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the only difrently things are the missions and a little diferent are units.i thought it will have new units like boats.
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How the hell are you supposed to beat the "No Land" mission?!?! That one massive unit kills all your units before you can do anything...
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I can't figure out the specialist and bomber achievements. I tried the troops that used the c4 bomb to kill 50 enemy, which should unlock both, but I didn't receive the medals.
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Anyone know how to beat the Ravines mission? The enemies large air vehicle keeps whipping out all my units/bases and is becoming a huge pain in the ass..
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nasnasty use iss to destroy turrents and fly over with blackhawk and pickup miners Secret:fly super above enemey base
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Obviously they forgot to mention the alien's instant-rebuilt technology that allows them to construct another defense right after you destroy their first one.
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Oops, another thing.. make sure build 1 Nuke Power or 2 Power Plants or you will also run out of Power and Be sure palce the shields by the front area(put a decoy by its right)
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Before you even embark on your journey to Shadez 3, make sure u get the shields fast because in mission: Huge Ravine, you need shields because they will take down your army..
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A game based on a C&C game, I love it ;3
That skip button, ;333 *Skip cutscene* NONONONOONOOOO!!! *Watch cutscene* :/
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I love how Sean is such a Halo fan, the big tank is a Scorpion and the soldiers in the second where ODST's from Halo 2, and lets not even get into the Halo Shotgun!! :D
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Enemy airstrikes are way too powerful, not to mention that they can use it every ten seconds, it completely breaks the balance of the game and makes levels such as the deep ravine a complete pain.
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Does anybody else have trouble loading the game? Flash immediately freezes when the actual game comes up, whether I skip the logos or sit through them.
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Sorry. Anyways, I can't even beat the first green level on med, because A) building access is restricted, and in absurd ways. For ex, why the hell would a barracks make building a nuclear p-plant possible? B) the comp has unlimited power/ore, with no need for p-plants or ore refineries/silos/drills/trucks C) You can only build directly adjacent to others which, along with the building restrictions, makes smart base setup almost impossible D) They only need ~4 buildings to do EVERYTHING. For ex, I need a factory, barracks, and air base (plus all the buildings that unlock those) to make all unit types, yet they need a single building to do so. There's others, but I'm done wasting my time here. Idk what was going through the dev's head, but this is absurd. As a strategy game, performance should be dictated by strategy, but the problem here isn't that the comp is a strategic master; it's just playing by a completely different set of rules.
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The EVAC level makes no sense and doesn't seem possible to complete.
The Rocket Troops don't seem to do do anything at all.
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This game is actually growing on me. I hated it at first until I played for a while.
The build freeze isn't a bug. It means you're out of money.