Comments for Pike Club 2

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Debauchee

Jan. 16, 2013

Under rating threshold (show) Minigame after level 28: I have memorised my cards. One of them is Mr. Green. Game mixes them and adds another Mr. Green. I clicked on one of them, but it was the wrong one... Please make sure, that the game won't spawn doubles. Nothing serious, but kinda hilarious.

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(144)

silfurapar

Jan. 16, 2013

Under rating threshold (show) I really like the balance of this game, being able to see what comes next and plan accordingly. And while I did like being able to use the Aces before I unlocked the Kings, the backwards unlocking felt wrong. (Although they were much appreciated.)

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(44)

clowntree

Jan. 17, 2013

Under rating threshold (show) I'M A RULER OF MONEY AND IF YOU FLIP LIKE TILES I'LL GIVE YOU... Like, I dunno.. 30 bux a piece? Look, I've never really done this before.. It sounded much better in my head, but I'm kinda having second thoughs about this whole arrangement.. - Mr. Green

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(14)

baracole

Jan. 17, 2013

Under rating threshold (show) In a timed game i would appreciate the cards turning over faster.

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(105)

bakagaijin

Jan. 16, 2013

Under rating threshold (show) A level select would be quite useful...

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(55)

fusorfodder

Jan. 15, 2013

Under rating threshold (show) Play without sound? Winner!

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(88)

deli_conker

Jan. 17, 2013

Under rating threshold (show) On the card select screen, it says "Welcome to our etc... Your main goal is:", but it doesn't say anything after that. It would be nice to know how much I still "owed". I find it a bit distracting to only be able to do that while matching tiles.

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(7)

aresius

Jan. 16, 2013

Under rating threshold (show) A kind of big bug: sometimes when you use the reveal skill, the tiles stay revealed and you cannot click on any of them, you're stuck waiting for the timer to go down (or killing yourself if there are black cards).

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(4)

DrFaustus

Jan. 16, 2013

Under rating threshold (show) @Jupiter1986: Who says that you cannot introduce new elements into established game concepts? I really like the pressure, which the timer adds to the memory game. Also, it adds the complexity of occasionally requiring you to use some energy on time extension, which you would have turned into $s otherwise.

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(4)

PJ6211

Jan. 15, 2013

Under rating threshold (show) First rule of Pike Club... uh never mind.

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(44)

Shalk

Jan. 15, 2013

Under rating threshold (show) Very nice game! I recognized the similar art with Rawr at a second. Very nice

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(19)

oxheart

Jan. 17, 2013

Under rating threshold (show) too much crashs on flash player!

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(8)

CluelessWonder

Jan. 17, 2013

Under rating threshold (show) Purple is missing something from its description: specifically, that while yes, you gain $10 per match, and it shuffles the cards... it ALSO costs you 1 life.

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(9)

Sir_Valimont

Jul. 13, 2014

Under rating threshold (show) Great concept, great game. Kudos. The only thing I think really needs to be fixed is that the cards flip over too slowly for a timed game.

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(3)

azoo

Mar. 25, 2014

Under rating threshold (show) Firefox 27.0.1 and FlashPlayer 12.0.0.77 hangs every other new screen. Though autosave works

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(2)

Giluc

Jan. 18, 2013

Under rating threshold (show) BaldingAlbino - But once it starts shuffling the cards, you can't use that trick anymore.

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(2)

quin254

Jan. 15, 2013

Under rating threshold (show) Great game! Loved the first one and love the second! 5/5

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(2)

DocJacobi

Mar. 23, 2014

Under rating threshold (show) What the devil is energy?

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(2)

Alimando

Jan. 16, 2013

Under rating threshold (show) Great concept for a memory game. Its not that typical tough, because time is a challenge as well. The combinations can lead to a strategy.

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(2)

st_alfonso

Jan. 20, 2013

Under rating threshold (show) A unique and engaging game. Very fun. But please, make the cards turn over faster!

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(6)

TwoSheds

Jan. 15, 2013

Under rating threshold (show) nice game and lots of improvements compared to the first one. the only problem i got is that i can't play lvl.16. there are no tiles visible. am i missing something?

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(14)

Developer response from shadem_com

New version uploaded. If you still have troubles with level 16, please, start a new game.

Majorkerina

Jan. 17, 2013

Under rating threshold (show) Never have I had the desire to rage quit an appealing game so much with this series. The frustration level is incredibly high. I suppose that's good in a way but it definitely is not a game to relax with even if you enjoy a challenge.

