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Not a bad game, but I think the serious theme is out of place. I mean... we are playing with bodyless people from CircleLand, a bit hard to take them seriously; the provided message isn't even that groundbreaking to deserve such tones.
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Why is this so depressing... :(
And by the way, toby's dream needs to be fixed.
A bomb landed on another and pysics made the second one strike unavoidably through the map. And while i wrte this, bombs keep banging...
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This is like Breaking Bad: the flash game:
You are an older father named Walter who is trying to reconnect with his wife and oldest son, also while trying to take care of a newborn.
There's jagged rocks everywhere (meth).
And...idk what to make of the grandfather.
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need to fix the turbines they wont let me elevate high enough to get heart even when i try jump with them. reallly annoying
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Why on earth does the level called "Generations" feature grandpa and the two kids? Are you implying that the youngest kid is really other kids kid?
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old man: i used to walk in till i took a arrow to the knee
baby: i thought it was because you got old and fell and broke your knee again
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I had a lot of fun playing this. The text at the end said something about someone dying, but I couldn't care less; as far as I am aware, I am PLAYING A GAME.
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So, this is a game wherein the only way to solve the "puzzles" is to read the walkthrough. I say this because of stage 15, which admittedly becomes rather simple if you find out that you can use a sign to change gravity. If for some reason you just started playing this after having walked away from it for a considerable amount of time, you might try pushing furniture around to get the boy with the key up to the lock. This isn't a puzzle game, nor a physics game. It's garbage.
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wtf why did you make the game so easy up until the final level? The last level is the only reason I wasted so much time without any getting medium badges >:(