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I'm assuming there's more to be played after the first level? If so, nothing happens for me after 5/5 waves...poor score for that only, otherwise I like it.
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A TD game should get more difficult as you advance, not less...upgrades are just too strong, and on the later levels the fans will never even reach the "fight" area.
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teacher: billy what to do you want to do when you grow up billy: i want to be a cop teacher: why is that billy:so i can brutally assault people in a legal manner
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so i keep them from killing each other by shooting them with water cannons, rubber bullets and beating them in to a bloody pulp that sounds like the cops.
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I REALLY like this game, it needs badges!!
Congratulations for the creators, its a awsome game, need more upgrades and more towers, maybe an ultimate cop, like machine gun, o M16, something like that.
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Soooo, did anybody else have a problem if they let one fan though on the last wave, and they just sat there? It seams as if the game froze
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so getting smashed with a baton will make you run away unharmed while getting hit with a fist will cause you to bleed to death on the pavement?
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yah i love my football team so much im willing to get beaton shot tazerd and killed just to maybe hurt one of the enemy teams fan :D
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Lots of fun. A nice twist on tower defense. At first, raising a cops levels doesn't seem worth it next to hiring more cops, but the difference shows in later levels. I do wish there were more upgrade options though, or maybe make points more scarce so the player is forced to specialize a bit more. At any rate, I maxed out my upgrades halfway through the game by only replaying a few later levels once or twice.
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So the cops shooting water and rubber bullets scares them off, but being beaten within an inch of their lives by other fans doesn't?
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Fan:ow why did you shoot me? Cop: Get the hell back in the staduim! Fan:Waaaa! I'm calling the cops. LOL its not right for a cop to punch a fan! XD
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isnt this a bit cruel? Like, "Ok guys, on the off chance that you meet the fan of the away team and start a big punch up in front of almost a hundred cops were gonna beat the crap out of you ok? But if that dont work we will scare you away, OK?"
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Fun twist on standard TD, but has two big problems: (1) balance is off... the baton cops are so much stronger than the shooters and tanks it's kind of silly; and (2) no defined fan characteristics or upgrade values. Fixing those problems and polishing up the other li'l problems (windows blocking play area, tower target selection foolishness, etc.) will result in a very fun game. 4/5 for an interesting hour of play anyway!
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Also: Some of the screen elements, like the 'Go' button, and the crowd aggression display are in the way of where cops can be placed. If you put one underneath any of those things, it makes it very hard to do anything with that cop later. Might want to consider not covering up the map with the game parts like that.
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It's a neat game, but it has flaws. Really, there's no need to hire any gun cops until you've got nowhere left to put baton armed ones.
The helicopter is totally useless.
Upgrading units doesn't seem to really be needed, and there's no way to tell what effect upgrading will have on something anyhow. Just saying 'longer range' without telling or showing how MUCH more range, isn't helpful. Or how much more damage.
Really, the only use gun armed officers have is driving off those few fans who might make it to the warzone there. And they tend to be stupid about who they shoot at.
Letting us choose a priority would be nice. Closest to the parking lot, least HP, most HP, stunned... and so on.
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The hotkeys don't always work, and the Ghetto Bird is almost completely useless, but besides that, everything's great.