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I hate the part when they use airstrikes, took me hours just to find a way to pass that mission plus i hate how they have units that can shoot the big energy ball which instantly kills half your army!
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i had this problem in shadez 2 as well i could`nt move my units cause the mouse woudnt change to the move button only attack worked
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nasnasty use iss to destroy turrents and fly over with blackhawk and pickup miners Secret:fly super above enemey base
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Obviously they forgot to mention the alien's instant-rebuilt technology that allows them to construct another defense right after you destroy their first one.
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For Evac, use the black hawk to destroy the first sentry till it stops respawning, and then keep on sending rocket soldiers until you destroy the factory. once you destroy the rest of the base, use the black hawk to evacuate the miners to the flare.
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Honestly, my biggest problem is that, unlike Shadez 2, the game User Interface is too big to have on the common computer screen. I have to
1. Click out of the game screen
2. Scroll the screen up to see money
3. Scroll back down
4. Continue playing the game
This wasn't a problem before, and that deeply upsets me. I love this game! I didn't encounter any loading problems (and I'm on IE 7, for crying out loud)
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This game is actually growing on me. I hated it at first until I played for a while.
The build freeze isn't a bug. It means you're out of money.
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The EVAC level makes no sense and doesn't seem possible to complete.
The Rocket Troops don't seem to do do anything at all.
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Sorry. Anyways, I can't even beat the first green level on med, because A) building access is restricted, and in absurd ways. For ex, why the hell would a barracks make building a nuclear p-plant possible? B) the comp has unlimited power/ore, with no need for p-plants or ore refineries/silos/drills/trucks C) You can only build directly adjacent to others which, along with the building restrictions, makes smart base setup almost impossible D) They only need ~4 buildings to do EVERYTHING. For ex, I need a factory, barracks, and air base (plus all the buildings that unlock those) to make all unit types, yet they need a single building to do so. There's others, but I'm done wasting my time here. Idk what was going through the dev's head, but this is absurd. As a strategy game, performance should be dictated by strategy, but the problem here isn't that the comp is a strategic master; it's just playing by a completely different set of rules.
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Ok, what the...I'm not going to lie here, it's like there was no planning or balancing here whatsoever. As far as the special bluish colored levels, the tutorial sort of ones, I finally got frustrated enough to stop doing them by the "against strikes" level, because the description says "Build shield buildings to protect against air strikes!...except that's a problem as you specifically DON'T LET US BUILD BUILDINGS. Therefore, their single missile air strike things decimate my units when they're in groups, and in groups is the only way to do it because, as with every other level, the enemy simply rebuilds anything you managed to destroy within 30 seconds or so, and seeing as they don't have energy or resource restrictions, simply killing their units until they run out of resources isn't possible. Hold on, I'm going to need to use another comment here, because this is going to get too long.
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Had to give it a 1 star, between it crashing flash and freezing, ultimately not even loading, this developer may have made a great game, but if no one can play it, we wont ever know.
I know your message dates back to December but as you had 23 rates, I wonder if there is still a problem for some of you. The best suggestion I can give you is to check if you have the latest version of Flash or otherwise play it in a different browser. I hope this works for you all.