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ok, I see a physics problem here that makes this game much more difficult. You can't for instance position a ball exactly on a square by putting two hills three squares apart. example: X.0.X The ball should rest perfectly in the 0 with two raised hills in the X's. But because of the physics engine, the ball never comes to rest. it just bobbles there forever. Definately a major flaw that kills any sort of precise positioning. Past that your left with clicking to make the ball keep moving no matter what, and that makes this game too twitchy and less like a puzzle game.
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A new way to win fast:
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It's clever and original, but also a little annoying. It's the sort of forgettable little puzzler that almost instantly gets a walk-through, is played once, and then is forgotten forever. The graphics and the game play are fine, but there's definitely something missing here. A good puzzler has to be both challenging and fun! This one hits the mark on the first, badly misses on the second. 3/5.
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hmm very good game, 2 things, the physics are a bit out of proportion, a bit diformed to what they should be, and level 8 is a pain x) but a good 4/5 from me nice work
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I like the many tile characteristics, plenty of creativity and levels, can skip around levels in case you get stuck, even a level editor to create your own. I see there's a music mute, but I never heard any music. Not my favorite type of game but if it was, I would give it a 5/5 so that's what I'll do.