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This game leaves out the equally important first half of that Nietzsche quote: "He who fights with monsters should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss also gazes into you."
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third replay over the past 5 years, i still enjoy it even now... Yet the lack of usage for the gold statue, and lucky coal infuriates me.
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was this game somehow inspired by H.P. Lovecrafts short stories? like the Silver Key one and the others related to the guy that has a lucid dream and takes certain herbs to return there?
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I think that "chase" phases are a little too fast ;x i was so shocked to do anything xD But whole game is just AWESOME! And after playing some Cube Escapes i wonder; who are these black characters? ;x I hope that scriptwelder will tell us who they are in the future :D