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@residentapple, JamesTwelch, Best_Gamer, and anyone else who is telling SeanCooper to add badges- The creator of the game cannot add badges. It's entirely up to Kongregate staff whether or not the game should have badges, because they're the ones that make them. I noticed that some people rate games lower because they don't have badges when Kongregate only adds badges onto games that are 4 stars or higher. :P
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The only way i pass the airstrikes is by getting the jetpackers and fly them to destroy the main HQ and then the alien airtrike dome building.
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Enemy airstrikes are way too powerful, not to mention that they can use it every ten seconds, it completely breaks the balance of the game and makes levels such as the deep ravine a complete pain.
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I find the screen is too big, its really anoying having to scroll up and down constantly and because I have a laptop I have to use the bar over there ->
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better idea for the evac :its take 28 shot from black hawk to take down the sentry so when its shot to the 21 one send rocket troop right at the sentry location........bye bye respawn
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I am with Adam on this one. Every time I get some kind of defense up this flying canon comes along to blast away everything with a few shots. I am open for suggestions.
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I just don't understand why you would be up against better weapons, more people, and to top it off they have unlimited resources. WHY I have literally played this mission for like 7 hours. SUper amazing game all three of them I have played them all and love them but this levell is totally ridiculous.
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hey Adam Bozman, if you having trouble just taking out the command center of the enemy just first keep a couple of rocket trucks near ravine, get about 12 to 15 blackhawks after the enemy tries to destroy you with a wave of shellies, quickly move to destroy the command center.
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Easy - does nothing
Intermediate - crushes you with full groun&air army and special attacks.
Dunno what Expert and Nightmare are.
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whitereaper, sometimes it doesn't work in certain lv,l but in most lvl it works, you just need to make sure the red X (cancel selection button) switches off when you select a barrack/factory/air field.
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YOU GUYS I FOUND AN AWESOME WITHOUT THE NEED OF CONSTRUCTION UNIT!!! lets say you want to put a turret next to the enemy's base, put the turret where you want it on the surface and slowly move down to click on your barracks/factory/starport, upon doing this, the turret will literlly be placed on there! P.S. you have to scan it just to make sure it stays there, and you might have to try it a couple of times for the structure to stay there like it was already bought. This helped me won the the ravine lvl.
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I hate the part when they use airstrikes, took me hours just to find a way to pass that mission plus i hate how they have units that can shoot the big energy ball which instantly kills half your army!
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i had this problem in shadez 2 as well i could`nt move my units cause the mouse woudnt change to the move button only attack worked
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nasnasty use iss to destroy turrents and fly over with blackhawk and pickup miners Secret:fly super above enemey base
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Obviously they forgot to mention the alien's instant-rebuilt technology that allows them to construct another defense right after you destroy their first one.
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For Evac, use the black hawk to destroy the first sentry till it stops respawning, and then keep on sending rocket soldiers until you destroy the factory. once you destroy the rest of the base, use the black hawk to evacuate the miners to the flare.
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Honestly, my biggest problem is that, unlike Shadez 2, the game User Interface is too big to have on the common computer screen. I have to
1. Click out of the game screen
2. Scroll the screen up to see money
3. Scroll back down
4. Continue playing the game
This wasn't a problem before, and that deeply upsets me. I love this game! I didn't encounter any loading problems (and I'm on IE 7, for crying out loud)
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This game is actually growing on me. I hated it at first until I played for a while.
The build freeze isn't a bug. It means you're out of money.
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The EVAC level makes no sense and doesn't seem possible to complete.
The Rocket Troops don't seem to do do anything at all.
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Sorry. Anyways, I can't even beat the first green level on med, because A) building access is restricted, and in absurd ways. For ex, why the hell would a barracks make building a nuclear p-plant possible? B) the comp has unlimited power/ore, with no need for p-plants or ore refineries/silos/drills/trucks C) You can only build directly adjacent to others which, along with the building restrictions, makes smart base setup almost impossible D) They only need ~4 buildings to do EVERYTHING. For ex, I need a factory, barracks, and air base (plus all the buildings that unlock those) to make all unit types, yet they need a single building to do so. There's others, but I'm done wasting my time here. Idk what was going through the dev's head, but this is absurd. As a strategy game, performance should be dictated by strategy, but the problem here isn't that the comp is a strategic master; it's just playing by a completely different set of rules.