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Uni The Mad at 855 hp and only has 10% combo chance while I'm still at 2349 hp. I can probably win this-wait, never mind, he used a combo of 8x.
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Update on that...with the "Focus" thing I was capable of multiplying my damage output by ten, but really, it's still not enough.
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So I tried to do the Psy thing on my first playthrough. Big mistake. The enemy used a skill six times in a row, and I used zero skills. Fix that.
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Okay, that second boss is kinda BS... 100% crits, really?? He's doing 1000 to me every hit with that bullcrap un-dodgeable fire wall of his, and i can't land a single hit.
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531073x43s38e4E4d14s16F2s3u25975P570C45U50n30m10u21c15u705u210x3r53a24a6aDeath
My Dude again.. He's a little tougher now :)
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anyone could post their rawr code i wanna pvp and mine is 39663x3s4e1E6d1s1F1s1u1425P150C41U20n10m10u10c10u120u130x2r17a16aCthu
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I don't get why some epic food is really bad. Like spider legs are epic, but they only give you 50/5 and no special powers. Brown rice and African sugar are both basic, but are far apart in their abilities, 800/20 and 50/30 respectively. Am I missing something or is it just random?
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Hey, dev, don't bother fixing bugs until you have decent game balance and mechanics. Right now the game is pretty much broken, because you have to get lucky to win - but if you don't get lucky you have to start the WHOLE GAME OVER.
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I think if every skill was unlockable when you level up, and you could choose what skills you use, the bosses would be balanced. Right now if you get a perfect passive skills (a bunch of dodge helps as far as I can tell) pretty early you basically are set for the game, but if you want to try to combo the attack with 400% on stun with a stunning attack you'll end up save-scumming bosses until you pull it off, because you can't choose skills.
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@DouglasGrave Ahh, that explains it! Thanks muchly :) Now I just need to figure out how to win with such a large impairment!