shake off the weights.
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the closest thing to a strategy i can come up with is "Get into Spike Form" and try to hit yellow balls and crush them before they land.
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they might as well make the platform half that size because if you are more then half an inch away from the center point, you automatically lose
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Just take spikes whenever you get the chance and destroy everything else on the platform, Spike can go all the way to the left or right and still manage to get back in the middle which is why it's so good. If you see another spike block while you're spike, Try to get it off without hitting it or you'll go back to normal form.
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The platform you move is quite awfully controlled like it has no motor, the balls are either way to "heavy" or the platform is just moved by them way too much, the 35 seconds of song you have on loop is terrible, but THANK GOD THERE'S A MUTE BUTTON. If this game didn't have the badge I probably wouldn't have even stuck around long enough to post this message.
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All you have to do is get the spike ball and you are good to go. It is harder on the earlier levels but gets easier as you go along, provided that you have the spike ball.
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not only did I do 2x 119sec but then I proceeded to do 3 rounds of <25sec after that. How do these random pot luck games get badges!~?!
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Ok its just about luck... you could get the badge first time or after 50 tries... what you do doesnt matter much. 1/5
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Orange balls: "Lets fall randomly until he gets close to an edge. At that point fall only on that edge and nowhere else".
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Comments: Past 10: Wow that's easy Past 20: Sooo easy Past 40: I'll get to 120 in no time Past 60: See I'm already halfway there Past 80: wow this is hard Past 120: YAY! wait WTF Past 140: AAAAAAAAAAAAH (142 sec)
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and another hard badge for me. This game need luck to beat it. on my win streak i was very big with spikes, so my "Ball" was nealy unmoving staying in the middle until i was hitten by another Spike upgrade: 129 sec.