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I enjoyed the gameplay. The puzzles weren't complicated but I always like games that have characters with different abilities. The wife doing the opposite but the husband doing whatever she did was funny. The music was great. The art was cute, as were the sound effects. The mechanics were fine other than the swinging. However there are several problems. First is the long and pretentious intro. As I listened, I got the point but it was attempting to be way deeper than it is. It's just too long. The fact that you have to give an achievement just for not skipping it should tell you something. Then despite the intro telling me the game was supposed to be a story, there wasn't one. The "dinner" level was what you should have been doing the whole game. Go play "Thomas was Alone" on Steam for insight. The narrator there gives character to colored rectangles. (End part 1 of 2)
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Very touching and true, the into and gameplay had a lot of thought put into them. The music fits in with the mood, however sad it is. Interesting storyline as well 5/5
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This is the most touching game I've ever played, far ahead of Company of Me or whatever it's called that I played a good few years ago. Kudos to you.
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Sydney does the opposite of whatever Walter does when you control him but Walter does whatever Sydney does when you control her: That's a real thing.
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i found the ending part a bit sad but the game was overall good and interesting. I hope you make games like these in the future aswell :)
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Wow. Just wow. I'm speechless. I don't know if this was intentional, but notice how Billy (not Walter) did most of the work in the last level.
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I refuse to believe that this is not a real story.
Even if it is, I'm extremely touched, it's super rare that I cry after playing a game, and I've played (or at least watched) some tragic stuff!
This was an amazing game. No, an experience.
I thank you from the bottom of my heart for letting me experience this.
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Heart number 3 in level 22 is timed... DO NOT TARRY! Which I guess is a message the game means to impart anyway; do not wait to tell your loved ones how you feel about them - do it now, and as often as you can.
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The seeker missiles are crazy unpredictable. Other than that very entertaining game, challenging without causing too much frustration (apart from that damn level with all the seekers on top of you).
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You must collect 15 hearts to unlock Toby's Dream, then collect ANOTHER 15 hearts in the dream. The badge description misled you because you need 2 quantities of the same thing that serve different purposes.
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The ONLY reason that this game doesn't get a 5/5 is because of the constant noises that they make. The music is good, level design is good, story is clever, achievements are clever...but the noises are just annoying.
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The constant pushing for us to go to the walkthrough is extremely irritating, and should never have been implemented. Yes, we know there's a walkthrough. Quit interrupting our game to try and get us to go to it.........