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well it was fun for a little while but it's too repetitive when you don't get to keep new weapons or squad members also you should allow it so people can change their weapon so they don't waste a full clip breaking things to get to the next area
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hey, as u noticed that the real game name is bitejacker (as show in the start page of the game aswell its name in kongregate) but the same depelover referred to it as bytejacker (aslo the name of the "show") and he chage the "i" by "y", is a mistake or on purpose? anyway that make you think isnt it.
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It was funny and nice until zombies overwhelmed every restart. Normal shotgun/machinegun is just too little to kill whole waves of zombies after a certain point.
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Wish I could change guns - Shotgun 1 is so terrible that I just wish I could use my machine gun - Which should probably be looked at. . All upgrades should be btter than the original gun.
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becomes unplayably laggy when COVERED with zombies. It's stressing flash too much and needs streamlined or a low quality option. Shouldn't need a CRAY to play.
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Great game, but a few problems. Lags quite a bit starting at around day 5 or 6 when zombies really start swarming in (not so much walking lag as aiming. I turn to face them using the mouse, but the crosshairs and character take a second longer to follow compared to the first days), the counters for at least the last 3 items (the Heavy machine gun, rocket launcher, and laser) seem to not move AT ALL. Also, not a really big deal but it'd be nice if when using the "double rainbow" special you didn't drop your VIPs while running around super fast plowing through time stopped zombies, especially considering only zombies on screen get frozen while new ones are still spawning. A tiny HP bar or some way of knowing how close to dead a VIP is, even if only after you pick them up, would be nice though hardly necessary. Otherwise very fun game.
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first guy gets machine guns and e melee kick with special double rainbow insta kill walk. Second has shot guns and run though zombies with special friendly cocktails. P.S 3 shot guns= RGP.
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Some tips, your first time playing, start a game, let the zombies kill you on the first level, after searching the 4 spots, do this 4-5 times. THis will permanently unlock some health upgrades, a reload upgrade, a search upgrade, an action upgrade etc. The key to making this game easy and beating it is not the in shop upgrades/guns, its the upgrades in the progress book. ONce you unlock alot of upgrades in the progress book, then worry about trying to beat the game. Wont take you long!
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It would be much easier to grab the coins if they would stay around for more than a second and didn't go flying ten feet away when I kill the zombies
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The retro feel is always a win, the controls seem a little sluggish to me but over all I love this game so far... i cant wait for my wife to get home from work so I can put on my Underwear of +3 Charisma... If she say no I'll call her a pirate ghost!
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using the special from the 2nd guy at the first boss makes him dissapear, so I play this shit for half an hour... and this is what I get? 1/5
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This game is good. It's fun, has some interesting ideas, and the controls aren't awkward. BUT...I'm getting really tired of game developers making games unnecessarily long by adding on layers of increasingly lengthy, yet nearly identical challenges. This game is an excellent example of that, requiring you to loop through 10 repeating levels, requiring 3 increasingly lengthy challenges in order to face each subsequent boss. I've beaten the first boss now, and I'm done with this game. It's just not worth the time--an increasingly common trend.
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Nice game, tho your character got stuck in odd places, and youll lose major hp. I think that difficulty wasnt as hard as most people are complaining. I died only once at lvl 30 (final boss) however i got odd bug that I was "dead" when round started. It didnt prevent me for compleating level and then it was gone tho. Happened at lvl 26 (i think) and at the last level. Overall score 4/5 for good humor, graphics and progress thingy.
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really enjoyed this game but i agree with some of the comments - to easy to get caught on stuff, permanent weapon upgrades would be better, if you find a box with the same kind of gun as the one you are using you should receive an ammo boost, stuff is pretty expensive and when you save money it isn't really worth it because you can't buy that much ammo.
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I love this game. Brings back memories of so many old school games. I used to pay money to play games like this. Hard though. 5/5! More please!
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so far I only got trought act 1+2 but I kinda don't see this hugh difficulty ...
might be caus the chars are very unbalanced.
First guy's Machine gun is empty after 4-5 zombies, second guy shotgun kills loads of them 2 shot + has a knockback.
The round hous kick ... sucks, big time, while the charge kills (again) loads of zombies without effort ... only the special of char N#1 is a little bit better, on the other hand, fully lvled the special of the second dude clears the whole screen ...
anyway, love the game, keep em going
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Some of the stats ar progress wrong. For example, membershio still says that i must spend 8000 in a shop, when progress bar shows already 70250/150000
Also, special of anthony carboni, when he transforms in thos rainbow sthingy, and kill enemies by touching them, it makes him lose all VIPs who were walking with them, so he must get them again. Don't know if this a bug or a nasty feature.%)
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great game. the only real problem i had with the game was tht i got stuck in wall and had to restart. But tht only happend due to sudden lag.
4/5 keep it up guys
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I'm not bashing the fact that this game is incredibly difficult, but I have to say that it's frustratingly so at some points. Either I suck at games like this, or it's just far too difficult at some points. That's just me, though.
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If there aren't permanent wpn upgrades, I'd like to be able to level up attack skills such as damage, fire rate and bullets per clip. Those skills should be individual to each weapon type (Mgun, Shotgun, Piercing).
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uhg this is a good game in theory but why cant i move and shoot with the shotgun, why do i run faster in a zig zag line, why cant the zombies break thru stuff, and why did i find 0 need for anything but the starting shotgun?