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(6)

paddepootje

Jan. 16, 2013

Under rating threshold (show) a "pause"-Button would be nice

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(4)

dubesor

Jan. 15, 2013

Under rating threshold (show) It's a nice game but I suck at memory.

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(7)

tjtjtjtjtj

Mar. 29, 2014

Under rating threshold (show) this game moves too slow expecially for a timed game

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(5)

Yentz

Mar. 25, 2014

Under rating threshold (show) I love the artwork!

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(2)

SandCastor

Nov. 24, 2014

Under rating threshold (show) the speed of tiles flipped is factored in to the timing, stupids.

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(2)

juansan

Jan. 16, 2013

Under rating threshold (show) I´ve clicked exit by mistake. Confirmation button please.

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(3)

musared

Jan. 15, 2013

Under rating threshold (show) Awesome game. I love the animation it's very pretty.

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(3)

johnson_evan556

Jan. 18, 2013

Under rating threshold (show) So tempted to use my cellphone camera...

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(4)

donkai

Jan. 15, 2013

Under rating threshold (show) normal lvl 16 doesn't give the tiles to turn.. plz fix, fun game otherwise

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(5)

uberpenguin

Jan. 15, 2013

Under rating threshold (show) Hey, a female! No more sausage fest!

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(4)

Ruffyl

Mar. 29, 2014

Under rating threshold (show) The art is amazing. The game is really stylish and likeable. I think the reason you've got only mediocre ratings is that after a few levels the game's impossibly difficult.

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(3)

Jupiter1986

Jan. 15, 2013

Under rating threshold (show) - The time when tiles are open is too short; - it's too much colors and types of tiles, many of them are visually alike; - the timer in memory game is nonsense, it's a MEMORY game, not a time management. But, interesting concept, and I liked the previous Pike club. My total - 3/5.

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(5)

clowntree

Jan. 17, 2013

Under rating threshold (show) Wait, so I shouldn't be playing this with a print screen button and MSPaint?

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(1)

Fairy31

Jan. 16, 2013

Under rating threshold (show) I've almost completed the game and have enjoyed it. However, the game makes me a little dizzy.

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(1)

YearOfComing

Jan. 16, 2013

Under rating threshold (show) Your in-game combo awards appear to be off by one. For each of them I needed to chain one more in order to get the achievement (i.e. combo I requires 5, combo II requires 7, combo III requires 9, and combo IV requires 11).

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(1)

darkana

Jan. 15, 2013

Under rating threshold (show) The atmosphere and the art are perfect.

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(2)

Preter_Pran

Jan. 16, 2013

Under rating threshold (show) As a "colourblind" Person: Thanks for writing the names of the colours!!!

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(1)

kittemple

Jan. 15, 2013

Under rating threshold (show) An enjoyable game - but it would have more endurance if you could spend the money you win on upgrades rather than simply unlocking the skills as you progress each level.

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(2)

benubird

Apr. 2, 2013

Under rating threshold (show) Why does purple make me lose a life? It doesn't say that anywhere...

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(1)

BlackLag00n

Jan. 16, 2013

Under rating threshold (show) this game needs kongregate achievments!

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(1)

ZJob

Jan. 20, 2013

Under rating threshold (show) glitchy?

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(1)

r2d2go

Jan. 17, 2013

Under rating threshold (show) @baracole: If they made it so there wasn't a delay where you can't click, you could just click like a madman and match many in the beginning. The delay is just a calculated challenge.

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(1)

Stabbquadd

Jan. 21, 2013

Under rating threshold (show) Playing the game - 4 stars. Finishing the game - 3 stars. The end is lame :s

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(1)

Sandman1196

Jan. 16, 2013

Under rating threshold (show) *sounding out loud to remember* eye...cup... I-cup, I C U... huhuhuhuhuhuhuh

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(1)

Robarrght

Jan. 16, 2013

Under rating threshold (show) Why does it sometimes take away life when I reveal non-black cards? Seems buggy.

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(1)

nunca433

Jan. 22, 2013

Under rating threshold (show) Hey, why am I Mr. Gray? Why can't we pick our own colors?

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(0)

Asharai

Jan. 19, 2013

Under rating threshold (show) Fun and fast-paced game. Hard mode is definitely closer to classic memory game. My main complaint is that $ gained have no purpose in this game, except for final score, so there is no real incentive to use cards bringing extra $. Tip: Try to focus on remembering position of orange/black cards so that you don't return them again by mistake.

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(1)

Andvareel

Jan. 19, 2013

Under rating threshold (show) More than 3 seconds to look at 48+ cards on the board to start would be appreciated. It's not really memory without more time to start, and without it being memory there's just too much luck involved.

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(0)

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