Comments for Narcolyxii II

avatar for Iannus
Iannus

Apr. 19, 2013

Under rating threshold (show) Unplayable due to bugs, please test your games! Lots of creative ideas ruined by subpar execution

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(0)

avatar for tiberium268
tiberium268

Jan. 2, 2013

Under rating threshold (show) Hmmm, I'm in a circle of Innocent Childs? seems like I need to destroy them,*Destroys all of them* Done! *Transports back to hatchery with a Narcolyxii beside* HOLY **** WHERE DID THAT COME FROM!!!

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(-1)

avatar for Deadstalker1996
Deadstalker1996

Oct. 11, 2011

Under rating threshold (show) i liked the older one batter. simply cuz this looks like a alpha version. i got glitched and couldn't go any further. PLZ FIX AND RE-POST THIS GAME! I RELY LIKE THE STORY AND WANT TO SEE IT THROUGH!

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(0)

avatar for philvinc4
philvinc4

May. 3, 2011

Under rating threshold (show) How the heck did the guy made to get out of his cage, kill the narcoliXX and grab a gun? 2/5

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(1)

avatar for Arghast
Arghast

Mar. 26, 2011

Under rating threshold (show) I just won the game without knowing what the heck I was doing. I could punch my way through walls and into a black void using the power glove thing (which made me look like a hunchback for some reason, must be heavy...), and the only thing that made any bloody sense in this game was the intro.

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(0)

avatar for ILoveRpgs15
ILoveRpgs15

Sep. 25, 2010

Under rating threshold (show) You could also fix the barriers,walls, and this weird thing that happens with the quality ^^^ (adding to old comment)

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(2)

avatar for ILoveRpgs15
ILoveRpgs15

Sep. 25, 2010

Under rating threshold (show) I could see it being really good! Except I go with what Rameares said, you need to definately work on animations more and also on fixing the enemies getting stuck, the slowing down when walking over enemies, the miss/hit ratio, and maybe when you level up along with getting more health maybe you can make it so we can like upgrade reload time,weapon damage for certain weapons, special skills from being dosed with and surving the venom. So otherwise I gave it a 3/5 :D

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(2)

avatar for Unknown89089
Unknown89089

Sep. 12, 2010

Under rating threshold (show) Somehow, I managed to beat the game by wandering randomly anywhere it would let me go. The ending was interesting, although it was just a picture moving back and forth, maybe it would be better if it was like a video of his abduction or something?

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(1)

avatar for DannieGeeko
DannieGeeko

Sep. 11, 2010

Under rating threshold (show) Incredible game so far but I got to a circle of whining kids and then stuck in a black hole?!

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(1)

avatar for jadebonsai
jadebonsai

Sep. 10, 2010

Under rating threshold (show) Stop freakin' shooting!!

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(-1)

avatar for EdmundoDiablo
EdmundoDiablo

Sep. 8, 2010

Under rating threshold (show) This has the potential to be awesome - as mentioned by previous commentors, it could do with some work in terms of lighting and performance on slower machines - 4/5 though - keep up the good work, hope to see an update soon!

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(7)

avatar for itsnotbutter
itsnotbutter

Sep. 8, 2010

Under rating threshold (show) It's pretty cool, but I got stuck in a circle of eggs and it's pretty muched glitched there.

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(7)

avatar for godzillabbq
godzillabbq

Sep. 8, 2010

Under rating threshold (show) i agree. this game could be very entertaining but its VERY buggy. with fist you can dash through walls and above stated flaws and i dont have any clue where and why im going some story or some text just explaining whats going on would be sweet

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(9)

avatar for apollonianking
apollonianking

Sep. 8, 2010

Under rating threshold (show) Too dark.

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(0)

avatar for WeakSRT
WeakSRT

Sep. 8, 2010

Under rating threshold (show) Its ok, Needs alot more time behind the scenes. I was able to jump off the screen witht he ion fist and i even saw a computer monitor of something u had possibly screen shot once, It had the denotion "west wall" Eitherway seems like it could get better with more time into it.

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(0)

avatar for Mayhem7
Mayhem7

Sep. 8, 2010

Under rating threshold (show) Agree with Rameares, also you need a bit more screenview, it's to small, and enemies get stuck even in clean ways

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(8)

avatar for Rameares
Rameares

Sep. 8, 2010

Under rating threshold (show) This could of been a master piece. If this had had soome more testing before release you could of established the problems holding the game back. 1) 50% of shots miss the enemy. 2) walking over dead enemwies why does this slow you down? 3) your sprites need a bit more time spent on the animation. 4) Enemies become stuck making it very easy. sorry to be so negative it's not as bad as i make out i just think it's a shame it hasn't met it's full potential.

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(10)

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