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Survival is all about not getting caught in the gravity pull of the 100 suns that spawn around the center of the area.
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That’s no moon…it’s a space station.
It’s too big to be a space station.
I have a very bad feeling about this.
Star Wars IV
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sarcastro, did you seriously just reply to my 5 year-old message? I didn't even remember this game existed until I saw a notification about your reply.
Anyway, for the record, no, I don't believe I'm owed anything. It's your game, the result of your hard work, which you've provided freely. However, from my experience, it's both customary and good for your (developers') reputation for you to give us (the players) updates, even if only to say "I'm not working on it". It's a simple matter of communication. Absence of communication makes us think you don't care, which drives players away.
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This game is old. Not that that's bad.
The key is to stay within gravitational pull range of larger planets so you can steal the smaller bits that go towards them. But you have to stay out of the unfightable range.
I beat level 2... GG. Bye.
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I think that your planet/rock/star shouldn't instantly get destroyed when it just touches the bigger planet. There should also be a mini-map and there shouldn't be big clumps of stars and rocks, they should be spread out. This game needs a lot of improvements, I'll rate it 2.5 stars.
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The gravity is so unbalance that on level 2 sometimes you spawn and you get pulled into a massive star straight way. Or you can be pulled 5 sectors into a massive star.
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1. try to find small rocks and eat them. 2. die by a planet you cant escape from. 3. start again finding small rocks and devouring. 4. go to different direction than u went on 1-2. 5. die by another set of planets. 6. (maybe) make a comment that complains game is broken AND finally 7. profit!
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I absolutely hate how i am just flying around and minding my own business and then i get sucked into a freaking huge cluster of what looked like 5 planets and died. That is evil.
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Levels are way too easy, and survival mode is basically empty space with some pebbles and a cluster of supernovas in it...
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Survival mode is a joke (are there more than a few smaller objects to assimilate) Some kind of co-ordinate grid mapping system would be nice. Interesting concept that needs some tweaking and more game-play depth.
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This game is honestly kinda bad. The fact that eating asteroids to grow take such a long time and it's such a boring process, the smaller planets which are the only way to grow any faster is so risky to get, the fact that your vision range is so small you can't even SEE the large stars without dying.
All of this means that not only is it easy to die, it takes a long time to get back to where you was as well.
Overall I think it's just tedious and unnecessarily difficult .
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A game with a really good idea, but poorly finished. The level select is way too short, and the survivor stage is a joke. You start as a meteorite, with 3 or 4 smaller rocks in space, the rest is 20 massive suns in the middle. There's no possible way you could ever grow enough to eat them.
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it could be cool if there was an upgrade panel were you can upgrade so planets dont pull you or you could buy a mini map and other stuff
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THERE'S NO WAY TO DO THIS ON SURVIVAL, even hacked! the comets just stop spawning and it keeps you from growing until you die and restart again!