Comments for Tobe's Hookshot Escape

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deathwheeler

Jul. 14, 2015

Under rating threshold (show) I gotta say that this is fun and easy. I feel like spider man and task master. Spidy Swing.

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(0)

NikeshMe

Jan. 21, 2015

Under rating threshold (show) ADDICTING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!!!!!!!!!!!!!!!AND FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1:)

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(1)

SebastianSG

Jun. 21, 2014

Under rating threshold (show) Nice game but lacking a good design and more responsive controls.

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(1)

Walfalcon

Jun. 22, 2013

Under rating threshold (show) Does anyone else think that the font for the word "Tobe's" looks like the font for "Pokemon"?

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(0)

eteal111

Jun. 21, 2013

Under rating threshold (show) i kinda liked the "giant wallet" zelda refrence, even if it was unintentional

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(2)

Tchimmah

Jun. 6, 2013

Under rating threshold (show) Fun, but the controls were very hard to use, especially the jump. I found myself dying a lot because a certain toby couldn't jump after hookshotting for at least a second, enough time for the bricks to crumble and fall to my demise. Excellent game idea, fun and addictive, though it could benefit from more crisp controls.

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(5)

del11267162_5055

May. 9, 2013

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(-10)

Asher3

Apr. 25, 2013

Under rating threshold (show) My biggest problem is that jump is virtually useless because of how little power it has. Upgrades would take care of this. 3/5

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(1)

IISniperII

Apr. 25, 2013

Under rating threshold (show) Amazng, a game that utilizes skill instead of repsawning with god knows what power up. Chaining combos of grappaling is the bes part, the other playwers ont move though...

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(0)

propane_mailbox

Apr. 25, 2013

Under rating threshold (show) Neat game, but maybe make it a little bigger, as in zoom in. I think you should remove the grayed out blocks too, as the game size combined w/ my focus on climbing made me die quite a few times just from not noticing. Also, make the controls a little tighter. You slide around just a bit, which can make things much tougher than they should be.

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(0)

yukinuskie

Mar. 18, 2012

Under rating threshold (show) Like if you said FASTER TOBY FASTER!

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(3)

KygonsCube

Oct. 9, 2011

Under rating threshold (show) \/\/\/Whoa you can? It should really say that!!

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(5)

deej96

Sep. 11, 2011

Under rating threshold (show) When i figured out you could go out the right screen and come out the left... mind=blown.

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(6)

redman9

Jun. 21, 2011

Under rating threshold (show) this game is hard and fun i like the hook

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(4)

cevgar

May. 28, 2011

Under rating threshold (show) Ok, yeah, despite my little rant earlier, this game is fun, AND it does manage to hook me in a way very few arcade games have. I'm not too keen on the way Tobe skids when changing direction, but it is hardly noticeable once you get into it. A solid 4.

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(3)

zelgaris

May. 26, 2011

Under rating threshold (show) flamewolf33: I play the game long enough to assure you, that the problem is not in random generator. There is always a way to go up without any bonuses, although these ways are not obvious sometimes and it needs few replays to understand the behaviour of hookshot and in one or two cases also a bit of planning and thinking.

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(3)

zelgaris

May. 26, 2011

Under rating threshold (show) guildys: Before you say something like that again at least check some facts. Diamond Hollow is a Ludum Dare 20 game, i.e. game done in under 48 hours approx month ago, while TobeHS is older project dating back to December 2010 when SecretBase announced this game on facebook. And despite that, the mechanics and feel are different. Diamond Hollow is less about skill and more about upgrades (at least from the beginning of the game). TobeHS is based purely on players skill with minimum of upgrades - only the three types of bonuses are available - you can't compensate lack of skill with upgrades, thus this game is initially quite hard, if you're not into these infinite Canabalt-like games.

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(3)

cevgar

May. 26, 2011

Under rating threshold (show) This is perhaps a criticism of the genre, but while endless climb works great as an arcade mode, I'm much more interested in playing this games that I can, at least theoretically, beat. If I am forced to play an "endless" game, I prefer it gives me a chance to bow out when I hit my limit with some dignity intact, like "Tower of Greed". To me, there is little joy in playing a game that I am guaranteed to lose, less so when I stand with nothing to gain other than perhaps taking slightly longer to fail next time around. On a slightly different note, a suggestion: Replace the arbitrary "screen edge of death" with something that makes sense. Like the hole filling up with lava.

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(3)

deffed

May. 26, 2011

Under rating threshold (show) Hookshot: Who else immedietly thought legend of Zelda?

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(0)

ilpalazzo64

May. 26, 2011

Under rating threshold (show) Needs upgrades

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(-1)

guildys

May. 26, 2011

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(-3)

sargent179

May. 26, 2011

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(-3)

FatGunnerman

May. 26, 2011

Under rating threshold (show) Im currently Lmfao because of all the people who say "The controls are very hard!" What game are you used to playing on Kongregate?

