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Can we have an option to undo all our upgrades? It would be nice to try out different upgrade patterns for individual missions.
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Yeah it is almost impossible, But Right now, I am winning, thoush I keep losing my chinooks, where they do suicide attacks just to kill my airforce.
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I REALLY wanted to play this game on kongregate, but it crashes my flashplayer. It seems to work on other sites so that's where I'm gonna go!
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OK, first of all, I love the Shadez series. It's visually and intellectually stimulating, and a lot of fun. This one, however, I've had to restart 5 times now, because I get to a point in the game where a certain upgrade is required to complete a mission, and I have no more stars left, and the 3 remaining achievements would take me probably an hour each to complete. Please make the upgrades reset-able.
I know your message dates back to December but as you had 23 rates, I wonder if there is still a problem for some of you. The best suggestion I can give you is to check if you have the latest version of Flash or otherwise play it in a different browser. I hope this works for you all.
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3) After you have successfully defended against first attack, start building more tanks asap, use the tower trick again if needed. Make sure you have 2-3 ore collectors running from beginning. good luck. I cleared last level two times with this trick.
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position your rocket copter carefully outside the range of the enemy tower.
when you keep destroying it, after a while the AI will run out of money and quit rebuilding. then mass land paratroopers that will take out the shield generator and all enemy buildings. you can use your chopper again for help, just dont let it get destroyed. i didnt use a single artillery barrage, just massed paratroopers.
..though I am totally stuck on big ravine...
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Honestly, my biggest problem is that, unlike Shadez 2, the game User Interface is too big to have on the common computer screen. I have to
1. Click out of the game screen
2. Scroll the screen up to see money
3. Scroll back down
4. Continue playing the game
This wasn't a problem before, and that deeply upsets me. I love this game! I didn't encounter any loading problems (and I'm on IE 7, for crying out loud)
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YOU GUYS I FOUND AN AWESOME WITHOUT THE NEED OF CONSTRUCTION UNIT!!! lets say you want to put a turret next to the enemy's base, put the turret where you want it on the surface and slowly move down to click on your barracks/factory/starport, upon doing this, the turret will literlly be placed on there! P.S. you have to scan it just to make sure it stays there, and you might have to try it a couple of times for the structure to stay there like it was already bought. This helped me won the the ravine lvl.
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@residentapple, JamesTwelch, Best_Gamer, and anyone else who is telling SeanCooper to add badges- The creator of the game cannot add badges. It's entirely up to Kongregate staff whether or not the game should have badges, because they're the ones that make them. I noticed that some people rate games lower because they don't have badges when Kongregate only adds badges onto games that are 4 stars or higher. :P
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If I am not mistaken, the "Shoot Further" upgrade for the vehicles say "What better way to kill zombies than from far away."
Zombies?
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@uberpenguin for against strikes level, just mass up on heavy and rocket tanks and right after a strike happens, charge and you should destroy them before they get a chance to make another strike, mass from the left edge of the map to the place just before the shield ends
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@ddugg you don't actually need to destroy the base, you can just destroy the two side sentries with the black hawk and distract the middle one with rockets and just save the people
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To beat Ravines, what I did was spam built rocket trucks and missile turrets. Park the rocket trucks directly in front of the missile turrets and by the time the unit has a chance to fire all the rockets have wiped it out. If it gets stuck on that rock ledge, use rocket trucks to attack from a distance, they have a longer range than the air unit and can take it out before it can retaliate. Just don't get so close that it turns it's turret because that will get it un-stuck.
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2) second thing which is very crucial is that as soon as you have started building the tanks and just 20 to 30 second before the aliens might start attacking you should select a tower and just bring the cursor near the alien buildings and move it a bit (don’t place the tower yet) now when you move the cursor with tower selected all the aliens gathers around the tower and they don’t attack your base until you place the tower. This way you buy some time to allow the vehicle factory to build tanks. Once all the tanks are built you place the tower so the alien attack starts. It is tricky and will take some trials to be successful but it is not impossible. Each and every second is important.
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1) hi, the last level was too much difficult for me too. But i found out that there is one building which you could place close to the last Dom (just before the slope from where the aliens start attacking) that is the radar (or the satellite disk). immediately after that place the vehicle factory near your base. The disk will disappear as you do that. But it will be available to put again. Put it back where it was. Build one tank from vehicle factory and direct it near the disk so disk become permanent. Place two rocket guns next to the disk. start building tanks of both type together (9 + 9). don't forget the power houses near the base as well to keep everything going.