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Oops, forgot the code! lol Here's my PVP code (for real this time)
912033x63s52e4E4d16s16F2s3u45655P570C40U65n15m10u12c10u725u525x2r50a6aUgly
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i'm having the same problem as iyileath. also sometimes when i click on one, they just disapire instantly and a new one comes up where the first one was.
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Rather than give random stats with level up mutation, make it so we still get old stats and just keep getting new upgrade.., cause sometimes its looks more like downgrade stats with slightly increase hp
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the game is super-interesting, and it retains some level of fun even after the game gets ridiculous. it becomes apparent early on that the stats have little to no bearing on actual gameplay. it seems to be totally random. around level 30 is when that fact becomes very frustrating. gen isn't plentiful, and there's no way to go back if you're unhappy with your creature. it really is a fun idea, but poor implementation and utter randomization squeezes the fun out of it for gamers who have invested an hour or two. so, really great play for an hour - excellent for casual gamers, but you're asking for a serious case of blue balls if you put more than an hour or so into it.
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BUG! When clicking on the in battle buffs...health, dmg, and special...will sometimes not be the one clicked. IE- Click Dmg get a Health. Makes it hard to fight bosses when you think your getting health but it's a random special...which also in return nullify the first one :/
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Here's a couple of pretty hefty PVP opponents for you with some interesting shticks:
Zakul, The Thing From The Fire (level 43/32 Cthul)
381498x43s32e1E6d24s15F1s1u17410P500C71U75n30m10u10c10u200u1415x1r16aZakul
and Kirikkik, The White Crow (level 44/32 Corvin)
360663x44s32e6E1d21s11F1s4u16565P150C90U15n60m10u30c15u205u1490x1r44aKrikkikk
Eat your food of choice before facing these guys... they're rather nasty!
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Typo- chapter 11: If we *win this battle we save our forest
Apologies for writing so many comments! I am awarding this game five stars, with the recommendation that the "food consumption bar" not only drain once but repeatedly until Rawr health is full, or else not have the "back" button appear while health is filling u in the kitchen. The story was creative, the pacing was good, the character design was excellent, and the skill tree was very interesting! Very nice work!
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i just did me vs me and guess what i won 514228x47s40e5E1d22s11F1s4u24320P500C50U40n50m10u10c11u220u1480x2r48a21azoof
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I just beat the final boss on my first try at 29/26... It's not about levels, it's about strategy. After I figured that out, the game was a lot easier.
Fantastic game, Shadem! I look forward to Rawr 2 :)
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what is the purpose of the "food consumption bar" in the kitchen? I assumed incorrectly that this signified that the process had ended :S
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I played all the way to level 27/27 without knowing that food continuously heals you if you stay within the kitchen... I thought that 50hp/2sec meant it did 50 healing over a duration of 2 seconds total...
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1) Your upgrade system is terrible. If I upgrade claws to get a + stun chance, which I want, I am forced to lose it in the next upgrade. 2) Whoever designed Uni Mad is mental. A permanently escalating combo chance plus a high stun chance?! Give me a freaking break. That isn't difficulty, that's downright unfair.
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Also, the higher tier bodies suck. They don't make any sense. It's almost as if you drew random traits from a hat and stuck them together.
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I Hate games that make you lose only because they dodge or stun then stun then stun then stun then dodge repeat, thats called artifical difficalty
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Ummm... seriously? I'm not entirely sure how the AI works for attacking, but why on earth does my character only use uppercut, which does more damage when the enemy is stunned, when the enemy isn't stunned?
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Was awesome up until the last boss, then became an incredibly boring grindfest. It takes a ridiculous amount of time to farm for new bodies and arms with the pathetic 25 at a time from rare mobs that show up roughly once every half hour, and the epic recipe grind is hilariously slow. Take out the crappy food and skill exp events and replace them with more of the chef doling out the goods, up the gen per kill to like 100 and possibly make some of those things purchaseable with crazy amounts of money, which I have no use for anymore and this would be 5. Rated a 4 as is, though. Good game but the last boss is making me get really bored grinding to beat it.
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There is something wrong with a game where a player with a 5+ level higher character can't beat the 3rd boss, honestly his crit and dodge rate make him a ridiculous boss. I have been grinding for over an hour and have used quite a few rare food buffs trying to fight this baddie and just can't do it. 4/5 because other than that it is a new and well developed game
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wow way to give some fake hopes. Owning the boss till he drops at 2k hp and then he hits me twice with a crit of 1500...