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676248x54s45e1E6d22s11F1s4u32940P350C81U60n16m10u11c10u285u1435x5r47a16a52a49a21aArchmage L
Woops, it went off of the box, sorry.
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everything is fine , except a restart/reset mutation+char would be nice, oh and those epic food are unreal to get , so far only 1 ingridient
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hmm. how does a 4/4 boss beat a 8/5 player character By getting every special attack a critical that does half total player HP damage.
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I'm on the second boss and its attacks does about 800~1000 damage everytime. I think a little rebalance would be nice here.
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Seriously, nerf Rott the Abomination. My Rawr is a build of pure critical, with 550% critical damage and 65% critical chance, however, due to Rott's "less 100% dodge/special attack/critical", it's literally impossible for me to defeat him and too late to change builds.
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Very promising game, but nothing to keep my attention. Fight, eat, rinse and repeat. Not only that, but I also find it strange that monsters equal to or several levels below me can still beat me in a few hits. The level 6 boss fight is a great example of this.......level ten and he still destroys me almost immediately. The first half an hour of playing this has been frustrating and monotonous enough to make me never want to play it again.
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Bosses might need some rebalancing to give steadier difficulty curve. U beat the 8th boss around level 20, but I've been grinding for 6 levels and still can't beat the tenth. From the comments it seems like most people are 40-45 when they finish. Needing to grind over 50% of your levels in the last 10% of the game seems a bit off.
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What am i supposed to do for the level 6 boss fight? I'm level 16 and i cannot beat him, every time he does that spike attack he gets +10% chance of critical strike that stacks. So one he gets in 3-4 attacks he's doing over 1k damage each hit and i lose fast.
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40/31 Rawr - I went a slightly different route than the standard psy special crit build. Seems to work well enough.
383188x40s31e4E4d15s16F2s3u18080P570C35U56n30m10u11c10u545u510x1r50aEch
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I'd just like to say that the critical hit damage seems a bit off.... I do a critical of 260 and then right after it a normal attack of 400.... Seems a bit off...
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The second to last boss was so much harder than the last boss. His negative buff was totally ridiculous and required buying all new body parts and changing out all skills.
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A lot of the mutation "up"grades really aren't improvements over lower tiers. Especially when you have everything in either phsyical or psy, and the next upgrades give the opposite and/or massive health penalties.
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i suggest Dev to increase rate of "coupon event" cause at level 51 i was able to found only one secret recipe without secret ingredient, so i have ton of useless coupons and can't get the achievements...
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This is my Rawr: lv 51/33 try to beat him XD
417008x51s33e1E6d22s11F1s4u19440P300C66U35n50m10u20c10u200u1465x2r49a16aSepher
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Ok, figured those out: not all events are t ournaments (silly me) and as for getting stuck, it looks like the pit fight RNG weights opponent levels based on...something. Anyway, as soon as I beat the boss pit fights immediately drops about 3/3 levels and got easy again. So...looks like the game discourages early grinding.
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Just finished the game, it's was very fun, but the boss are totally... unbalenced. The hardest boss to me was the 4th one with his multi strike... The easiest boss was the final one, since he's you doesn't get any malus like "-100% dodge, crit, combo" and i was able to hit 8.500K in one hit with a little luck... It's a recurent problem in game that the end of the game is always the easiest part.