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(2)

flamewolf33

May. 26, 2011

Under rating threshold (show) Your random generator needs some serious work, about half the time it makes a spot near the bottom of the level that cannot be gotten past because the length of the hook is too short to get anywhere.

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(2)

SpeedyShot

May. 26, 2011

Under rating threshold (show) great game,been playing for 20 minutes and still not bored

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(0)

sborroman

May. 26, 2011

Under rating threshold (show) the controls are kind of baaaaad!!!

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(1)

Vexhel

May. 26, 2011

Under rating threshold (show) Nice graphics and concept, controls are awfully unresponsive though.

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(1)

Uberpig

May. 26, 2011

Under rating threshold (show) A good game, but a tough challenge. Your low score probably hasn't been helped by all the crybabies voting 1/5. Having said that, it just needs something extra to make it a classic. Maybe upgrades or special challenge levels?

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(35)

Jaundice

May. 26, 2011

Under rating threshold (show) Excellent graphics, nice soundtrack, and the gameplay is solid, and like Lugalid was saying, it would be nice to have an upgrade perhaps for jump height and hookshot length, other than that great game, 4/5 for now :)

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(1)

spasoklabanGR

May. 26, 2011

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(-5)

madmax82510

May. 26, 2011

Under rating threshold (show) seems the controls lag when i need to jump off of a crumbling block. kinda annoying

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(1)

catbow4

May. 26, 2011

Under rating threshold (show) if i always go up never stoping how did i get down here?

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(1)

SonoAkira

May. 26, 2011

Under rating threshold (show) Jump, run, launch hook and ...FALL !!!

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(2)

IceMasked

May. 26, 2011

Under rating threshold (show) the title looks like its from toy story :D

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(17)

Lugalid

May. 26, 2011

Under rating threshold (show) It's a good game, but these days players care more for improving through upgrades than improving through skill. I'm not saying that it's a bad thing the game doesn't have upgrades - just bear in mind it will be far more popular with them.

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(55)

Crunks

May. 26, 2011

Under rating threshold (show) If you play "endless" games like Tower of Greed or Diamond Hollow then there is a great chance you'll find this game interesting too. I like the hookshot idea and it's quite fun going for more achievements and the highscore. More upgrades would be nice, in some situations I wished the existing ones would last a bit longer. Music is ok, not really a catchy tune but not annoying either. Funny idea with the corpses, that's an original idea for a "personal highscore list" ;) 4Stars

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(0)

Ralfo

May. 26, 2011

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(-3)

dementomstie

May. 26, 2011

Under rating threshold (show) Love the game. It takes a bit to get used to but it's worth giving it a second try. And then a third. And then a fourth. and then a fifth and sixth.

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(8)

PatKDay

May. 26, 2011

Under rating threshold (show) Without upgrades or anything, this game doesn't inspire me to care.

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(6)

TwilightSora

May. 26, 2011

Under rating threshold (show) Needs upgrades. Most people need a crutch for gaining "skill" in games like these.

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(10)

mcisaac

May. 26, 2011

Under rating threshold (show) Some of us want an end, and levels. High scores mean nothing to a guy like me! maybe a story mode... Great gameplay though :)

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(3)

ghostlord191

May. 26, 2011

Under rating threshold (show) WOOOOW WOOOOW i want one off that hockshot O.o

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(0)

thedog377

May. 26, 2011

Under rating threshold (show) the controls are very hard, but is a addicting fun game ( i like the way how it shows where you died lol )

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(43)

Arturo075

May. 26, 2011

Under rating threshold (show) Originally Commented by: bobbilly303 "If it's an endless cave, then how did I get to the bottom?"

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(60)

Kyru

May. 26, 2011

Under rating threshold (show) Very awesome pick-up-and-play game. Simple, addictive soundtrack, and plenty of replay value. Very solid climber game! Oh, and Link wants his hookshot back or he's going to sick Navi on you. HEY! LISTEN!

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(59)

Joesyuh

May. 26, 2011

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(-3)

dum123

May. 26, 2011

Under rating threshold (show) What are all the gems doing up there?

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(2)

secretbaseSG

May. 20, 2011

Under rating threshold (show) @Edydy We got that fixed, along with some other bugs. Now try it again! @Everyone else glad you enjoy :)

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(3)

BeyBE

May. 20, 2011

Under rating threshold (show) Stop complaining all the time, edydy -_- Nice game, like the upgrades you can get while playing and in game achievements!

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(-2)

zelgaris

May. 20, 2011

Under rating threshold (show) edydy: It was changed during the development, it's actually 200m for "Explorer" and 400m for "Vertical Adventure" achievement.

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(0)

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